Septa the Ineffable

Septa the Ineffable is a NPC in Divinity: Original Sin 2. It is a crab (with a lisp) that explains to your party how it is a powerful sorcerer that also has been born with "the Source".

 

 

Septa the Ineffable information

  • Requires Pet Pal talent to converse with it

 

 

Septa the Ineffable location

  • Septa the Ineffable first appears in Fort Joy Getto on the beach near coordinates (X: 135 Y:171)

 

 

Notes and Tips

  • Septa's title "The Ineffable" is a reference to the Crab of Ineffable Wisdom from the website Rathergood.com
  • Drops claws if killed.



    • Anonymous

      11 Jan 2019 00:55  

      Empyreo the Stalwart - You have dialog option which in short makes u ally with Septa the Ineffable, after this he transfers into some kind of 'Giant' crab -> Lvl 16, 3k+ HP, 2k+ Pdef, ~1,5k Mdef, drops only Crab's Claw and grants 30k XP. I don't remember this solution in my 1st gameplay, maybe some new thing after DE extension, I'm also pretty sure I didn't killed Septa the Ineffable in Fort Joy (which explains lack of corresponding dialog option).

      • Anonymous

        25 Mar 2018 01:02  

        How is it that no one has pointed out that, if you kill Septa before escaping the fort, and then talk to the crab named Empyreo the Stalwart south of the Temple of Zorl-Stissa, he gives you the unique item "Septa's Shield"

        It's pretty good, it's lvl 17, has 816 physical armor, +10% blocking, 454 magic armor, +3 Strength, +1 Retribution, requires 14 Constitution, and has a rune slot.
        Proof: youtu.be/dQBnVDCsY0g?t=13m50s

        • Anonymous

          12 Oct 2017 01:01  

          Peace of Mind:
          Scroll crafted by combine Sheet of Paper, Fire Essence, and Crab's Claw

          That is pretty funny.

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