Sparking Swings

Sparking Swings

Receive Sparkstriker status. This causes your melee attacks to create a spark projectile that bounces off the initial target to hit the closest enemy.

 Set Sparkstriker for 3 turn(s).

Requires Pyrokinetic 1cldwn5
Requires Warfare 1
Costs 1 Memory

pyrokinetic-skill Pyrokinectic

Sparking Swings is a Pyrokinetic Skill in Divinity Orginal Sin 2.



Sparking Swings Spell Book Location



Sparking Swings Requirements



Notes and Tips

  • Works great with Dual Wielding, because each hit shoots a spark.



Pyrokinectic Skills
Bleed Fire  ♦  Corpse Explosion  ♦  Deploy Mass Traps  ♦  Epidemic Of Fire  ♦  Fire Whip  ♦  Fireball  ♦  Firebrand  ♦  Flaming Crescendo  ♦  Flaming Tongues  ♦  Haste  ♦  Ignition  ♦  Infectious Flame  ♦  Laser Ray  ♦  Mass Corpse Explosion  ♦  Mass Sabotage  ♦  Master Of Sparks  ♦  Meteor Shower  ♦  Peace of Mind  ♦  Sabotage  ♦  Searing Daggers  ♦  Spontaneous Combustion  ♦  Summon Fire Slug  ♦  Supernova  ♦  Throw Explosive Trap



    • Anonymous

      23 May 2018 19:02  

      Spark swings with talent
      Savage Sortilege and firebrand with high 'two hander' for crit damage is a very powerful combo mid-late game.

      • Anonymous

        14 Oct 2017 00:54  

        it last for 3 turns or 4 bounces so if you hit 4 targets with a whirlwind it will bounce 4 times to each enemy and then you lose the buff it also scales only with level and pyrokinetic

        • Anonymous

          22 Sep 2017 04:22  

          This is one weird skill, I have no idea of how it works at all; not only this skill doesn't consistently trigger from the 3 first basic attacks (not sure if it's a bug or if I'm doing something wrong), it can work at a decently long range or not work on a pretty close enemy.

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