The Consulate

[PIC]
Location The Arx
Suggested Level 19
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The Consulate  / A Lizard Nightmare is a Quest in Divinity: Original Sin II. Going near the Lizard Consulate in Arx, you realize that the Voidwoken have attacked it, leaving it in ruins. But why? Would you be able to uncover the truth?

 

 

Important NPCs

 

 

The Consulate Objectives

  1. Approach the Consulate and find out what happened.
  2. Make your way into the Lizard Consulate.
  3. Explore the Consulate and find clues.
  4. Enter the portal.
  5. Defeat the apparitions.
  6. Leave the Horrorsleep arena.
  7. Enter the glowing door.
  8. Speak to Sadha.
  9. Hatch the egg with a little fiery encouragement.
  10. Leave the oasis via the portal.

 

 

The Consulate Walkthrough

Go near the Lizard Consulate in Arx (co-ordinates around X:207, Y:358). As you approach the consulate and dead voidwoken, this quest will start. Speak to one of the two citizens near the fountain and rubble, and you will learn that the Voidwoken attacked the Lizard Consulate. You will gain 26,950XP  (no XP in DE Edition).

Head through the gates and you'll see some cursed revenants around, along with patches of cursed fire. These revenants cannot truly die until most cursed fire patches are gone, and they respawn at a nearby necrofire patch in the area. Hence, there are multiple ways to deal with this quest:

First, you can choose to simply sneak and bypass the revenants completely, using a variety of teleport skills to bypass them all, lockpick through the door leading to the watery area, then drop a pyramid to regroup your party.

Alternatively, you can bless all the cursed fire patches. This is the most tedious method. Using oil to link the cursed fire patches may be particularly helpful for those lacking source points, but since there are so many cursed fire patches, this can potentially take a long time. The best way to clear the cursed fire patches is to use one character with the highest sneak skill and a variety of teleport skills to simply bless, retreat, then repeat over and over again. Do this until all patches have been cleared, or at least until you are able to enter through the doorway to the Consulate Gardens, which is your goal, at around co-ordinates X:200, Y:415. Another way to do this is to use Gust from the Vulture Summon or Tornado spell.

As they need to reach a necrofire in one turn and their movement as ghosts limited, you can use teleport to get them away from fire before they die. This does work inside, but the most promising place to teleport them out in front of the consulate (near the fountain). The NPCs will help you and they wont respawn there. Initiate combat, wait for them at the door and teleport them out.

In any case, head past the twin locked doors by either unlocking them with a high thievery skill, or with the Consulate Garden key further in, near the painting of the Lizard Goddess. Note that killing the cursed revenants give no XP, and they only drop modest loot.

As soon as you enter the doorway to the Consulate gardens and pass the twin stone bridges, you will earn 53,900 Exploration XP (26,950 XP DE Edition). Head on to the watery area and cast spirit vision to see a portal of dreams. Don't forget to loot the surrounding area first before entering the portal. You can find Ancient Spear of Bloodletting on the beach to the north and Voor d'Aravel in a chest.

You will be teleported to a strange arena and immediately gain 26,950XP. Once you move from the center of the circle, a silent monk version of Bishop Alexandar will appear and exclaim that you are not enough. He will then attack you, along with the silent monk versions of Malady and Windego. This is a very difficult fight; even after death, they will continue spawning relentlessly so in order to defeat them all for good, you'll have to destroy all the mirrors in the arena. A handy trick to make this difficult fight a trivial one is to use a ranged character to destroy all the mirrors without moving from the center of the arena. Skyshot will help in this regard as well, for some far shots. Another trick is to use a summon, which can move freely around the arena because it won't trigger the fight. Although it is definitely possible to destroy all mirrors with these tricks, you should still leave at least one mirror standing before initiating the fight. This is because if there are no mirrors left standing, Windego won't summon the evil version of The Red Prince to help with the fight, and thus, you'll forfeit the XP gotten from killing him.

The goal here is to defeat them all. Bishop Alexandar will grant a whopping 262,225XP (74,925 XP DE) when killed, Windego will grant 112,400XP (74,925 XP DE), and Malady and the evil version of The Red Prince will grant 149,850XP (74,925 XP and 0 respectively, DE) each. Killing them again grants no XP. Once the fight is over, simply pick up the Calamity weapon (DE: the Calamity weapon can be stolen from Malady, but will disappear when she is dead), loot the chests, then exit out through the portal.

You will end up in the House of War area. Speak to the dreamers and they will give you a glowing key to open the glowing door up ahead to Princess Sadha's hideout. You will earn 53,900XP. Before heading through the glowing door portal, make sure to teleport down the right side area and dig up a chest for some loot and pick up the Spear of Horrorsleep on the left. Now enter through the glowing door portal for yet another 53,900XP (26,950 XP DE Edition). If the Red Prince is NOT in your party, you must select the vaguely threatening "I intend to go farther. A LOT farther" if you wish to proceed peacefully (still requires a subsequent persuasion check). Saying "I just wish to leave" or asking about the Red Princess locks you into a fight. And getting locked into that fight locks you into a fight with Sadha if/when you speak to her.

You will finally reach Princess Sadha's hideout. Here, several things may unfold, depending on your choice, and if you have the swornbreaker in your inventory. You will learn that Sadha is sworn to the God-King and wants to sever her connection using a Swornbreaker. If you have the swornbreaker in your inventory, you can use it to sever Sadha's connection to the God-King or refuse to do so. If you have The Red Prince in your party, however, refusing will earn -5 attitude with him. Accepting however, earns you nothing, so it is actually better to drop the Swornbreaker if you do have one before speaking to Sadha so that you won't trigger the option to give the Swornbreaker away and potentially lose attitude with The Red Prince (if you have him in your party, of course).

Regardless of whether you gave Sadha the Swornbreaker or not, Sadha will then beseech The Red Prince to breathe fire onto his children to turn them into dragons to fight by your side. If you ask The Red Prince to kill his children, both Sadha and The Red Prince will turn against you, with 2 Horrorsleep Hunters, a Flame Dreamer, and an Earth-Dreamer also joining the fight. Sadha grants 77,575XP, the Flame Dreamer and Earth Dreamer grant 149,850XP each, while The Red Prince and the Horrorsleep Hunters grant no XP.  (In DE Edition The Dreamers and Hunters give 74,925 XP each)

If you encourage The Red Prince to let his children hatch, you will receive +5 attitude with The Red Prince, 134,750XP, 1 "Circle of Suns" unique ring (grants the Flaming Skin skill, but otherwise has pathetic stats), and a choice of Divine-quality loot. You can then use The Red Prince to breathe fire onto the egg to hatch it, whereupon you will be offered the choice to take the dragon hatchling with you, or leave it in Sadha's care. If you choose to take it with you, The Red Prince will be granted the "Summon Dragonling" spell, which summons a newt called "Sadha's Shield" to help in combat. Note that you can also cast fire spells to hatch the egg, but doing so as any character other than The Red Prince will cause Sadha to turn hostile.

Once you are done with everything here, simply leave the place by entering the portal, and the quest will finally complete.

 

 

 

Rewards:

  • 26,950XP for learning that the voidwoken attacked the Lizard Consulate (no EX in DE Edition).
  • 53,900 Exploration XP upon passing the stone bridges in the Consulate Gardens (26,950 XP DE Edition).
  • 26,950XP upon entering the arena.
  • Bishop Alexandar will grant a whopping 262,225XP when killed, Windego will grant 112,400XP, and Malady and the evil version of The Red Prince will grant 149,850XP each. This adds up to a total of 674,325XP. In DE Edition Alexandar, Windego and Malady give 74,925 XP each and 0 XP from Red Prince. Destroying all the Black Mirrors after the battle starts rewards 53,900 XP when the last one is destroyed.
  • 53,900XP for obtaining the glowing key.
  • Killing Bhramos yields 107,800 XP and his 4 Dreamers 74,925 XP each.
  • 53,900XP for entering the glowing door (26,950 XP DE Edition)
  • 149,850XP for each Dreamer (74,925 XP DE Edition), plus 77,575XP for killing Sadha, if you make Sadha hostile (optional).
  • +5 Attitude with The Red Prince, 134,750XP, "Circle of Suns" ring, and a choice of Divine-quality loot after speaking with Sadha.
  • "Summon Dragonling" spell for The Red Prince, upon hatching the egg and choosing to take it with you.
  • Spear of Horrorsleep sticked into a dead lizard in the House of War area

 

BUG! If you leave the Oasis via the Waypoints option in the pause menu, the quest may not close even if you go back to the consulate and not initiate the fight with the Shadow Prince if he was not killed earlier.

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      Not sure how it worked but I used the swornbreaker on the God king dead girl right before Ahmu, I was also able to give it to Sadha and it worked just the same. It was broken when she used it but it worked just the same

      • Anonymous

        Yeah I really like the theme of this game the abilities it has, but I have to alt-tab to this wiki all the time just to see if a skill is affected by intelligence or not or how to deal with a quest in a not so logical order.

        • Anonymous

          they really screwed this game up when they made it "definitive." i have maxed out loremaster, but the only way to figure out the necrofire is respawning them is through wiki pages. 'it's a big secret mystery, and we can't tell the player their weakness.' wrong. they're going to look it up anyways when their patience runs out. make your game good enough to stand on its own. reward creative thinking. they're weakened in bless, but if they die they become truly immortal? that's retarded. why doesn't everything just do that? no source to drain, just "we're trying to piss off the player, so we ignore the rules of our world and do what we want."

          • The revenant fight in the consulate is sheer grind. There's nothing really fun about it. You cannot bless the necrofire, it won't work. And since the entire consulate is filled with it, the only way I've found to win is teleporting the revenants outside to the courtyard area -- far enough away from any necrofire so they can't glide back to respawn. This fight basically just tests your patience and the number of teleport scrolls you have, of which you'll need many.

            This fight is made much easier if you've already gotten some Green Tea from Kemm's wife, which gives you more AP to get them out of the building within one turn.

            Note: I have not tried blessing the revenants directly as suggested in the write up, but I'm skeptical it would work with so much necrofire around.

            • Anonymous

              Warning: if you like lizards, don't read any further

              Dreamers in second dream attacked me despite my best efforts to talk my way out of that situation, sadha attacked me then for defending myself from the dreamers. I wonder what consequences will killing most of lizard royality have. I honestly have no idea why these *******s attempted suicide by me but this time i was running villain playthrough. Nobody who attacks Necromancer Vord survives to tell how they died, even in spirit form.

              • Anonymous

                For the weirdoes like me who went with a "one-man" run and want the Dragonling, this is what I did to get it.

                Requirement:
                - Shapeshifter mask - to turn into a lizard and breathe fire onto the invisible egg
                - Teleportation spell
                - Might need points in Sneaking to get past Sadha
                - Recommended to get Medium Invisibility Potions as it'll let you sneak around even within line of sight of NPCs (Extremely useful specially if you don't have enough Sneaking points, but keep in mind that the duration isn't very long).
                - Speech check, there will be three of them (Once for the Dragonling and twice for Sadha possibly)
                - Not necessary but would be good to have some points in Telekinesis as it'll make things faster

                READ FIRST
                Step 1: Equip Shapeshifter mask and then turn into a Lizard. Enter sneak mode immediately for precaution and move closer to Sadha's camp. Recommended to use a Medium Invisibility potion at least for Step 2 if you don't have enough sneak to move around Sadha.

                Step 2: There are two "Screen" on her camp (one on the left and another on the right), you will need to move both close enough to the vines at the right of her camp.

                Step 3: Climb up on the vines on the right to get to the upper elevation and move the two screens above as well

                Step 4: The goal here is to trap Sadha on the platform connected with a wooden bridge near where you should be now. To do this you'll need move the two screens and rotate as necessary to block the bridge, make sure you place the two screens past halfway to the other platform. Double check that you can't get to the platform by trying to move on it. Once you're done with blocking the bridge go down the vine once more and up again. Make sure to save in case anything goes wrong.

                Step 5: Now you should be right next to the vine with the bridge next to you blocked off. Prepare the Teleportation spell and target Sadha, obviously you will be moving her to the platform behind the Screen that you placed. Make sure to Teleport her with some space away from the screen as the Screens will break if it is too close.

                Step 6: As soon as you teleport her behind the screen, immediately go into sneak mode and quickly head down the vine before she stands up to avoid being seen.

                Step 7: Get close to the egg altar and breathe fire on it and pass the speech check for the Dragonling quickly as Sadha's position might reset back into her camp after a couple of seconds. I've tested this a bit but sometimes she doesn't reset her position or it just takes longer.

                Step 8: Talk to Sadha and finish her regular conversation (Her convo if you just approach her normally). After closing the initial conversation and picking a reward she will walk to the egg altar and initiate another conversation about the egg, the options will be either to fight or not but if you want to avoid a fight it has a speech check.


                There might be better ways to do this, but this was the only way I found. If anyone follows this and what happens doesn't match, it could be because I was using mods when I tried this.

                • Anonymous

                  When fighting the revenants, I moved to the northwest part of the building where to can see the beach. Then teleported the revenants into the sea before killing them. They can be killed there without racing fire. 2 of them glitched and went through the map afterwards to find foire and respawned in the room. So in the end, I had had to kill 5 revenants total.

                  • Anonymous

                    Writing this while having to restart my game a third time, because the cursed skeletons keep breaking my game

                    • Anonymous

                      DE on PC. You don't need to put out every cursed fire patch in the field. Just make sure that revenants stays far away from cursed fire patch when killed. You can just clear the area near Zorl-Stissa alter, then chain-teleport revenants there one by one.

                      • Anonymous

                        DE on PC. Persuading Sadha and spare her won't give any XP, only two LV19 divine quality items. And once you step into portal to real world, all team member will be teleported out of dream world and the portal will be permanently closed. So just kill everyone for max XP.

                        And you can still learn the Summon Dragonling spell after Sadha dies: just cast Breath Fire at the pedestal, then pass speech check twice. Shapeshifter Mask also works. The dragon egg will not be visible if you don't have Red Prince in team, but it still works as expected.

                        • Anonymous

                          DE. If anyone just wants the dragon summon skill without fighting Sadha, you can just use the usual trick of teleporting/netherswap a member who is in dialogue with Sadha. When Sadha is far away from the pedestal, you can use any other member to cast fire on the pedestal to make the dragon egg hatch and adopt it (need persuasion) to get the skill. No fight at all.

                          • Anonymous

                            The Tornado spell works on the cursed fire patches, which should make things easier for anyone trying to clear the area the old fashioned way.

                            • Anonymous

                              How to get in Sadha's treasure room:

                              In order to access Sadha's treasure room you need to stop the Red Prince from being intimate with Sadha the first time they meet in Driftwood.
                              In this way they can be intimate in Sadha's treasure room located in the dream realm, after arriving in Arx.
                              The loot in the room has practically zero value, so there's no advantage in accessing the treasure room on the dream realm map.

                              By going in the treasure room the Red prince alone has the chance to kill Sasha; and remain friendly with the rest of the party members; without having a large party defending Sadha - only one character is there to help Sadha in the fight against the Red Prince.

                              After being intimate with Sadha, the Red Prince is naked, his gear is in the inventory and he receives 1 legendary item from Sadha.
                              There is very low value loot in the treasure - and just a few items.

                              In order to get the the dragon skill. the Red prince needs to cast "Dragon's Blaze" on the egg to hatch the egg and take the little baby dragon with him.


                              You can give Sadha the Swornbreaker to sever her connection to the God-King.
                              You can take back the Swornbreaker by stealing it, in order to give the Swornbreaker to Windego and after that to Almira.
                              In order to steal the Swornbreaker you need a Thievery level of 5.
                              The Red Price can share items with party members in order to get a Thievery level of 5.


                              To give Windego the Swornbreaker, find her in Magister's Prison cellar level -2. The Quest name is Mercy is Power Quest.
                              You can give Windego the Swornbreaker to cut her connection to the God-King. Windego will leave her body behind after using the Swornbreaker.
                              Get the Swornbreaker from Windego's body and give it to Almira to cut her connection with the God-King.


                              You can get the Swornbreaker from Arhu's prison location without having to fight anyone - you need to get a painting from the Arx Cathedral first and go to Kemm's Vault located in the garden - or you can build the Swornbreaker.
                              You can get the Swornbreaker from Arhu's prison after meeting with Sadha in the dream world because access portals between Arx and the Dream world will remain open (while the Red Prince is with Sadha in the Treasure Room).

                              • Anonymous

                                Tried all methods suggested here against the revenants. By far the best, fastest and the one that lets you explore the consulate later in peace is to teleport them outside the consulate, where there's a bunch of NPCs & where they don't respawn after being killed. Place your characters at regular intervals, within line-of-sight, with the char with the highest initiative nearest, to aggro the revenants & cast the first teleport. Stack in teleportation scrolls and green tea from Lady Kemm (-2 AP cost of casts and for jumping on that balcony inside the locked courtyard) so you can tele all the aggroed revenants outside the consulate in one go. If some revenants remain within the consulate, the NPCs will start running inside to fight them, where - as we all know - the revenants can start new fires and respawn. Also, this happened to me once, if you fight the revenants with the NPCs nearby inside the consulate, you risk to aggro them as well by accidental dmg. I had Consul Praxyr, the quest-giver, and all the pilgrims and the revenants fighting my team and the neutral paladins once XD

                                • Anonymous

                                  For DOS2:DE, the spear could be stolen from Malady only inside the Dream Portal. You could not get it if you defeat her.

                                  For DOS2: Classic. The spear would be dropped if you defeat Malady. IIRC the spear is not classified as an unique item in DOS2: Classic.

                                  • Anonymous

                                    one thing you guys should know: if you've gotten the swornbreaker before but gave it to almira and want to give sadha a swornbreaker, there's one in linder kemm's vault, in the deepest room. its a bit spoilery if all you want is a guide, but do that quest first to get a free swornbreaker and you'd be able to pass it off to sadha afterwards

                                    • Anonymous

                                      How you can get the dragonling in De Edition:

                                      You can use the shapestifter mask to talk with Sadha. But for me it needed high persuation (just skill fane with high persuation before you enter the portal in arx). Important: Someone needs thievery lv5, the one who wants the dragonling needs high persuation and as i said the one who uses the shapestifter mask to talk with sadha too.

                                      1. You go then in the portal, do the things you need (see the wiki page) and enter the next room (this one with the bridge and the lizards). Then you steal the key from this lizard in the middle. You give it fane and he alone enters the next room (unchain the rest of the group and leave it there).

                                      if this lizards come to the thief and ask you because of the key, just do nothing and stay in the dialog. (if thief is fane you should have high persuation anyway)

                                      2. As I said go to the next room with Fane and use the shapestifter mask and then you can talk with Sadha and after the talk just breath on the altar (you dont have to give her the swornbreaker) and the dragonling appears (and sadha attacks you - even if you gave her the swornbreaker).

                                      But you "only" have to run away. You can do that in different ways:

                                      a). use the mod fast forward toggle (its in the gift bag) and use the function to leave the fight (you have to be outside of sight). You can go then to arx back and just enter the portal again and walk back to the dragonling)

                                      b). use the source-summoning skill which generates a portal. just set one end on the "hill" (there, where you came from) and the other end directly next to sadha. So you can use it in the first turn and you dont have to fear you get killed before you are out of sight.

                                      And then you take of the shapestifter mask and use your skill to play death (which only have death charakters).

                                      c). Run away out of sight, take of the shapestifter mask and use the play death skill. Because you are alone the fight will end directly, so you have to bee outside of their sight or the fight will start again.

                                      (maybe d). There is this talent, which you can use to leave a fight. I think it's the same as you get with the fast sprint toggle mod. maybe this works too)

                                      3. And then you walk back a little bit to sadha, but not to near otherwise the attack starts again (save before)

                                      For me it was somewhere there, where the water was (at the "shore"). Wait there (dont go to near) and the dragonling will come to you and then you need again your high persuation and you will have it then.

                                      3b) if your summoner is not fane, then you have to kill every one on the bridge, after you did step 2 and then go with this one to the dragonling. But make sure you have high persuation.

                                      (It's possible, that sadha only will attack the one, which have breathed on the dragonling, so maybe of your summoner is not fane you can walk with another charakter straight there).

                                      (if you attacked the lizards before you talk with sadha, she will attack you even as a lizard)

                                      (When i used the fast sprint toggle mod and gave her the sowrnbreaker, she attacks me after breathing the dragonling, but after i came back she talk with me friendly and i could get the dragonling and be friendly with her. Dont know, if it also works, when you use Method b) or c) and give her the swornbraker. (l think not, i believe you have to enter this room again, maybe you can take the portal after you use Method b) or c) and come back then, as in method a))

                                      • Anonymous

                                        To quote the anon a few posts down, if the red prince is not with you than the egg is on the square alter but invisible. Just breath fire on it and it'll hatch.

                                        Also, if you move all of the other characters far away while you cast fire breadth, Sadha will only become hostile to the one character. Meaning you can run away, return with another character and claim the dragon without having to kill her. (You might have to nether swap her out of the view of the baby though. )

                                        • Anonymous

                                          it took so long for me to find out you had to remove the cursed fire... i thought you had to kill them all at once and it took so long.

                                          • Anonymous

                                            If your summoner is someone other than the Red Prince and you want the dragonling for them; simply put on the shapeshifter mask and turn into a lizard before initiating dialogue with sadha. You'll get an option to breathe fire on the egg yourself during one of the dialogue choices.

                                            • Anonymous

                                              At level 19 on the DE, I got 74,925 exp each from Malady, Windego, and Alexander. None from the Red Prince.

                                              • Anonymous

                                                DE in the arena Alexander spawn alone and of course was really easy to kill. Where are my Malady / Windego / Red prince ???
                                                Also Sadha attacked me after few lines of dialogue. No choice possible.

                                                • Anonymous

                                                  Here’s the best way to gain the most EXP while getting the dragon summon at the same time (tested on DE):

                                                  1. Proceed through the quest until you get to Brahmos and the 4 dreamers. Make sure you spawn the Red Prince in the previous arena fight.
                                                  2. Obtain the key from Brahmos either by persuasion or pickpocketing. Leave one party member behind.
                                                  3. Have another party member (preferably with high persuasion) go through the door. Transform into Lizard Form using the Shapeshifter Mask and approach Sasha.
                                                  4. Pass her persuasion check and save her. You will then obtain the quest rewards and EXP. Once done talking, use Flame Breath on the egg (it was invisible to me on the pedestal but still worked).
                                                  5. The dragon king will spawn and a fight will start. Run away from the fight by sneaking and teleporting using waypoints. You will then have to travel all the way back to the Consulate and into the portal again.
                                                  6. Meet up with your other party member and kill Brahmos and the dreamers. He drops a unique blade.
                                                  7. Go through the door once more and kill Sasha and her goonies. Do not kill the dragonling.
                                                  8. Once everyone but the dragonling is dead, run away from the fight. When aggro is dropped, the dragonling will turn neutral and you can then adopt it. Make sure your character has high enough persuasion.
                                                  9. Go through the exit portal and quest will be complete.

                                                  • Anonymous

                                                    If you turn into a lizard using mask of the shapeshifter, the persuasion check for the princess is lowered. Not sure by what amount.

                                                    • Anonymous

                                                      If you don't have Red Prince in your party and want to save the princess you can pickpocket (lv5) the glowing key from the dreamer and go pass the door.
                                                      As long as the dreamers are alive the princess you have an option to persuade her (lv6 required for me) you are there to help.
                                                      I had 1 character waited in the arena area, then pyramided back to the char, enter dreamers map to start a fight for exp.

                                                      • Anonymous

                                                        In DE, you can get the Summon Dragonling ability without having The Red Prince in your party after killing Sadha. It simply requires dragon form and breathing fire on the platform, so Mask of the Shapeshifter allows you to do this if you are not playing as a lizard race.

                                                        • Anonymous

                                                          If your not interested in farming xp and winning is the name of the game, before the arena battle initiates with Alexander, send a summon to destroy all the black ring mirrors. The summon will not trigger Alexander and hence the battle initiation, so you can safely destroy all mirrors that way. Then move any player and trigger Alexander and the battle with no annoying enemy resurrections.

                                                          • Anonymous

                                                            To maximize XP in DE, wait at least one round before breaking all of the mirrors so that The Red Prince can spawn. Killing Alexandar, Malady, Windego, and The Red Prince will each grant 74,925 XP, and destroying the last mirror will grant 53,900 XP. Total XP for this encounter is 353,600 XP.

                                                            • Anonymous

                                                              So in my playthrough the red prince died at the arena of the one, I went to talk to Sadha in the portal, she feared I was there to kill her children so she attacked, I didn't even get a chance to persuade I just got so say either "You're right..." or something along the lines of that and "No wait i'm not here to harm your children!" and either way she attacks me, I killed her and hatched the egg, got the ability on my main char, casted spirit vis, talked to the spirit, she just says "you killed me" over n over, I left through the portal and my char says "that was a nightmare" as normal but the quest doesn't and still hasn't closed

                                                              • Anonymous

                                                                Its possible to get the dragon baby summon on your main if you are playing as Fane with out the Red Prince in the party.

                                                                Pass the dreamer dialogue checks then go talk to the Princess. Be in lizard form via the mask and choose the {LIZARD} option... i have a 1 finess and still passed this. Give her Swornbreaker and make nice, then move the rest of the party as far away as possible from your main and go into stealth. Have Fane breath fire (lizard form) on the egg platform and the princess insta agroes. move away from the fight via travel power or just running and feign death before the end of your turn. Fight stops and agro ends. Use lizard form from the mask to stand back up again and the fight starts again right away, however the dragon baby is now on your side. Keep it alive through the fight and after, talk to it, pass the dialogue check and you gain the dragon summon ability on Fane.

                                                                • Anonymous

                                                                  Lol I broke the camera here while looking at that inaccesible place in princess' place it can go out of bounds

                                                                  • Anonymous

                                                                    You only get ~70K EXP for each enemy you kill in the arena, for a total of ~280K EXP... The devs need to cut it out with the BS nerfing of EXP earned for every aspect of the game. It makes it so you have to murder everyone just to get extra EXP. If the devs are reading this message, I order you to revert all the EXP earned back to the higher values, NOW.

                                                                    • Anonymous

                                                                      Couple of pro tips:

                                                                      1. The cursed revenants can also die if they "spirit" step in cursed ice and forces them
                                                                      2. In the arena an invocation can destroy the mirrors without starting the fight, dont destroy one so you can earn the exp of destroying them in the battle

                                                                      • Anonymous

                                                                        There is a Drudanae Pipe next to Sadha. I'm controlling Fane and accidentally click on the pipe. What happened was...... apparently Undead still have to take off the mask to use the Drudanae Pipe (I dont know that beforehand) and that triggered Sadha then the battle began. Interestingly Red Prince is in my team and he's totally fine with the situation so decide to fight by my side. Eventually we killed Sadha and the dragonling (who joined the battle with its mother) and Red Prince is still in my team doing fine.

                                                                        • Anonymous

                                                                          I got lucky in this dream fight, even though Sebille died a couple of times in the fight at the hands of Wendigo, I had 1 or 2 characters on a far side of the battlefield who were in a fleetfooted state because the remaining bad guys had Sebille "cornered" in a tower on the opposite side. With that luxury I was able to rest my characters, charm 2 enemy at a time, teleport and swap bad guys around, fire-slug them and keep the fight on a downhill confrontation from there. I got all but 1 of the mirrors at the start of the confrontation so only 1 baddie was able to resurrect in the fight. If I'd made that final mirror a priority at the start, the fight might have been over sooner but, because your team is so concentrated at the onset of battle, you've got other things on your mind. I never did find Calamity. I hope it's not vital to progression in the game.

                                                                          • There is what appears to be Sadha's bedchamber off to the side with a portal at X: 236 Y:883. From archived comment threads it seems this area was cut content. Someone modded it to head up there, but only found common loot and a cursed revenant. Seems to be cut content, but I've never played through with Red Prince. Can anyone confirm if the area is accessed through the Red Prince quest?

                                                                            • Anonymous

                                                                              Did everything with Red Prince and got my baby dragon. Even killed Brahmos cos why not? Loot and exp. Now level 21 so pointless killing things as I'll never hit 22. Only got Doc and final battle to go. I did have a go at smashing Sadha's skull to smithereens and the Red Prince justified it because Sadha had sided with the God King. Righty ho then!

                                                                              • Anonymous

                                                                                In the arena, if your party remains on the round platform and no one leaves that area you can smash the mirrors using either teleport or any long range attack without summoning the aparitions.

                                                                                • Anonymous

                                                                                  Finished this quest just now. Had lots of trouble with the fight against the apparitions. The next time was easier when I had Ifan, my stealth archer, sneak around and shoot the black mirrors first. Was able to get all but 1 before he was pulled into the fight. After that, I focused down Wendigo and used summons like crazy. It got really confusing when one red prince would charm the other and then I charmed the other red prince and it was a total mess. And yeah, no Calamity weapon either.

                                                                                  • Anonymous

                                                                                    You can also cheese it by teleporting or baiting them up to a ledge and killing them. They can't scale ledges and can't use tactical retreat while dead so they effectively can't reach a necrofire pool and will die. They can still shoot cursed fire arrows up there on occasion but it's comparatively easy to deal with.

                                                                                    • Anonymous

                                                                                      so what do you do if the you never took the red prince into your party in act1 and he died when the boat left? Is there just no way to further the conversation with Sadha, and I just have to kill her or something? I'm playing a 3 man team, and red prince is not one of them.

                                                                                      • Anonymous

                                                                                        As of today, in DE, in the arena you only get 75k xp from Alexander, Wendigo, and Malady, and none from the Red Prince clone.

                                                                                        • Anonymous

                                                                                          This quest is absolute bull*****if your main character is Lohse, you only have 2 turns to do something with his 20k-30k of armors or game over immedietly after he chamred you.

                                                                                          • Anonymous

                                                                                            Quick Tip on how to defeat cursed revenants. If you have bone widows or some other large summon, and teleport or nether swap or whatever. corral em into a corner or doorway and have your summons prevent them from moving AND if neccessary extinguish cursed fire from that area. Then finish them off and wait for their turn where they will take a little while for their turn but ultimately die since they can't reach any cursed fire.

                                                                                            • Anonymous

                                                                                              I actually had the Prince smash the egg with a hammer. Had to kill Sadha after that, but the Prince seems fine with it.

                                                                                              • The Aerotheurge Spell Tornado can clear away the cursed fires too, using it prior to (and/or during) the revenant fights will prevent them from respawning, just make sure they don't create new ones (CC/Kill them).

                                                                                                • Anonymous

                                                                                                  You can give Sadha the Swornbreaker and after hatching the egg you can aggro her and kill her + henchmen for more exp without turning Red Prince

                                                                                                  • Anonymous

                                                                                                    Blessing the cursed revenants twice does not give them holy fire, but instead blesses them instead. They can still respawn so don't waste bless as the walkthrough tells you to,

                                                                                                    • Anonymous

                                                                                                      Playing on PC, through Steam, Definitive Edition Story Mode. Clearing the Consulate of cursed fire with sneak/Tornado, room by room, worked best for me. Where combat was unavoidable I blessed the cursed fire, turning it into normal fire, then blew it out by whatever means (Warfare moves, Rain spell, any ice spell, barrel of water, etc.). NOTE: in Story Mode, the cursed revenants will consume cursed fire to respawn and have unlimited range to do so, but cannot use regular fire to respawn. They can shoot cursed fire arrows and use the new cursed fire to respawn.

                                                                                                      • Anonymous

                                                                                                        Hey guys, The infernal ego are destroyed by water, so wether you kill the lizard when they stood in water, or you just put water between infernal ego and necrofire You can deal with the five of them in a few turns Easy and unexpensive as larians gave us tons of water barrel in the consulate, which make me thins it is the way to go

                                                                                                        • Anonymous

                                                                                                          A quick way to end the battle with the cursed revenants is to just teleport them outside! I put my teleporter mage right in the doorway, and just zap them into the crowd. Nether swap the second one with a random townperson, they won’t go hostile. For the next group, have one character initiate the fight, then run back, and teleport them out into the street! Teleport scrolls work wonders here if you have them! Good luck!

                                                                                                          • Anonymous

                                                                                                            So i've found Sadha in Reaper's Coast, just east of the Abandoned Sawmill. She's with a Lizard Bodyguard and it seems like they were stranded there. I'm playing a Lone Wolf character so the other companion already dead in Lady Vengeance, so there's no way to further the conversation with here as far as i know. Is it okay to just kill her right there?

                                                                                                            • Anonymous

                                                                                                              There's a staff with Tornado on it in the Barracks. I had another character with Tornado as well. The two of them alternating casts cleared the entire mansion of Necrofire in like three minutes...

                                                                                                              • Anonymous

                                                                                                                Here's an easy way to deal with the revenants: set everything on fire. Bless the fire to make it holy fire. Kill them as normal. They'll try to make cursed fire but it just adds to the holy fire and wastes their turn, then when they die they can't revive. Holy fire also weakens them. After the battle all the holy fire dies out. Tried all the other ways offered here, but this was honestly the easiest and least expensive for materials.

                                                                                                                • Anonymous

                                                                                                                  If you didn't kill the shadow prince in nameless island he will attack you upon exiting dream realm... Be advised as this is a tough fight, you will be completely surrounded, and on a lower place, so be prepared

                                                                                                                  • Anonymous

                                                                                                                    On first room with respawning cursed guys: I'm on Ps4 Definitive Edition and classic. I tornadoed the first room for the necrofire. Then I waited for CD to be up and tornadoed area going up the stairs. On another character I used spontaneous combustion to remove the necrofire off the guy and then I killed him (I don't think it matters how, but I used a water spell). The room with the desk/chest etc I blessed the surface and rained. Then I waited for Spontaneous Combustion to come back up, used it and the water spell to kill the second guy. I had to bless a fire puddle and use pressure spike to get rid of that fire. But it worked for me :D

                                                                                                                    • Anonymous

                                                                                                                      PS4, DE: If you don't care about story and just want max exp and loot, you can unlink and leave one or more party members behind in the second dream area with Brahmos, then have one or more people proceed diplomatically (probably Red Prince is easiest) through the end of the Sadha arc and exit the portal. The quest will complete in your journal, and then you can attack both Brahmos and Sadha plus the dreamers/guards. Note that these fights may be pretty tough with not having some party members as they cannot teleport in once they have exited the portal.

                                                                                                                      • Anonymous

                                                                                                                        The deam portal fight: When all enemies are on one side of the arena, they are far enough away for a character to get out of fight at the other side. Nice fallback if you get caught by surprise by this fight.

                                                                                                                        • Anonymous

                                                                                                                          There is a whole area looking like a rich bedchamber connected by a portal in the dream, on the other side of the lake where sadha is watching over her egg. Anyone know how to get there ?

                                                                                                                          • Anonymous

                                                                                                                            For the DE version, during the dialogue with the princesses whether to take the egg or keep it, choose to keep it. Then move the red prince back to the cliff where you spawned in and instead of setting fire to the egg, attack it. Safha will attack you with her minions but the red prince will remain on your side. Then you can simply move him back into the battle. This way you can destroy the egg and kill Sadha without losing your ally.

                                                                                                                            • Anonymous

                                                                                                                              Easiest way for fire is tornado skill. Wipes away the fire. Just sneak around and wipe as much fire as possible with one char. Then bring in other to battle with bless. Also blessed water arrows easily get rid of the fire. If u cc then right away this is ez even on tactician

                                                                                                                              • I did not have the Red Prince or a lizard in my party. I walked past Brahmos and did not talk to him. I picked locked the portal door. When I got to Sadha, she did not aggro me. I assume because I did not kill the dreamers in the last area. I was able to give her a Stormbreaker and free her from the God King. This is for Definitive Edition, but not sure if this works in regular edition.

                                                                                                                                • Anonymous

                                                                                                                                  Kill Alexander asap, and Wendigo too. She's got a ton of AP and spells that they use about every other turn. Don't clump up or they'll crush you.

                                                                                                                                  • Anonymous

                                                                                                                                    Blessing the necrofire as much as you can before the revenant battle is easiest, just make sure everyone's got the spell ready to stop all of their attempts to set up more necrofire. VERY bad initial set up, your party is as bad off initially as it can be, though this battle is not as hard as the next one with Wendigo who can wipe out your party in her first strike, wiping out your magic armor and then putting most of your party into madness. Kill her first and foremost, and like usual, try to find summons to help you, though most of them are fire or poison based, which almost all enemies are always protected and healed from, which makes Summoning a real loss of a skill most of the time. Angry Flower is basically worthless in most battles in the game therefore, as is Bone Widow. Only Incarnate is worth squat, but you have to get a good surface down first, and if you have Summoning at level 10, you can summon an Incarnate Champion.

                                                                                                                                    • Anonymous

                                                                                                                                      A ridiculously tough battle, though you don't have to fight it, you can get one character through the portal and that escapes the battle and progresses the quest.

                                                                                                                                      • For the respawning revenants - the cursed fire could be vanished by blessed water arrow ( expensive solution) - if the revenant in hi invincible form is not able to get tot the cursed fire during his turn = killed at the end of the turn - I was able to block him in the corner of the room with one character which prevents him to get to the fire to respawn - I have tried to lure them to the room without any cursed fire and close the door behind them, unfortunately they are able to open the door even in their invincible form - one time i have applied static cloud on the place where revenant was respawning and it dies during the process....was not able to reproduce it again so not sure if this solution works or not

                                                                                                                                        • Anonymous

                                                                                                                                          MY ADVISE: if u have a 2hd character in ur party, u can pass the speech check (53k XP) and than kill Brahmos and the dreamers for a lot of XP, it will get u a unique 2hd sword with 177 max dmg at lv20, but u have to kill Sadha after that because she din't trust u, anyway even more XP. In that gameplay I was 2hd dps lone wolf with Sebille so it doesn't matter anyway.

                                                                                                                                          • And this also may be a definitive edition thing, but I was able to sever The Red Princess' bond with the God King using the same Swornbreaker that I used to free Windego. In my inventory, the Swornbreaker said it had no charges left and was red (broken). I was still able to use this one to free The Red Princess and get the unique (but not very good) "Circle of Suns" ring.

                                                                                                                                            • I'm pretty sure they nerfed the XP on from the silent monk doppelgänger fight in the arena through the first portal. I'm playing definitive edition and Red Prince is not in my party. I didn't record the exact number but it was around 74,000 XP for killing each of the four (Alexandar, Malady, Red Prince, Windego); totaling ~296,000XP.

                                                                                                                                              • Anonymous

                                                                                                                                                DE: For the necrofire/respawning revenants, I found Bless for the ground necrofire mostly useless. Instead I used Tornado as much as possible before starting the fights. For the first area I had 2 characters with Tornado (one from the staff in Kemm's Vault), one of those characters also had Cloak & Dagger which meant I could sneak them into the middle and position so that a tornado cleared the room farthest from stairs. Second tornado-er started the fight by clearing the area nearest the stairs, second one followed, while other 2 party members stood around downstairs. This took care of the necrofire on the ground, and then I used rain/water and bless directly on the revenants to take them down. Without rain they would do some crazy things, including in one case respawning on the other side of the locked door below. The entire system of respawning here makes no sense. For the second area, through the first locked door, you can tornado clear the entire upper left alcove with a tornado from the doorway. There is also a small area on the stairs, a little more than halfway up, where you can tactical retreat and make the encounter visible but not engage, which is handy for positioning if you can figure out where to land. I did it accidentally - a pillar blocks the line of sight of the mob at the top of the stairs.

                                                                                                                                                • Anonymous

                                                                                                                                                  Looks like most of these bugs are fixed as of today. Just finished it off, beat the fight by using a source point to buff Sebille's bow range then destroyed all of the black mirrors except for the one that spawns the red prince. Unlinked all of my characters, spread them as far away from one another as I could without triggering the event, then had Sebille use tactical retreat (with peace of mind on for the initiative bonus) to get up on the high ground to start off the fight. Killed Windego in one turn (at level 19, was using glass cannon) then cleared the others off pretty quickly. It's a ***** of a fight if everyone gets hit by Windego's fireball on the first turn. Spreading out is the key :O

                                                                                                                                                  • Anonymous

                                                                                                                                                    This is the most retarded quest in the whole game so far. The person who designed it must have had a lot of fun. The fights are just amazingly impossible to win on tactician. As dude above mentioned, on arena you just get perma mad and watch your characters go through the whole inventory of stupid scrolls. It says "suggested level 19", but those damn lizards are 20 lvl obviously, and i'm not quite sure that even if I had lvl 20 charachters, it would be any easier. The mages just tear apart your team in the first few rounds and then it just charm and rape.

                                                                                                                                                    • This may sound like massive cheese, but if you have a summon you can summon them to move all of the mirrors near you. This will not trigger Alexander and the rest to summon. This way you can take out all of the mirrors before fighting them. The fight is still difficult with Malady being the main cause of sorrow. However, this just made the fight more bearable.

                                                                                                                                                      • Anonymous

                                                                                                                                                        If you pickpocket the dreamers instead of killing them — As of right now in the Definitive Edition — Sadha will not immediately attack you, and will prompt you with a persuasion check.

                                                                                                                                                        • Anonymous

                                                                                                                                                          "Once the fight is over, simply pick up the Calamity weapon, loot the chests, then exit out through the portal." After I completed the fight I did not see any weapons no the ground, nor in the chests. Where does the weapon appear after the fight? Am I just dumb and missed it?

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