Summon Inner Demon
Conjure a demon that will share their Intelligence with you and provide [X] Magical Armour . Grants you power to terrify and protect yourself with demonic fists.
Set Inner Demon for 3 turn(s).
Summon Inner Demon is a Summoning Skill in Divinity Orginal Sin 2.
Summon Inner Demon Spell Book Location
- You can get this skill from Jahan the level 20 trader NPC for killing the Advocate on Bloodmoon Island. You must have the maximum three Source point slots.
Summon Inner Demon Requirements
Notes and Tips
- Jahan is one of the Masters of Source players must seek out for the Powerful Awakening quest, as such if his quest is fulfilled before at least two other teachers then he will award a Source point slot instead of the skillbook.
- Despite the name and classification, the skill does not conjure a controllable summon but acts like a buff similar to some Polymorph skills.
- The armor damage of "Terrify" scales with your Intelligence and Level.
- The physical damage of "Demonic Tutelage" scales with your Warfare, Intelligence, and Level. It will also trigger the vampiric effects of Necromancy.
- In addition to its skills, the buff will give your character a substantial Magic Armor boost, +6 Intelligence, and immunity to Terrified. The amount of Magic Armor boost scales with the Hydrosophist skill.
- It gives the character two skills:
Your inner demon actively watches over you. When an enemy approaches melee range, they will be pummelled by a demonic fist dealing physical damage.
Set Demonic Tutelage for 3 turn(s).
1 AP Cost
3 Turn Cooldown
Destroy [X] Magic Armour on target enemy. They are Terrified for 2 turn(s).
Set Terrified for 2 turn(s).
Damage is based on your level and receives bonus from Intelligence.
Resisted by Magic Armor
2 AP Cost
1 Turn Cooldown
Join the page discussion Tired of anon posting? Register!
Easiest way I found for getting two copies:
Right after getting the book as a reward do not progress the dialogue any further. Teleport the character in conversation away and start talking with the next character. You can turn in the quest again.
Really pissed they removed the awesome visual with the demon floating behind you and replaced it with almost nothing. Confusing ass change.
Easily best skill in the game. The 3SP Sourceries don't even hold a candle to this skill. It trivializes most, if not all, bosses. Terrify is a broken ability that has it all: High damage on magic armor, good range, 2 turn stun ability that apply after destroying the magic armor and like all of these weren't enough already, it's on a 1 turn CD, too. You can spam this broken ability forever to neutralize enemies then kill them with magic attacks.
so if you kill Mhordkan to get his mace, you won't receive the skillbook? I have 3 source points and I have killed the advocate, but nothing happens when I turn the quest in. Also there is no option to tell him the demon's name even though I know it already.
Glass cannon **** you answer :3
The intelligence bonus, like any other stat boosting skills, is based off of your level and nothing else.
Because I found the descriptions of how to get more than one, I'll explain it as it happened for me; When accepting the quest, make sure you only do it with one character. It's best not to talk to Jahan with the others at all if possible. Then do the quest normally. When completing the quest, first talk to Jahan with the character who accepted it originally. Get the rewards like normal. After that, talk to Jahan with each other character. The dialogue when you first talk to him allows you to both accept and turn in the quest, despite already having done so on a different character. This means that each character that talks to him about the quest the first time after another has already turned it in can get an additional summon inner demon book. However, any characters that accepted the quest before someone turns it in cannot get a duplicate book.
I thought this skill doubled the Int...
As mention below, you can get this for every party member. After you kill the Advocate, Just go through all the speech up until you are to reveal the name of someone (DO NOT tell him about Adrhmal....), just leave conversation. After everyone has got one THEN you can turn in the in the quest by telling him the name of the doctor
One of the best for a battle cleric, scales with hydro, warfare and int, so basically everything you maxed out, it's pretty good
This is the most underrated sorry in the entire game. For completeness, I'm a level 19 Fane Inquisitor build with 53 intelligence.
One AP and one SP immediately gets you +1200 magic armour and unlocks two skills. These skills are the real MVPs.
Demonic Tutelage is insane. 1100 - 1300 physical damage to anyone that comes anywhere near you and that lasts three turns! Get yourself right in the thick of it and it's carnage.
Terrify is also great, but you need to use it carefully. It strips over 2,000 magic armour BUT doesn't cause any HP loss once the armour has expired. However, because it gives terrify status is epic as well. 2 AP means you need to be more sure about using it though, although it just has 1 turn cool down so it's very powerful.
So basically demonic tutelage only useful for pure necro exploder
Ora ora ora ora ora ora!!!
Just pointing out that it is possible to get multiple copies of this skillbook (PC, DE). I did the quests as normal on my 2-character lone wolf run and I received a copy for both characters by just talking to him with each character after the quest was finished. One guy hadn't talked to him before, so we ran through both the Jahan intro dialogue and then the quest completion, which gave him the book and no extra xp.
People here really hate jojo apparently
yeah, I got 2 copies as well, with Lohse in my crew. This made the rest of the playthru pretty op. it was awesome ;D
I dont have experience modding this game and unfortunately I don't have the time to learn at the moment. Do you guys where I could ask a modder to restore the looks of the new version of this spell to the old one! Imo the old one is awesome. I've searched in different sites for the mod for DE but i can't seem to find it anywhere! Pls help:)
This spell is odd did testing with cheating to see how it scales and it does not scale normal. A character with 70 int and 17 summon will get around 500 armor, but with Lohse at 52 int and 10 summon she gets 780 armor, all level 16. So the game is given her a HUGE buff to use this spell/skill.
Note that if you accept Jahans quest with everyone in your party, you will only get one copy. You can hire a merc to get additional ones for everyone or only speak with Jahan with the same person in your party, then after the quest is complete approach him with your other guys.
> Demonic tutelage
is this a jojo reference?!
Very cool buff for both defense and offense (Mag armour & int), costs only 1 AP + 1 SP, and gives you another good skill with 1 turn Cooldown to strip down mag armour and CC enemies. It doesn't even need summoning to scale, brilliant!
Such cool skill but so restrictive to get that it's easily missed. I had to replay plenty of stuff in order to get it after reading about it here.
Lohse's #1 Skill :p
anybody know what this scales off of
Holy***** is this a mother*****ing JoJo reference ???
I believe Jahan only gives you this book when you do his quest to kill the Advocate when you already have full source points.
Anyone find an alternative way of getting this skillbook? Jahan did not provide the skillbook as mentioned