ABILITY |
DESCRIPTION |
Bartering
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Bartering determines your haggling skills with traders. More so than Charisma and/or Reputation.
- Each point makes items 10% cheaper to buy, or 10% more profitable to sell.
- Bonuses can be found on Boots and Amulets.
- Gains +1 from the Egotistical Trait.
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Charisma
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Charisma determines the first impression you make on other people and your talent for Charming, Intimidating and Reasoning.
- Each point increases attitude towards you by 5, reduces the cost of trading with merchants and influences your skill in Intimidate, Charm or Reason within the Rock Paper Scissors minigame.
- Bonuses can be obtained from crafted Rings (tooth), Amulets (tooth), and Belts (tooth).
- Gains +2 Charisma (and -1 Intelligence) from the Politician talent; +1 from the Considerate trait (no Intelligence penalty).
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Leadership
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Leadership will give boosts to party members and friends that can see you.
- Each point provides bonuses to every nearby party member and allied NPC (including summons) in range EXCEPT the person with this skill.
- Bonuses include +5–10 Initiative, +10%–15% Damage, +10% Chance to Hit, +2% Critical Chance, +10% Armour, Fear Immunity, +1 Willpower and +1 Bodybuilding.
- Bonuses can be found on Helmets, Weapons and the Righteous trait.
- Leadership is best put on 2 party members - probably the main characters - due to its plethora of always-on spiffy bonuses.
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Lucky Charm
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Lucky Charm determines your luck in finding extra treasure and improves your Offence Rating.
- Each point increases your chance to find extra loot and also the quality of the loot from chests and containers.
- Each point increases your Offence Rating by 3.
- Bonuses can be found on Boots and Shields and Crafted dagger.
- Gains +1 from the Romantic trait.
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