Sky Shot

Sky Shot

Leap into the air before shooting, gaining damage bonuses for your superior height. Deals 100% Damage

This skill receives high ground bonuses regardless of elevation.
Damage is based on your basic attack and receives a bonus from Finesse.

Requires Huntsman 1cldwn2
Costs 1 Memory
 Range 20m

hunstman-skills-dos2 Huntsman Skills

Sky Shot is a Huntsman Skill in Divinity Original Sin 2.


Sky Shot location



Sky Shot effects

  • Scroll cannot be crafted
  • Resisted by Physical Armour physical
  • Ignores the high ground damage bonus nullification from Marked status effect
  • Is affected by range bonuses (Far Out Man, Farsight)
  • Scales with level, weapon and finesse
  • Can be deflected
  • Can miss
  • Cannot be silenced
  • Can be atrophied


Sky Shot trivia & strategies

  • Even if you would normally get low ground damage debuffs, Sky Shot will still get high ground bonus despite the animation looking silly


Sky Shot builds


Divinity Original Sin 2 Builds: Sanguine Bowman


Divinity Original Sin 2 Builds: Ranger


Divinity Original Sin 2 Builds: Assassin


Divinity Original Sin 2 Builds: Warden




Huntsman Skills
Arrow Spray  ♦  Arrow Storm  ♦  Assassinate  ♦  Ballistic Shot  ♦  Barrage  ♦  Elemental Arrowheads  ♦  Farsight  ♦  First Aid  ♦  Glitter Dust  ♦  Marksman's Fang  ♦  Pin Down  ♦  Reactive Shot  ♦  Ricochet  ♦  Tactical Retreat



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    • Anonymous

      Also let's you shoot over any obstacles in your way so you can hide outside the enemy's LOS, e.g. behind a pillar

      • Anonymous

        This skill gives you your high ground bonus damage regardless of whether you are on even ground or low ground.
        It also gives you bonus range in those situations.
        If you are already on high ground, it doesnt seem to do anything for you.

        Enemy AI always tends to stand on the rim of your range, so I find this skill very useful.

        • Anonymous

          Yes better range with this skill. No higher bonus, if you already have it. If you are neutral or low ground you'll have the high ground bonus, that's it. Cool skill.

          • Anonymous

            I'm curious about how this ability affects existing high ground. Would it simply negate low ground damage penalties (as in normal damage)? Can you receive an even higher high ground bonus, or is it a flat 20% + huntsman modifiers? I can imagine this would improve range regardless though.

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