Swords are a type of One-Handed Weapon in Divinity: Original Sin 2. These items are equipped by players to deal damage during Combat.
See Unique Items for more.
Basics of the Swords category:
- Require: 8+ Strength
- Attack AP Cost: 2 AP
- Damage Type: Physical
- Damage: 1
- Damage Range: 10
- Damage From Base: 70
- Critical Damage: 150%
- Critical Chance: 0%
- Weapon Range: 1.20m
- Durability: 20
- Durability Degrade Speed: 20
- Weight: 2.50
Swords List
Name |
Effects |
Description |
Value |
Kalias' Stunner | Damage Boost + 25 Strength + 2 |
"Kalias' patented stunning sword. This is the last one made." | 300 |
Magister's Sword | "Forged with passion and tempered with precision, the swords crafted for Magisters may not be anything special, but they are reliable." | ||
The Viper's Tongue | Damage Boost +10 Strength Boost + 3 Warrior lore + 1 |
"Scarred by battles of yesteryear and the rusts of this summer's rain, this curved blade bears the unmistakeable craftsmanship of the Ancient Empire's House of War" | 1200 |
Thrall | Damage Boost + 10 | "Serrated and notched along the hilt with all the kills it aided, this blade was clearly a trusty friend to one who can't have had many others." | 600 |
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