Mordus

mordus v2

Mordus is an NPC lvl 12 in Divinity: Original Sin 2.

 

 

Information

 

 

Mordus location

 

 

Notes and Tips

  • Mordus' Amulet, given to the player or found on Mordus' corpse, is required to open a nearby spirit lock.
  • If you cannot keep him CC'ed during the fight, he will use source vampirism on player or nearby corpse and transform, which will make the battle harder.
  • Alternatively, you can teleport Mordus into your party's range and focus all attacks on him.
  • If you find this fight too challenging, try Soul Mate with Five-Star Dinner and pop open a vial of Giant Healing Potion. It also works for all Undead Enemies in the game.

Quotes

  • "Please - no - mercy! Mercy!"
  • "Haha! And I worried we could not find common ground. Yes, Godwoken - I can teach you."
  • "Source and Void - day and night - love and hate - one is meaningless without the other."
  • "To grow your Source, to achieve your potential, you must embrace the Void."

 

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Wainslow  ♦  Spirit of Master Tremly  ♦  Spirit of Paladin Royceston  ♦  Spirit of Raeladus  ♦  Spirit of Taryan  ♦  Spirit of the Authority Master  ♦  Spirit of the Constitution Master  ♦  Spirit of the Finesse Master  ♦  Spirit of the Intelligence Master  ♦  Spirit of the Strength Master  ♦  Spirit of the Wits Master  ♦  Spirit of Wedding Guest  ♦  Spirit of Wrenly  ♦  Squire Kendrick  ♦  Stewart  ♦  Stingtail  ♦  Tam  ♦  Tarlene  ♦  Tarquin  ♦  The Abducted Bride  ♦  The Advocate (NPC)  ♦  The Burnished One  ♦  The Butler  ♦  The Corrupted Pilgrim  ♦  The Dead Ferryman  ♦  The Doctor  ♦  The Eternal Arbiter  ♦  The Faithful One  ♦  The Great Guardian  ♦  The Idle Begger  ♦  The Lost Knight  ♦  The Sallow Man (NPC)  ♦  The Spirit of Corrupted Ancestor Tree  ♦  The Spirit of Hubert Oak  ♦  The Thorny One  ♦  The Vast One  ♦  The Watcher  ♦  The Waylaid Knight  ♦  Tillya Snook  ♦  Tolemy  ♦  Tormented Magister  ♦  Tovah  ♦  Town Crier Togrof  ♦  Toyseller Sanders  ♦  Trader Adam  ♦  Trader Aravae  ♦  Trader Bree  ♦  Trader Fionola  ♦  Trader Frei  ♦  Trader Friel  ♦  Trader Glas  ♦  Trader Haran  ♦  Trader Jameson  ♦  Trader Keyren  ♦  Trader Non  ♦  Trader Ovis  ♦  Trader Rennald  ♦  Trader Thun  ♦  Trader Vaila  ♦  Trayde the Merchant  ♦  Trice  ♦  Trompdoy  ♦  Unnis  ♦  Valine  ♦  Vasyna  ♦  Verdas  ♦  Victor Voss  ♦  Vissar  ♦  Waltz  ♦  Warden Yona  ♦  Warron  ♦  Wealthy Pilgrim  ♦  White Magister Jonathan  ♦  Wilty Exbourne  ♦  Windego  ♦  Wyyvlia  ♦  Xiuh  ♦  Yammit  ♦  Ymmit  ♦  Zaleskar  ♦  Zanisima the scientist  ♦  Zerachial the Accursed  ♦  Zillik



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    • Anonymous

      Hard and enjoyable fight on tactician. Teleported him and other 2 enemiss on ground up to platform near two other enemies, used time warp on my summoner, then did: mass deploy traps + fire incarnate / supercharger then fireball from incarnate to explode all traps and oneshot all except mordus, then i kept CC'ing him using magic.

      Keep in mind if you let any of your characters die without CC'ing him, fight will become nearly impossible, so best is to finish them at first turn, as second turn its nearly guaranteed that one of your team will die.

      Another combo, but I found cheesy is, soul mate + five star dinner, then spam healing to kill mordus since hes undead.

      • Anonymous

        This degenerate cretin had the nerve to ask for mercy. And then acted all surprised and called me heartless when I just loled at his request and offed him at the spot.

        How delusional can this dweeb get, haha.

        • Anonymous

          Initiated the fight from the very back top ledge that oversees mordus area. I cast conjured incarnate which started the fight. Mordus was the only one that came and i just blasted him from afar while kept summoning cat and incarnate and oil blobs.

          • Anonymous

            Spam decaying touch to stop his minions from healing him up to 100% at the end of each turn
            i believe only one of them has fortification spell to counter decay

            • Anonymous

              Bone Widow summon is a champ in this fight. Being able to devour corpse each turn guarantees blocking Mordus' transformation as long as you are careful with turn order and keep an eye on all corpses that could come into range.

              • Anonymous

                I sneaked close to him, placed my party all around a circle and teleported in the middle of it, then its really easy wipe out his armor and cc perma even before he transforms. U have 2-3 turns until minions start doing significant dmg

                • Anonymous

                  Was a tough fight for me and my party, anyway. You can use Healing on him and it will do damage to him (Like this one perk with a blue guy standing in T pose, it damages him and anyone else too I guess). I also used oil barrel below him, and then Sebille with blood arrows and a crippled skill and after I hit him it created necro fire from fire, because his blood is cursed.

                  • Anonymous

                    Not that I would consider letting this nasty piece of work walk off scot free after all the hideous **** he does, but does he appear anywhere else later in the game if the player decides to let him go?

                    • Anonymous

                      he's immune to teleportation for me. he's not fortified. the game's just being stupid, i guess. is teleportation considered "slipping?" he's immune to that, but so is my party and i can teleport them.

                      • Anonymous

                        Before meeting meistr Siva I kinda wandered around the Island, killed him and only after the dialogue prompt i realized he is a part of some quest. Same happened to that werewolf mutant in cloister wood. Killed him with my level 9 dwarf ranger and suddenly i get some text prompt from the Altair, same with the cultists on the blood island. Same thing happened in Arx when i out of the ass found some undead geomancer and killed her in one turn only to later realize they were a part of some quest as i received greetings and congratulations on "my quest" from person i never met before. This game has wonky writing and path making that's for sure. The last battle was also really anticlimactic with the plot twist.

                        • Anonymous

                          got elemntalist and archer only - teleported him away, use entaglement (archer is fane) - rekt him with fane (use source skill that gives u another turn) and wha la

                          • Anonymous

                            Scroll of Soul Mate followed up by 2 Giant Healing Potions is a swift, if not cheesy way to deal with Mordus.

                            • Anonymous

                              I am astonished noone has mentioned the extremely cheesy way of dealing with Mordus. You need a Ranger and a Tank, Ifan and Prince in my case. Get to the carcas of the ship which is an area very high above the Mordus boss pit. Then, teleport tank into it while staying as ranger on top, lure Mordus out to the are where you can shoot him from above and here's where the fun begins! As you are technicly in another area, you're able to shoot Mordus however you like. Ranger never joins the fight, which allows to shoot Mordus to death while it's your Tank's turn. It was harder to get to him, tbh.

                              • Anonymous

                                Someone add this:
                                With single party member left, transformed mordus with shackes of pain will kill dwarves instead of you untill either spell wears off or all dwarves are dead.

                                • Anonymous

                                  "Alternatively, you can use the Gloves of Teleportation to teleport Mordus into your party's range and focus all attacks on him."

                                  Alternatively, you could just use a Teleportation skill. So many of these wiki pages are amateur,

                                  • Looting his body you will find a key in addition to his amulet which unlocks the front door to his house in Driftwood. Not that you need it since you could just walk through the backdoor.

                                    • Anonymous

                                      Found a bug where I completed all of the cave, fought Mordus, got him to 'teach' me (I already had 3 source points) and then let him go. Now I spoke to Lohar and got the sub-quest Mordus Awakens with no way of completing it.

                                      • Anonymous

                                        I just killed him on honnor and alone. Teleport him, use an incarnation and chicken morph on him. Easy ! ;)

                                        • Anonymous

                                          Think I got lucky with initiative on this one - had whole party take actions when Mordus only took one, targeted only him as his minions were all high ground/out of range and beat in one turn. Think I may have lost out on XP for not killing minions myself first but not certain

                                          • Anonymous

                                            Very difficult fight on Tactician with 2 lone wolves, at least for me. One of my guys is a two hand warrior and the other is a mage. Even trying to keep him CC'd with knockdowns, one of the adds heals him with poison rods and restores armor. Kill any one of them and he transforms with 700/1400 armor and 4700 health. Opt'd to just cheese him and teleport him where you come in to keep him away from his buddies. They still managed to get to him and help, but not in time. He doesn't say anything useful anyway for the start of the encounter, so I don't feel too bad about it.

                                            • Anonymous

                                              They all rushed me down at the start. Tried multiple times to focus on Mordus but the others kept using knockdowns and heals and buffs. It got very frustrating. At some point I tried to use teleport with my mage to get my ranger out of harms way. I noticed the distance at which i could fling him. I remembered i had saced up a few Teleport scrolls too. That gave me an ideea. I proceeded to knock down Mordus and then YEET him on the other side of the arena while i killed the annoying ads. He always had to waste his turn walking and i always saved up one action to YEET him back. I had to kill that one add who had fortify instantly so my plan would not falter, so i used one Teleport to kill her on my side of the arena. I lowered down the others's health, durring which Bone-daddy worked on his cardio. After a few turns i finished them by AoE-img them all to death. To stop Mordouche from transforming i had my front line taunt him durring this. That gave me enough time to finish off the last of the adds and then to smash through his armor. In the end i CC-ed Mordus into oblivion, begging for my mercy. HAHAHAHA

                                              • Anonymous

                                                "Ignore the enthralled sourcerers and just focus Mordus down, he won't transform if there are no corpses to suck the source out of (at least in explorer mode)" This is also true on prestige mode, you just need to be High enough and bring multiple source or healing to kill him with it

                                                • Anonymous

                                                  Despite what wiki page says, he can be CC'd but each CC works only one turn on him (Walk it off talent). Beaten him on tactician (lvl 10) with two mages. Perserverance might be annoying but (with mages) this fight is very easy just focusing him and making him asleep (Chloroform).

                                                  • Anonymous

                                                    Ignore the enthralled sourcerers and just focus Mordus down, he won't transform if there are no corpses to suck the source out of (at least in explorer mode)

                                                    • Anonymous

                                                      get rid of sir lora's spirit before fight or he will consume squirrel to transform and make the fight harder.

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