Rallying Cry

Rallying Cry

Target character regenerates Vitality and Magic Armour according to the number of allied characters and totems in their vicinity.

 Restore [50% of total heal value] Vitality and  [18% of total heal value] Magic Armour.

Multiplied by the number of friendly characters in a 6 meter radius around the target.

 Requires Summoning 2cldwn3
 Cost 1 Memory
 Range 13m

summoning-skill Summoning

Rallying Cry is a Summoning Skill in Divinity Orginal Sin 2.



Rallying Cry Spell Book Location



Rallying Cry Requirements



Notes and Tips

  • Scroll can be crafted by combining a Sheet of Paper, Tormented Soul, and Garlic
  • If undead enemies outnumbers you, consider using it to damage them! Consequently, do NOT use this on an undead ally like Fane, it will damage and potentially kill them!



Summoning Skills
Acid Infusion  ♦  Cannibalise  ♦  Conjure Incarnate  ♦  Cursed Electric Infusion  ♦  Dimensional Bolt  ♦  Dominate Mind  ♦  Door to Eternity  ♦  Electric Infusion  ♦  Elemental Totem  ♦  Ethereal Storm  ♦  Farsight Infusion  ♦  Fire Infusion  ♦  Ice Infusion  ♦  Necrofire Infusion  ♦  Planar Gateway  ♦  Poison Infusion  ♦  Power Infusion  ♦  Shadow Infusion  ♦  Soul Mate  ♦  Summon Cat Familiar  ♦  Summon Condor  ♦  Summon Dragonling  ♦  Summon Inner Demon  ♦  Supercharger  ♦  Warp Infusion  ♦  Water Infusion


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    • Anonymous

      For whatever reason, testing throughout chapter 1, the healing and restoration from this skill is incredibly low and not usually worth using even in a pinch. It SHOULD scale better with Hydro, but with its current numbers (surrounded by 3 summons and 3 allies), its "max" seems too low for the memory slot.

      • Anonymous

        I'm not noticing any increase in vitality and magical armour restored when there are totems in range of the skill :|

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