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Poison Wave

Poison Wave

Poison erupts from the caster in a circular wave, dealing [X] Poison Damage and forming poison clouds. Gives immunity to poison and earth damage for 1 turn

 Set Earth Immunity for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2
Costs 1 Memory

AP

SP

COOLDOWN

RESIST

2

-

4

-

geomancer-skills-dos2 Geomancer

Poison Wave is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Poison Wave Spell Book Location

 

 

Poison Wave Requirements

 

 

Notes and Tips

  • Scroll crafted by combine Sheet of Paper, High Quality Earth Essence, and Slime
  • Poison Wave hit undead allies, healing them for good number (Related to the damage it does)
  • It doesn't hit other normal allies directly, saving them the big AOE damage.
  • The poison cloud it create will damage allies standing in its radius though, and keep damaging them every turn.
  • If cast with fire in radius, the cloud will explode, consuming the cloud, and dealing fire damage on top of poison.
  • The Caster will not be damaged by neither the spell nor its cloud, for one turn. If the cloud is not consumed nor the caster move away from it, s/he will get damage next turn.

 

 

 
Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Oily Carapace  ♦  Poison Dart  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor

 

 




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