Oily Carapace

Oily Carapace

Consume oil surfaces around you and convert them to Physical Armour. Removes Slowed.

Restore up to [400% of total heal value] Physical Armour, depending on relevant surface area.

Requires Geomancer 1cldwn3
Requires Warfare 1
Costs 1 Memory

geomancer-skills-dos2 Geomancer

Oily Carapace is a Geomancer Skill in Divinity Orginal Sin 2.


Oily Carapace location


Oily Carapace effects

  • Scroll cannot be crafted
  • AoE radius 2m
  • Is not affected by range bonuses (Far Out Man, Farsight)


Oily Carapace trivia & strategies


Oily Carapace builds


Divinity Original Sin 2 Builds: Juggernaut



Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Poison Dart  ♦  Poison Wave  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



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    • Anonymous

      28 May 2020 16:19  

      Useless. No matter which fight is it, oil surfaces rarely survive longer that 1 turn. If your chars not burn/contaminate/convert it into something, them AI will most certainly will.

      • 26 Jul 2019 19:13  

        Its super-useless because the armor is RESTORED, not ADDING which is not only worse, its non logical to design. My characters which wears agility armor simply has, like, almost 2 times less phys armor than this spell restores. Only a fully str build with potion consumed and other spells can benefit from this spell in terms of restoring armor. If you need to gain a lot of armor then just use bonecage. Too bad for the restriction are needed to perform, the oil substance is not live long on the battlefield/

        • 26 Nov 2017 05:10  

          Regenerates a LOT of armor (maximum is like 3 times bigger than what fortify gives you), but doesn't remove any status effect. Good if you have a lot of physical armor OR if your physical armor is almost destroyed and you want to save fortify.

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