Rupture Tendons

Rupture Tendons

Deal 100% damage to target character. When they try to move, they will take piercing damage.

Set Ruptured Tendons for 2 turn(s).
Damage is based on your basic attack and receives a bonus from Finesse.

 Requires Scoundrel 2cldwn5
 Costs 1 Memory
 Requires a Dagger
 Range 2m

scoundrel-skill Scoundrel

Rupture Tendons is a Scoundrel Skill in Divinity Original Sin 2.



Rupture Tendons Spell Book Location



Rupture Tendons Requirements



Notes and Tips

  • Apply to enemies that have fixated on a distant target and are least likely to use any gap closing ability. The damage will be devastating.
  • Deals damage as they move, similar to how characters take damage for running through fire (but at a more frequent pace).
  • Very effective in combination with the Chicken Claw ability, as enemies are highly likely to use their entire turn running around (while in chicken form).
  • Since the ability deals damage based on the range traveled, adding Haste to the Chicken Claw ability will increase its damage even further (while in chicken form).
  • Can be cast on party member. Useful when you need to him to proc a bleed effect (i.e Jellyfish skin) or damage his enemies through Shackle of Pain.




Divinity Original Sin 2 Builds: Duelist



Scoundrel Skills
Adrenaline  ♦  Backlash  ♦  Chloroform  ♦  Cloak and Dagger  ♦  Corrupted Blade  ♦  Daggers Drawn  ♦  Fan of Knives  ♦  Gag Order  ♦  Mortal Blow  ♦  Sawtooth Knife  ♦  Sleeping Arms  ♦  Terrifying Cruelty  ♦  Throwing Knife  ♦  Wind-Up Toy



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    • Anonymous

      Absolutely hilarious when used on an enemy who uses "Living On The Edge". They just run around constantly going "Oughaughough..."

      • Anonymous

        The only good way to benefit from leech talent. Can be a good way to heal a retribution fatass tank because of the percentage healing.

        • Anonymous

          The torturer page says this ability works with it to go through physical armor. Can anyone confirm this? Makes this even more useful if true.

          • Anonymous

            Don't know if its a bug or just a weird way intended to happen, but once the enemy used rupture tendons on my char and I teleport him using phoenix dive, it instantly get LOTS of piercing damage. The skill says: "When they try to move", but teleporting is instant, not actually a "move" and it don't say anything about distant traveled.

            • Anonymous

              This skill has been stupidly needed as of December, 2018. Rupture tendons and teleport only makes the enemy stand still till the effect wears off. Only works in short distances now while the enemy just reposition themselves, not like last year when they would run a lot.

              • Anonymous

                Not only chicken. Teleport the struck target to Timbuktu and it either passes the next 2 turns or just die walking. Interesting that the skill has no resistance, so anyone with full armor suffers.

                • Anonymous

                  Combo this with "Chicken Claw" and get insane damage! I am lvl 18 right now and this can deal 4000+ dmg. The chicken allways runs around aimless and will take piercing dmg with every step, basically oneshots any enemy without armor.

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