Paladin de Blanchefort |
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Paladin de Blanchefort is a NPC in Divinity: Original Sin 2.
Paladin de Blanchefort information
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Paladin de Blanchefort location
- Paladin de Blanchefort first appears at the entrance to Magister's Prison.
- If you cast Spirit Vision you will see a magister's spirit is torturing her. You can either pass a spell check to make him stop (Persuasion Needed: 4), or just use Source Vampirism to make him go away.
- Once her wound has healed, the Paladin will give you a Giant Masterwork Rune for your trouble. Her attitude towards your party will also increase by 25.
Notes and Tips
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- Anonymous
- Anonymous
Bugged for me. Got rid of the ghost, but she's still suffering and there's nothing else we can do
- Anonymous
Cast spirit vision, persuaded the magister ghost to leave, and then received a giant masterwork rune from the paladin as a thanks. (No longer required to consume the source in order to receive the reward.)
- Anonymous
When speaking to the magister ghost, use the dialog option to consume his source. After that paladin de blanchefort will thank you and give you a giant masterwork rune as reward.
- Anonymous
i swear i got a reward from her the first time i played through, but i can't seem to recreate it.... i gave her a potion, blessed her, did restoration before turning spirit vision on and noticing the magister and telling him to bugger off...
- Anonymous
You can pickpocket the rune before getting rid of the ghost. If you do so, once you get rid of the ghost, she will then say she wishes she had some sort of reward to give you, but alas...
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