Seeking Revenge

gareth_revenge
Gareth confronting Bishop Alexandar
Location The Nameless Isle
Suggested Level 16
Next Quest  n/a
Previous Quest  n/a

Seeking Revenge is a Quest in Divinity: Original Sin II. You find Gareth and Bishop Alexandar at the top of the Elven Temple ready to fight. Which side will you choose?

 

 

Important NPCs

 

 

Seeking Revenge Objectives

  1. Find Bishop Alexandar and Gareth at the top of the Elven Temple.
  2. Pick a side.

 

 

Seeking Revenge Walkthrough

At the top of Elven Temple, Gareth is in a standoff with Bishop Alexandar. Depending on your choice, several scenarios can happen.
However, know now that if you did not convince Gareth to abandon his quest of revenge during Burying the Past quest, you will not be able to succeed any Persuasion checks (47 in stat + 7 persuasion failure, tagged as impossible in system). It's also worth noting that Ifan will not engage in his conversation with the Bishop until after the encounter with Gareth (and if you intend to kill him, you can always do it now).

If you successfully persuade Gareth to stand down, he will return to the Lady Vengeance and wait for you there. You will gain 70,225XP for successfully persuading him and the quest will end. Depending on the dialogue choices made previously with Gareth, certain speech checks may not be available (for example, only Strength and Memory speech checks may be available, if you stopped Gareth from taking revenge in Burying the Past). It should be noted that this path, while satisfying, does not give the most XP or rewards.

If you decide to defend Alexandar against Gareth, or decide to simply walk away and do nothing, Gareth will attack you. Kill him for 40,125XP and the quest ends.

If you decide to attack Alexandar with Gareth, Delorus (if he survived back at Fort Joy and you led him here earlier), will try to persuade you not to attack Alexandar. Ultimately though, if you want to attack Alexandar, there is only one choice here: you will have to fight Alexandar and his bunch of cronies, along with Delorus. Slaughter them all; a well-placed thunderstorm spell here will instantly kill your enemies here if your critical chance and intelligence is high enough. Delorus gives only 100XP (since for some reason the game doesn't update his level; he remains at level 9), Alexandar gives no XP, while the 5 magisters/paladins are worth 40,125XP each, making it a total of 200,725XP. Once they are all dirt in the ground, Gareth will talk to you and reward you with a choice of Divine-quality loot. The quest is complete at this point. Remember not to eat Alexandar's head as an elf if you want to complete "The Sallow Man" quest (by eating the head, you can learn how to enter the council, but there is a better way to do so, listed below)!

If you killed Alexandar, before you leave, you can also cast spirit vision and speak to the spirit of Alexandar, and as long as you have a persuasion skill of 5 (lower skill levels may require more investment in the specific stat), you can simply pass any of the speech check options and learn how to enter the council from him, without having to do his quest of killing the Sallow Man. You will earn 80,300XP for learning how to enter the council this way.

 

Notes:

  • If you are planning to side with the Black Ring, you will have to kill Alexandar either way, so simply finishing them off here with the help of Gareth nets you the most rewards. You can then loot his body and give his head to the Sallow Man to learn how to get into the Academy (or you can just get in there through the southern entrance).
  • If you are planning to side with the Magisters, you can let Alexandar live and fulfill his request of killing the Sallow Man. However, note that he will turn against you later on in the Arena of One.

 

Rewards:

  • 70,225XP for persuading Gareth not to attack Bishop Alexandar OR
  • A total of 200,625XP (+100XP if Delorus is there) and a choice of Divine-quality loot for killing Bishop Alexandar and his cronies with Gareth OR
  • 40,125XP for defending Alexandar against Gareth, resulting in you having to kill Gareth.

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      21 Aug 2021 12:45  

      DE on PC. Helping Gareth to defeat Alexander is one of the worst choice you can ever make in this game.

      1. Gareth does not reward you a Divine-quality item but Legendary-quality one. They're useless other than selling for some cash.
      2. The quest itself gives you only 20,225XP (excluding XP from fighting Alexander gang), even less than killing Gareth instead. Since you're going to kill both Sallow man and Alexander for XP, this choice actually grants you least XP.
      3. Gareth will leave after Alexander dropping dead. And the next time you meet him in Act 4, he already becomes a Silent Monk in Lucian's gang. Poor man.

      It is not possible to talk Gareth down if Gareth's parents are killed in Act 3 and you helped him revenge. So if you want to get most XP while keeping Gareth alive, you must persuade Gareth to kill Johansen in Driftwood Meadows in Act 3, then defending Gareth's parent from Voidwokens in Paradise Down. Then in Act 4, persuade Gareth to forgive Alexander.

      If you already helped Gareth revenge in Act 3, then you'd better kill him gracefully in this quest. This will net you +20,000XP more, and saved him from the misery worse than death.

      • Anonymous

        11 Aug 2021 23:02  

        First run, the first thing I do was discover the hidden enter to the academy, then I back and what I find after do the 7 altars? Gareth dead...sorry for bad english

        • Anonymous

          28 Jun 2021 14:16  

          Persuaded Gareth to not fight him, then Ifan decided to speak to Alexandar when I walked up to him, ended up choosing the option where Ifan stabs Alexandar and instantly killed him and took him out from the fight that follows up. Killed all his cronies but Delorus, put him to sleep and TP-ed everyone out. Talked to Alexandar's spirit and Delorus after the fight and they weren't even mad.

          This part of the game is just straight up jank.

          • Anonymous

            21 Jun 2021 01:09  

            Alexandar resurrected my teammates. Has this happened to anyone? I’m using a summoner elf along with Fane, Sebille, and Lohse. After a while, his cronies kill Fane and Lohse but I simply refused to give up even though I haven’t killed a single one of them yet.

            A few turns later, Alexandar resurrects Lohse and puts her in a spot where nobody could reach her except she could keep buffing me along with Sebille. After that, he wastes his next turn to resurrect Fane and teleports him on the same spot he put Lohse in so basically my Fane and Lohse just kept buffing my Sebille and my Summoner until they all died. Pretty weird.

            • Anonymous

              15 Jun 2021 20:28  

              This is my second playthrough, and I'm just as confused lore-wise as I was my first playthrough here. I haven't been shrugging off story information- I take in as much as I can, but for some reason, when I get to this fight.. I'm totally confused by the reactions to the conversation paths I take.

              In the argument between Gareth and Alexander, how do you know "Alexander is not the same person anymore" to even justify choosing that option?
              Why would you seriously persuade Gareth to stand down (not for exp reasons)? ... And why the ever living hell does Gareth storm off, mad at you, if you let him fight?

              I'm probably missing info / confused, but I thought I'd understand this interaction by now. Both times I'm faced with the very first question in the confrontation dialogue, I have to come to the wiki to figure out wtf is even going on with Alexander to understand what I'm saying.. And then choosing the option I think is most siding with Gareth leaves him mad at me. So, like a good little boy, I reload my save, choose the option to have Gareth stand down, which doesn't make sense to me, just so I can have him go back to the ship and then carry on with killing Alexander, irked by the need to choose what I did.

              What gives? Am I the only one? Do others naturally understand this confrontation when they get here?

              • Anonymous

                21 May 2021 04:35  

                Another option. Persuade Gareth not to attack (+exp). And then you talk to alexander and attack him (+exp)

                • Anonymous

                  19 Mar 2021 11:15  

                  Here's a pro tip: Alex can revive his allies. Beat him down first, and his minions are a lot easier to kill because he also stops buffing them. Gareth is also really squishy and draws lots of aggro so be sure to keep an eye of him. As always, corpse explosion is your friend. You can do lots of damage by beating down one of his rangers, then teleport-bombing alex (and hopefully a few allies) with it.

                  • Anonymous

                    15 Mar 2021 21:23  

                    You can kill Alexander and after the fight you (and Ifan) can speak with him through spirit vision.

                    You can let him talk and then you can let him absorb his spirit or you dont allow him and talk with alexander further (similiar like if you would kill Gareth and talk to him then).

                    • Anonymous

                      22 Feb 2021 09:06  

                      This is so stupid. I had no clue that alexander was having a standoff with garen in the temple, I just went to the academy, and now alexander is there, the mission is bricked and he won't give me the hood to the sallow man's cave for the swornbreaker part.

                      • Anonymous

                        22 Feb 2021 01:04  

                        "However, note that he will turn against you later on in the Arena of One."

                        Not necessarily true. If you kill the Shallow Man and bring him his head, you can persuade Alexander to fight for you in the Arena. He will join your team in the Arena, but he will be killed by Dallis upon reaching the Wellspring

                        • 16 Feb 2021 10:58  

                          Seeking Revenge - Killing Alexander - Maximum XP and a fun surprise!

                          I am just in love with how much freedom this game gives you!

                          So I reach the top of the Elven Temple. Red Prince in conversation with Gareth, while I place Fane and Lohse on high ground and Sebille right next to Gareth. Agree to side with Gareth and kill Alexander, fight begins, with Sebille doing fair amount of damage to Alexander's magic and physical armour. Both Fane and Lohse in my party have the teleportation skill, so I teleport the shield lady as far as possible from the fight. Lohse then has a field day taking down all magic armours.

                          One of Alexander's talent is faith, which means his party sides with him no matter what. At some point in the fight, I want to use Fane's Charm skill, which lets you charm an enemy into joining your side. I really like this skill. I look around to see who has no magic armour left and since I have been consistently targeting Alexander, it is just him with zero magic armour. So Fane charms him. And lo and behold! Combined with his Faith talent, what happens next is so unexpected and so much fun!

                          All of Alexander's minions and the shield lady turn start attacking him! They finished off Alexander for me. This was immensely fun to watch and gave me plenty of time of heal my other characters and Gareth. Finishing off the rest once Alexander was dead was easy.

                          • Anonymous

                            30 Jan 2021 07:39  

                            For some reason, if I choose to defend Alexander against Gareth, the Bishop and his goons turn hostile on me but only when I have the rest of the party with me. They only let me team up with them against Gareth if I'm just by myself.

                            • Anonymous

                              11 Aug 2020 18:15  

                              I fought and killed Alexander in the elven temple and got the Cowl of True Sight and a staff from him. The staff looked just like the one he always has and it seemed to be a unique weapon, though looking back it was probably a divine item (?) Does he always drop this or was this just what I got?

                              • Anonymous

                                15 Jun 2020 23:50  

                                Weird, i arrived at the elven temple and Alexander and his goons were not there, and Gareth was already dead ^^

                                • Anonymous

                                  29 Mar 2020 10:55  

                                  Persuaded Gareth to not fight. Let Ifan talk and free kill Alexandar (no XP anyway). Talked to Alexandar's spirit afterwards to learn how to enter council (more XP). Gareth remains on Lady Vengeance.

                                  • Anonymous

                                    26 Jul 2019 15:38  

                                    I feel dirty. Best way to cheese this fight. Start the conversation, in the mean time, as some may mention, set up the fight with your other characters not in dialogue (meaning put them in high ground, place them etc). Then, if you have a pickpocket character, try steal and get caught by one of the guards not in conversation dialogue. This will trigger a fight with the remaining NPCS. only challenge is to kill them with three of your characters (as one will still be in dialogue). You'll basically have cleared everyone except for the bishop and magister roe. Bishop will most likely try to resurrect characters but i noticed he doesnt after the first one. Perhaps the timer is a lot longer. Fight at this point is trivial.

                                    • Anonymous

                                      30 Jan 2019 23:34  

                                      If you help Gareth kill Alexander, he becomes 'free' and decides to blow you off. He "disavows you and parts ways." That's it for Gareth then, but I'd rather have him around for later, though he was some small help killing Alexander, though not much. Followed ice with fire spells which negated each other, and had no protection spells so we had to buff/save him. So he could flip us off? Nah, I'm going back to sending him to ship like a good little soldier, since I have high persuasion. Which skill is used is irrelevant if your PER is high enough.

                                      • Anonymous

                                        08 Jan 2019 13:27  

                                        How to cheese out the Alexander fight: Make one of your teammate start the talking sequence, then start planning for attack, most likely get a ranged unit on top of the other side of the battlefield on a platform to do great overlook job Alexander, that lady with the shield, Delorus and your teammate will remain untargetable during the conversation. Now start the fight by hitting enemies that can be targeted There are 3 of them, because only Alexander and the shield lady is boss grade enemies, the encounter become much more easier. Replenish your health, source point, resummon your pets you can even save your progress and then you can finish the conversation and only fight 3 remaining enemies with all your skill and full HP. The range character on the platform is actually too far away, if enemies come that close they will count as leaving the battle, so no one can touch him/her, only you can shoot them but no one can get near you. You can also pop in and out stealth for Assassination in Huntsman skill as you will be counted as out of the battle once you are not shooting. Greatly increase your damage.

                                        • Anonymous

                                          05 Dec 2018 11:39  

                                          Tried 2 different things in the Definitive Edition in order to max EXP: 1.) Most XP for me so far i) Started talking and persuaded Gareth, didnt finish the talking so (Gareth was convinced on leaving but i had to finish dialog to let him do so) ii) Started a fight against one of the Magisters on the elevated platforms. Resulted in a 4? man fight without Alex, Gareth, Delorus and Magister Roe. (4x20k xp) iii) Won that fight. Switched back into the char who did the talking and let him finish. No aggro for me but the 50k xp for the "not-fighting-Alex" solution iv) After Gareth left i started fight (via dialogue) with Alex resulting in another smaller fight (the rest of the guys + Alex resurrects one but u dont get xp of it v) After 2nd fight was won i used shadow vision and persuaded Alex to help me. Another juicy 140k xp Sum up 1 Version: 120k (6x20k xp, yes Delorus gives 20k) + 50k for "pieceful solution" + 140k via ghost of Alex for a total of: 310k xp (I guess u can just fight them after Gareth left for the same result on xp) 2.) Attack Alex together with ur buddy Gareth i) Results in 120k + 20k for violent quest solution (+a prolly useless item reward of legendary!! (not divine) tier) + 140k from ghost alex Sums up to a total of 280k. Never tried to kill Gareth instead nor letting Alex alive. Baseline: Do plan 1.) cause almost none random legendary is worth 30k.

                                          • Anonymous

                                            27 Jul 2018 04:27  

                                            1st playthrough, I accidentally found the academy secret entrance before doing anything else on the island. I found Alexander there. After back tracking to the elf camp, the door elf tells me Alexander is chilling there but he wasn't, just a dead Gareth. :(

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