Ranger is a preset class in Divinity: Original Sin II.
"A marksman with legendary knack for self-perservation."
Arrow Recovery: Gain a 33% chance to recover special arrows
Ricochet: Fire an arrow that ricochets to enemies around target
Peace of Mind: Gain +2 Strength, Finesse, and Intelligence along with +4 Wits
Elemental Arrowheads: Ranged attacks deal elemental damage matching targeted surface
Reactive Shot: Automatically shoot enemies that move within a targeted area
Tactical Retreat: Apply Haste to yourself and teleport away from immediate danger
Haste: Set Haste on target character, increasing movement speed and granting additional AP
Barrage: Fire multiple arrows at three different targets
- Consider choosing Elf (Flesh Sacrifice) or Human (+2 Initiative & +5% Critical Chance) as your race for this class
- If you are able to keep the black cat alive, Summon Cat Familiar is great for the Ranger, allowing you to easily reach high ground every few turns.
- Always look for an opening to reach high ground for the damage bonus. If you've invested points into Huntsman, the damage bonus you gain from high ground can easily turn the tides of a battle.
- Ranger is a very strong ranged damage dealing class with many ways to keep themselves safe and re-position when needed. Rangers should always be trying to take advantage of their environment, looking for high ground to gain a devastating damage bonus against their enemies. Ranger synergizes very well with the Aerothurge spellbook because of the massive utility the spells provide.