Summon Artillery Plant

Summon Artillery Plant

Plant can lob acidic spores and emit cursed poison clouds.

 2 Memory slots

The stats of the summons will depend on caster level and Summoning ability.

Requires Geomancer 3cldwn6
Duration 5 Turns
 Range 13m

geomancer-skills-dos2 Geomancer

Summon Artillery Plant is a Geomancer Skill in Divinity Original Sin 2.


Summon Artillery Plant Spell Book Location


Artillery Plant Scroll + Blank Earth Skillbook

  • Scroll:  Sheet of Paper + Earth Tongue Mushroom + Source Orb
Traders (Level 9)
  • Maol - Fort Joy
  • Trader Ovis - Driftwood
  • Gareth - Northern Ruins, Sanctuary of Amadia, Lady Vengeance
  • Almira - Paradise Downs, Lady Vengeance
  • Priestess of Duna - Temple of Tir-Cendelius
  • Trader Friel - Arx



  • It has 3 spells:
    Acid Spore

    Shoot spores of corrosive acid, dealing [X - Y] poison damage.

     Set Poisoned for 3 turn(s).
    Damage is based on your level and receives bonus from your Intelligence.

     Resisted by Magic Armour

      3m Explode radius


    Poison Wave

    Poison erupts from the caster in a circular wave, dealing [X - Y] poison damage and forming poison clouds. Gives immunity to poison and earth damage for one turn.

      Damage is based on your level and receives bonus from your Intelligence.


    All In

    Perform a heavy attack that deals [X - Y] poison damage.

    Damage is based on your basic attack and receives a bonus from Strength.

      Requires a Melee Weapon



Notes and Tips

  • Range: 13m.
  • The summon is called "Hungry Flower."
  • The flower has very slow movement at 4m per Action Point.
  • As it is a poison elemental, its basic attack is poison and is immune to Poison and Acid statuses.
  • The flower innately has the Geomancer Ability, which grows alongside with stats.
  • It has surprisingly high Water resistance at 150%; the rest of its resistances are 20% Air, 80% Earth, and 120% Poison, being vulnerable to Fire at -20% resistance.
  • Fix Artillery Plant shooting 5 acid spores instead of 1. Its Poison Wave now costs 2AP instead of 4 as of Patch v3.0.168.526


Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Oily Carapace  ♦  Poison Dart  ♦  Poison Wave  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



    • Anonymous

      28 Oct 2017 23:58  

      This summon is op. Acid spores is not a free source skill if you infuse it into the incarnate. Also, acid spores is pointless alone compared to this summoning skill.

      • Anonymous

        13 Oct 2017 05:13  

        Its damage with Acid Spore is crazy, you can strip 1 ~ 2 enemies magic armor easily in 1 turn even in tactical mode.

        • Anonymous

          26 Sep 2017 06:46  

          Like all summon abilities (in any school) this ability scales with character level and your investment into the Summoning school. All summons do not scale from your Int however their int increases based on your level and your Summoning level thus increasing their damage that way (and increasing tankiness).

          • Anonymous

            Summon Artillery Plant [Divinity OS 2 Wiki]16 Sep 2017 08:25  

            you can observe all skills in custom game master campaign

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