Poison Wave

Poison Wave

Poison erupts from the caster in a circular wave, dealing 100% Poison Damage and forming poison clouds. Gives immunity to poison and earth damage for 1 turn

 Set Earth Immunity for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2cldwn4
Costs 1 Memory
 Range --

geomancer-skills-dos2 Geomancer

Poison Wave is a Geomancer Skill in Divinity Original Sin 2.


Poison Wave Location



Poison Wave Effects


Poison Wave Trivia & strategies

  • The Caster will be damaged by neither the spell nor its cloud, for one turn. If the cloud is not consumed nor the caster move away from it, s/he will get damage next turn.


Poison Wave Builds


Divinity Original Sin 2 Builds: Scourge Wizard




Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Oily Carapace  ♦  Poison Dart  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



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    • Anonymous

      What I've noticed is that 'Immunity' from this spell actually pushes you beyond 100% resistance threshold in both earth and posion. I had 30% earth resistance from Items, after using this it became 130% and same for posion.

      • Anonymous

        This skill has some value in deflective builds where it can soak up damage from your fossil strike and/or dust throw.

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