Rupture Tendons is a Scoundrel Skill in Divinity Original Sin 2.
Rupture Tendons Spell Book Location
- Sold by Hilde in Fort Joy after reaching level 4
- Sold by Exter in Amadia's Sanctuary (Southeast of Fort Joy after you escape)
- Sold by Papa Thrash in Driftwood.
Rupture Tendons Requirements
Notes and Tips
- Apply to enemies that have fixated on a distant target and are least likely to use any gap closing ability. The damage will be devastating.
- Deals damage as they move, similar to how characters take damage for running through fire (but at a more frequent pace).
- Very effective in combination with the Chicken Claw ability, as enemies are highly likely to use their entire turn running around (while in chicken form).
- Since the ability deals damage based on the range traveled, adding Haste to the Chicken Claw ability will increase its damage even further (while in chicken form).
- Can be cast on party member. Useful when you need to him to proc a bleed effect (i.e Jellyfish skin) or damage his enemies through Shackle of Pain.
Builds
Divinity Original Sin 2 Builds: Duelist
- Anonymous
Pick up the mod that lets you cast scoundrel skills without a need for dagger so you can finally hybrid your way into having fun.
This skill is a great combo with Chicken Claw as people mentioned but you could also just pick Sleeping Arms and not be ****ed over by the AI.
- Anonymous
This says it requires a dagger. But it also says it's dynamic. If I take the dagger as a secondary weapon, will the stats be applied from the primary weapon? Or I don't understand something.
- Anonymous
- Anonymous
Absolutely hilarious when used on an enemy who uses "Living On The Edge". They just run around constantly going "Oughaughough..."
- Anonymous
The only good way to benefit from leech talent. Can be a good way to heal a retribution fatass tank because of the percentage healing.
- Anonymous
The torturer page says this ability works with it to go through physical armor. Can anyone confirm this? Makes this even more useful if true.
- Anonymous
- Anonymous
The piercing damage doesn't receive bonuses from Finesse or even Warfare.
- Anonymous
- Anonymous
Don't know if its a bug or just a weird way intended to happen, but once the enemy used rupture tendons on my char and I teleport him using phoenix dive, it instantly get LOTS of piercing damage. The skill says: "When they try to move", but teleporting is instant, not actually a "move" and it don't say anything about distant traveled.
- Anonymous
- Anonymous
This skill has been stupidly needed as of December, 2018. Rupture tendons and teleport only makes the enemy stand still till the effect wears off. Only works in short distances now while the enemy just reposition themselves, not like last year when they would run a lot.
- Anonymous
Not only chicken. Teleport the struck target to Timbuktu and it either passes the next 2 turns or just die walking. Interesting that the skill has no resistance, so anyone with full armor suffers.
- Anonymous
The skillbook does not say requires a dagger, but once you learn the skill it states it.
- Anonymous
- Anonymous
Combo this with "Chicken Claw" and get insane damage! I am lvl 18 right now and this can deal 4000+ dmg. The chicken allways runs around aimless and will take piercing dmg with every step, basically oneshots any enemy without armor.
Does the character setting the spell heals through damage dealt to vitality with Necromancer passive ability ?
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