Silence Broken

[PIC]
Quest Giver
Location Arx Harbour
Suggested Level 18
Next Quest  
Previous Quest The Silent One

Silence Broken is a Quest in Divinity: Original Sin II.  Exorcise the demon from the possessed girl originally found on Bloodmoon Isle.

 

 

Important NPCs

  • Possessed Girl (Iris)
  • Mael'Thaeras

 

 

Silence Broken Objectives

  1. Find the possessed girl near the harbor in Arx Outskirts.
  2. Talk to her/the demon and learn that she no longer knows her name.
  3. Find the girl's true name (Iris) in the school.
  4. Use her true name to force the demon out of her.
  5. Defeat the demon to close the quest.

 

Silence Broken Walkthrough

 

After the shipwreck and while making your way to the city, you'll learn from some fleeing folk that a little girl with a blue flower on her hair was seeing running towards the harbor. It's the possessed girl (until you reach Arx, she can be found, unresponsive in the below deck area of LV). Go towards the harbor, past the burning building and take the right path down to the beach, not the road to Arx. She can be found amidst some ruins, surrounded by corpses at co-ordinates X:358 Y:170. As you approach you can hear her trying to fight the demon in her head.

Talk to the demon and suggest that the girl is strong enough to fight him and break free. He'll laugh at that and reply that she's no-one, she doesn't even have a name! Back away at this point and go to Arx. To find the little girl's name you have to go to the closed school overrun by junkies. In the reception area there is a note on the floor, near the door to the dorm. From it you learn that her name is Iris (the note mentions also the cat).

Go back to the possessed child and try to talk to the girl through the demon. Several persuasion test options appear, choose the one that mention's the girl's correct name: Iris. The demon will jump out of the girl at this point to fight you, accompanied by four minions. Kill the minions first for more EXP or nuke the demon down to end the fight quickly, as they will disappear once he's dead. You get some xp for killing the demon but the drops are average at best. After he's dead talk and comfort the girl, then ask her what she plans to do now. She says she'll enjoy some time being alone in her head and that she's go look for her cat. As a goodbye gift, she'll give you 8 source orbs (and you also get the xp for completing the quest at this point).

 

 

Tips & Tricks

  • A pure character (able to pass Lucian's test) may be able to complete this quest without finding the girl's true name.
  • Kill the spawned minions first for maxium XP.
  • Iris gives source orbs as reward plus 58175 XP before leaving to look for her cat & starting a new life.

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      27 Aug 2021 09:29  

      DE on PC. I accidentally broke an oil barrel nearby and the oil surface touched the girl. Mael'Thaeras popped up all in a sudden (I didn't even start conversation) and the girl died. Kill the demon and the quest didn't end. I guess it's a weird bug.

      • Anonymous

        07 Oct 2020 00:48  

        I wish there was some special dialogue for persuading Mael'Thaeras to possess Lohse then meeting all the other demon's in Arx. It'd be creep cool to hear them recognize one of their own in Lohse and announcing it.

        • Anonymous

          01 Oct 2020 01:24  

          In DE, to maximize XP, wait for the 3 additional demons to spawn before killing Mael'Thaeras. Next, be sure to kill the 3 additional demons prior to killing Mael'Thaeras, or they will vanish on his death without awarding XP. Following this approach will allow you to get 38,800 XP for each of the 3 demon spawn plus 38,800 XP for Mael'Thaeras. Completing the quest awards 58,175 XP, for an overall total of 213,375 XP for the quest.

          • Anonymous

            27 Jul 2020 19:36  

            I tried to kill my party member that was possessed, per the comment below, and it turned into a whole party wipe instead of a fight. So, uh, don't do that.

            • Anonymous

              09 Jul 2020 20:24  

              I found her where she's supposed to be on Lady V. Yet as soon as I moved to Act III, she was nowhere to be found? Is this intentional or is my game bugged? Also, as soon as I moved to Act III, the storage chest where I put most of my valuables on Lady V was lost. Any advice on this?

              • Anonymous

                30 Apr 2020 23:25  

                I believe there is a bug here: If you don't talk to the girl before going and reading the note in the schoolhouse, you will not have the option to tell her her name. This is in spite of having the note in your inventory and reading it to know her name. Make sure you talk to her before you read the note in the schoolhouse.

                • Anonymous

                  10 Feb 2020 20:52  

                  If you coax the demon to enter you instead of the girl and then cast Peace of Mind on your possessed character you will have normal control but a permanent Demonic Invasion debuff. To fix this, CTRL target that character with another party member to kill them. Then the demons will jump out and fight you. Kill them and res yourself.

                  • Anonymous

                    23 Jul 2019 19:41  

                    If you offer yourself as a host to the demon, it will accept and proceed to turn your speaker against your own party. I charmed the possessed character and he returned to my control with a permanent "Demonic Invasion" status. This also bugged the quest with no way to close it. Haven't experimented any further, so have at it.

                    • Anonymous

                      21 Jun 2019 19:44  

                      Just as another way in DE as loshe (idk about others did not test) you can also persuade the demon to posses you rather than the girl. You then need to fight loshe, if you kill loshe the demon will be forced to hop out and will summon its minions and battle.

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