Mend Metal

Mend Metal

Allies near you start slowly regenerating Physical Armour.

Restore [26.5% of total heal value] Physical Armour for 3 turn(s).

Requires Geomancer 2cldwn3
Costs 1 Memory
 Range 5m

geomancer-skills-dos2 Geomancer

Mend Metal is a Geomancer Skill in Divinity: Original Sin 2.


Mend Metal Location



Mend Metal Effects


Mend Metal Trivia & strategies

  • Mend Metal and Soothing Cold armour restored increased by a 35% as of Patch v3.0.168.526
  • It's only useful at the beginning of the game, as the armour regenerated starts becoming a very trivial amount later on



Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Oily Carapace  ♦  Poison Dart  ♦  Poison Wave  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



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