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Past Mistakes

[PIC]
Location The Arx
Suggested Level 19
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Past Mistakes is a Quest in Divinity: Original Sin II. A powerful sourcerer is being held captive, but it may not be long before he escapes his prison. Will you be able to stop him before he does?

 

 

Important NPCs

  • Karon

 

 

Past Mistakes Objectives

  1. Defeat Karon, the Mistake.

 

 

Past Mistakes Walkthrough

The Mistake is held as a prisoner in a Magister prison, and you can reach there through the sewers.

However, first, cast Spirit Vision in the Magister's Barracks and speak to Wainslow as shown in the picture below. Agree to help him find Bannet, and find Bannet's corpse near the sewer, shown in the second picture. Cast Spirit Vision again and speak to Bannet's spirit, then enter the sewer.

Head onwards and you will see his cage below. There is a locked iron grate here which you can use to get to where he is, but you'll still have to teleport down. When you reach the boy's cage, cast Spirit Vision and you will see dead Seekers trying to seal the Mistake forever. You can leave them be or break the boy's cage, but if you break his cage, be prepared for a fight.

In order to break his cage, you will need to light the 5 torches. The seekers will actively blow out the fire if you try to light the torches, so a spell like Fireball may be required. In any case, once all 5 torches have been lit, he will be free and transform into a powerful Godwoken mage. After a brief conversation, he will attack you, along with 4 other undead minions. Make him realize his mistake. Note that he can resurrect his undead minions if they die, and perform source vampirism on your characters to steal their source. The undead minions give no XP when killed, but killing Karon will give 188,650XP. Once he is killed, you will receive another 96,950XP and the quest will be complete. You can cast Spirit Vision at this point and talk to his spirit to find out why he's so bitter in the first place, if you so choose.

Note that if you leave the area without killing the mistake, later when you revisit the place, you will find that he's already escaped, thanks to the foolishness of the Paladins. You can still light the braziers to summon and fight him though, but this time, you won't be facing any of his minions. Killing him will grant the same XP as above.

 

 

 

Rewards:

  • 188,650XP for killing Karon.
  • 96,950XP upon completion of this quest.



    • Anonymous

      29 Jun 2018 23:53  

      I killed Karon and his minions immediately and finished his quest ages ago but I just came across his dead body in the middle of the street in front of the Lord Kemm's Manor. No hostiles, just his dead body sitting facedown in the middle of the street. A little odd honestly.

      • Anonymous

        09 Jun 2018 10:22  

        If you leave the room to return to him escaped, but decide to summon him with the candles, his minions will wait for you outside Kemm's estate. I killed him solo in the sewers and as I was casually strolling in the city I got attacked by 4 named undeads: "Saeva The many Faced" "Urrha the Snake Charmer" "Kajun Frozenhearth" mentioned below and "Sahun Woundbinder".

        • Anonymous

          Past Mistakes [Divinity OS 2 Wiki]27 Mar 2018 05:31  

          Yeah, my way is simpler. Simply put a death fog barrel or crate on the middle of the pentagram (you did collect them all and send them to the storage chest on the ship right?). Fireball on the braziers to free him into the pentagram and pop the deathfog and he dies instantly. Whirlwind away the deathfog and loot his corpse.

          • Anonymous

            24 Mar 2018 18:07  

            If you leave and come back later to the bloodbath, summon and kill him. Later his minions will just attack you in the streets of Arx, its very strange, maybe Karon is supposed to be with them if you didnt summon him back to the sewers after leaving.

            • Anonymous

              05 Nov 2017 22:09  

              Funny thing is, if you release him then burst him down and run from the minions, the next time you go to Arx (neat Kemm's mansion) he will spawn there with his minions and attack you, except... he will be a corpse. Pretty good way to loot the corpse if you had to run before you could do so.

              • Anonymous

                05 Nov 2017 03:58  

                You can use Source Vampirism on him whiles he's in the cage to release him, he will comment about how you attacked a child.

                • Anonymous

                  27 Oct 2017 06:50  

                  You get a level 19 Unique Crossbow 'Vord Emver' on one of his minions "Kajun Frozenheart", as is the case with other unique items, stats are better than Divine quality crossbow, grants skill cryotherapy. If you have a ranger(I had one) in the party, it is worth the trouble to fight him along with his minions.

                  • Anonymous

                    22 Oct 2017 09:52  

                    I choose not freeing him. Then came back to the cage room and saw he escaped. I met him in Arx, though, along his minions. Some people on the net saying he a hard nut to crack, but what happened was: one of the minions fried a couple of citizens, then I CC and nuked all of them without receiving a single scratch. Not sure if the fight is intended to be SO easier , when fought in Arx, instead of the sewers. Just curious.

                    • Anonymous

                      19 Oct 2017 07:14  

                      This quest feels shoehorned in. Reusing old spirits and introducing a quickie backstory that comes from out of nowhere with no previous mention.

                      • Anonymous

                        14 Oct 2017 04:28  

                        Legit just out a dethfog crate on the summoning thing then shoot a fireball to light them and break the crate at the same time EZ

                        • Anonymous

                          13 Oct 2017 23:34  

                          I found two ways to cheese this fight. The first circumvents all combat, the other makes it much simpler. Go all the way to the boarded door. Light the pyres by way of an explosive toy. Teleport the child near you. Kill him without resistance, reap xp for quest completion. No risk whatsoever. If you do want to fight him, break the boards on the door, engage him in dialogue with one char, teleport him behind the door and shut it on him. Finish the dialogue, he will miss his first turn. Then nuke and cc him to death, then finish off his four weaker assistants. Both ways allow this to be done much simpler.

                          • Anonymous

                            09 Oct 2017 14:52  

                            quest is bugged as hell. left the room without freeing him and then went back into the room. journal updated saying he escaped. Then i lit the plate/torch things anyway and he just appeared saying "thanks for freeing me idiot" and then i killed him. quest complete. ok.

                            • Anonymous

                              06 Oct 2017 21:28  

                              Having trouble getting into the room where the boy in the cage is. apparently i need a key and have no idea where to look. Lockpicking not high enough to get in either.

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