The Driftwood Arena

ss (2017 12 13 at 12.23.34 010299)

Murga

Location Driftwood (Undertavern)
Suggested Level 10+
Next Quest Proving Ground
Previous Quest The Arena of Fort Joy

The Driftwood Arena is a Quest in Divinity: Original Sin II, Act II.

Become the champion of the Driftwood Arena.

  

Important NPCs

  

The Driftwood Arena Objectives

  1. Defeat the contenders blindfolded OR chicken out and fight them normally.
  2. Defeat both Murga and the Voidwoken to claim the champion title.

 

 

The Driftwood Arena Walkthrough

This quest is acquired at the Undertavern of Driftwood by speaking to Murga. She will say that you are unworthy to fight her, prompting to you speak to Arran to fight some other contenders blindfolded first to prove your worth.

(Note: It is not necessary to fight blindfolded, but the method to complete the quest alters. See below.)

 

Main Method: If you agree to fight blindfolded, your range and accuracy will be reduced for all of your characters.

After beating those contenders blindfolded, Murga will fight you herself. After her second turn, the captive Voidwoken will escape and force Murga to fight it with you. After the Voidwoken dies, you must defeat her as well to claim the title.

 

Alternative Method: If you choose to chicken out and not fight blindfolded, the fight will be significantly easier as there is high ground right next to you.

After you defeat the contenders, the Voidwoken will not escape and Murga will tell you that you are not worthy of fighting her. The dialogue with both Murga and Arran will seem as though you've been locked out of the quest completely.

To correct this issue, deliberately attack Murga and kill her. She will not be joined by any of her friends, assuming she is fought in her corner of the arena. After doing so, speak to Arran again to try to convince him (with a character that has a high amount of Persuasion) that you deserve a chance at becoming the champion by defeating the Voidwoken.

 

After both the Voidwoken and Murga are defeated, Arran will crown you Champion of the Driftwood Arena and reward you. Once you're done, you will receive a key for a hatch which will lead you to the arena vault. Once down there, bless the first Door, go through it then either jump or climb up the ladder to the platform which has a "Pot Still". Turn the valve on the Pot Still so you can stop the pipes from blowing petrifying air. This will allow you to open the next door. One of the chests has "Key of the One", which will allow you to unlock the door to the arena in The Academy on The Nameless Island later on.

 

Tips & Tricks

  • If you made a custom character, the Dome of Protection can really help in this fight, as you will be primarily bunched up (in a death ball) and unable to attack long-range.
  • Be sure to pre-cast any Polymorph transformations, shields, buffs, or regens (or poisons on your undead friends) that you might want beforehand. Be careful with transformations; your blindfold will prevent you from using Bull Horns or Spread Your Wings to their full range.
  • If your character has a Villain or Outlaw tag, you can ask Effie the herb trader to poison the contending team. After successful persuasion check she will agree to do so and the enemy team will be permanently slowed. This affects only the first fight, but is a consequence-free choice as it doesn't affect the quest outcome. You also learn that everyone cheats in the arena by talking to the other patrons and so turnabout is fair play in the Driftwood Arena.
  • There is a high ground location a little to the right, which is very useful when playing in a death ball as it seems some of the contenders tend to head into melee range.
  • The first fight can be made easier with summons as they are not blindfolded.
  • This Voidwoken isn't as tanky as the one in the Alexander fight, nor is it as hard-hitting as the one from the Hollow Marshes.
  • The Voidwoken will try to cast Shackles of Pain on one of your characters, so be sure to maintain some Physical Armour at all times.
  • After completing the quest, you can open up a hatch for additional rewards. There are valves to the right and left (up the ladder) past the first door which will turn off the steam.
  • If you can get far enough away on the first turn and enter sneak mode on the second with a character, the Voidwoken and Murga will likely kill each other. This is a useful method for winning the fight when under leveled.
  • To confer the permanently blindfolded status your helmet is unequipped and a blindfold is equipped. If you are still wearing the Armor of the Tyrant this will activate all of the debilitating status effects as a penalty for not wearing the full set.
  • If you have attempted the fight (blindfolded or otherwise) and failed, Murga will refuse to fight you again and you cannot proceed with claiming the champion title. To progress the quest, attack Murga outside the ring (next to the Voidwoken cage) and kill her. If you return to Arran, he will now say Murga has died outside the ring and you have the option to challenge the Voidwoken (persuasion check) to claim the title. 

 

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      Ruptured Tendons with Torturer and Teleport will absolutely decimate Murga in 2 turns because of her seemingly infinite movement. Even if she is is alive later on without defences you can pick on her with hard cc or even charm for good measure. If you feel extra spicy try to manipulate her into at least doing 1 backstab to her pet for easier pickings later.

      • Anonymous

        Did this blindfolded on tactitan at level 10. Used villian tag on smoke vendor to poison (permanent slow) the first group of enemies. Hid behind the wall at your right.
        Then used summoner incarnate and bone window to go out and do damage while the enemies slowly make their way to you. Had 12 summoning and used infusions on the summon and used totems for extra damage.

        Hope this helps, the fight was not too hard this way

        • Anonymous

          Any idea how to loot the voidwoken and Murga? When either of them dies last you're instantly transported outside the arena and you cannot loot the body.

          • I think I found a bug that causes the voidwoken to skip its first turn I saved exactly on the screen where u can either tell Murga you're gonna to help her fight the voidwoken or u are only interested in fighting her and then loaded it and chose option 2 that I was here to fight her and the voidowoken skipped his first turn entirely, very helpful on Tact difficulty!

            • Anonymous

              Beat it easily on tactician while blindfolded by moving the entire group behind the wall immediately to the right, as another comment suggested. Helps to do it slightly over-leveled for the extra armor. I had one enemy at 3 hp and ended up missing 3 times (3!) with my glass canon archer, but then the enemy attacked my character and died because of reflected damage lmao

              • Anonymous

                Okay so i encountered a bug where the key didn't get given (i had the tag, but no key, and the guy doesn't have the key on him) Turns out i found the key floating above some lizard ghost chick in the deep wretched cave, the segment to the right of the big wood gate, with the ghost on a slight hill. Hopefully this helps someone else.

                • Anonymous

                  The blindfold fight can be made ridiculously easy if you're playing with casters/rangers by just moving all of your characters to the right, behind the wall, and making all enemies run towards you and enter your melee range.

                  • Anonymous

                    There is a way to get the treasure chests underneath the arena (and make sure those chests contain more than one Legendary) WITHOUT winning the championship, using Bless, or even doing the mechanics. Here's how: Steal the key to the underground area from Arran. Attack and destroy the first door to get past it without a key (be careful not to stand in the steam or you'll be petrified and die.) Use Teleportation/Tactical Retreat/ect. to carefully teleport a character into the room with the two ornate chests & gold pile. To get the treasure simply Move/telekinesis/teleport the chests a few feet away to a safe spot where they won't be petrified, wait a moment for the petrify debuff to wear off, and - TA-DA! - it's contents are yours. [NOTE: The following tips were only my experience, but I would imagine it will be the same for you, too.] To get more than one Legendary item (and I tested this many times) I found that if you move or interact with Chest A first (the chest furthest to the left) you only get one Legendary item, which will be in the second one, Chest B (the chest closest to the Gold Pile.) However, if you interact with Chest B first, you'll get either 2 or 3 Legendary items once you open Chest A. If you want to save-scum to get more desirable items (in my case a glove with +3 WITS, a powerful shield, and a sweet 1h weapon) you must do so BEFORE you interact with the chest - that includes moving them! So save right before you move or interact with them (or do what I did and save after you've moved Chest B to a safe spot, but BEFORE you touch Chest A - which should then have 2 or 3 Legendarys) and save-scum 'til your little heart's content. I'm not a frequent commentator, and I apologize this is so long and probably obnoxiously redundant - I just wanted to be as detailed as possible. Good luck!.

                    • Anonymous

                      To me it's best to just fight without blindfold, murder Murga 4v1, then 4v1 the Voidwoken. She's a coward for not wanting to fight fair, she plays dirty, so you play dirty. No regret. Unless you plan to be a righteous for the path of blood of course

                      • I had to fight the blindfolded battle many times because I did not want to lose the benefit (two points on all attributes) of my Blood Rose Elixir (BRE) . In fight with Murga, I had to move the starting position of the character with the BRE to different area to avoid being tagged with the shackles of pain. I did this fight at level 10 with two lone wolf members. Tough fight.

                        • Anonymous

                          In the chest room (where you find Key of the one), the order in which you loot chest stuff seems to change the legendary item.
                          Looting:
                          - Corner chest first gave me a legendary helm
                          - Center chest first gave a legendary necklase
                          - Urns or Paintings (not sure which matters) gave legendary gloves.
                          Exact items might, but it seems like you can reload just before opening the last gate and depending on loot order consistently get the same item types.

                          • Anonymous

                            I don't know if anyone experienced this but I've fought the championship 3 times because the first 2 times everyone became hostile after the fight when I killed Murga first.
                            On the 3rd attempt I tried to run around invisible as soon as the Voidwoken breaks free (Invisibility is also broken when it appears if you are already invisible). Sebille wasn't invisible and Murga proceeds to attack her, meaning it's a 3-way battle even though I'm not supposed to kill her first. Shame because she dropped a one-handed sword and some boots when I killed her, but had to reload because everyone turned hostile.

                            TLDR: Don't kill Murga first. Everyone turns hostile after the fight if you do.

                            • Anonymous

                              I had some difficulty avoiding the petrify after beating Murga and the Voidwoken. Thanks to you all I now know that bless would have been a big help but I was able to shut off the valves using the teleport gloves. You can teleport one party member over and then exchange the gloves through the gate to bring another over.

                              Does anyone know if the Voidwoken is holding any loot? Killed Murga first and didn't have the opportunity to check.

                              • Anonymous

                                A bug is triggered in any situation where a party member remains dead after killing the Voidwoken and Murga: if you accept to fight your friends to be champion, the fight will not be a 2v2 fight but a 2v1 and the fight will never end, even when there's only one character left alive (supposedly the rightful champion). If you don't want to load and start the fight again, you can use a Resurrection Scroll in-battle on the character that was dead before starting the 2v2 team fight, thus being able again to close the battle and the quest.

                                • Anonymous

                                  Seems there's a bug if you're shackled to the Voidwoken and the killing blow also kills you and Murga's already dead. The quest never closes, and the NPCs all seem to think the fight is still ongoing. I had to reload and play it safer so I didn't get shackled.

                                  • Anonymous

                                    Both fights were great, albeit I hated that Murga gets the first turn in the second round, it complicated things a little. Was doing the fight on Classic with 2 members. First fight was over on the second try after I got the positioning down, still, incredibly tense. The Murga+Voidwoken fight took me around 4 tries and that was the first time I genuinely got enraged by Murga's seemingly infinite AP to attack and backstab, which is, with 2 members, not the ideal situation.

                                    • Anonymous

                                      I did the fight in the arena blindfolded like she asked and then for some reason she went back on her promise and refused to fight me. So I killed her to prove the point she was not better. She was much easier than the blindfolded fight, and then after used persuasion to fight the voidwoken. Playing coop and after killing the voidwoken the other party said no to fighting each other and I said yes, so I automatically got the rewards.

                                      • Anonymous

                                        heh...the voidwoken cast the shackles of pain on Murga, because i damaged Murga's armor to 0 and she was the only one without any armor. incidentally, this is what made me come here and look at the guide, because i thought there was some secret gimmick to this fight, like i'm supposed to keep murga alive or something and i was worried i did something wrong and wondered why the voidwoken was so interested in killing murga.

                                        • Anonymous

                                          For some reason Murga got 4 attacks in a row in my game. She hit my tank for over 1,000 damage. My level 11 tank does not have 1,000 hit points and went from "full health" to dead. I kid you not; here are the hits: Murga dealt a critical hit The Red Prince for 327 piercing damage. The Red Prince was critically backstabbed by Murga. Murga dealt a critical hit to The Red Prince for 410 piercing damage. The Red Prince has status: Bleeding. Murga was hit for 41 piercing damage (reflected). The Red Prince was critically backstabbed by Murga. Murga dealt a critical hit to The Red Prince. Murga attacked The Red Prince, for 127 damage. Murga attacked The Red Prince, for 10 fire damage. The Red Prince was critically backstabbed by Murga. Murga killed the Red Prince. Murga dealt a critical hit to The Red Prince. Murga attacked The Red Prince, for 253 physical damage. Murga attacked The Red Prince, for 20 water damage. Murga killed The Red Prince. The Red Prince froze and shattered into ice shards. Jeezus, wtf! If he wasn't at full health and had a ton of vampirism, I would have put "Living on the Edge" on him had I thought he'd be hit so insanely hard in one turn! Notice that was all her turn...

                                          • Anonymous

                                            Hell I didn't know, that Bless will undo petrify, so I killed/destroyed the first door in the Arena vault. It's soooo good to have a walkthrough at hand. XD

                                            • Anonymous

                                              I just use smoke grenade and the enemies will try to come closer (or atleast the melee enemies), and after that i just nuke all of them on melee range. My party has 2 disabler (Lohse and Beast) i just cycle the disabling skill, resulting in non-stop frozen/petrified/sleep/knockdown/crippled, my main character is Two-handed warfare + Polymorph build, and Ifan (Huntsman with scoundrel + pyro archer build), the only one died is Ifan because he basically cannot do anything with that blinded status. But its not on Tactician, only classic mode.

                                              • Anonymous

                                                Did the quest at Tactician lvl 11, first fight (blindfolded) is really easy, your summons aren't (blinded). Just make sure you have 2 summons running around, and spam provoke/shackles of pain/ and any crowd control you have) on your tank (in my case, my main character Fane, Tank from hell (+++Poly, off-class in, well everything, and with mask of the shapeshifter you can eat all the limbs for mucho skills). 2nd fight also really easy, just make sure you keep provoke until voidwoken comes, back off your party (let them be support before voidwoken arrives so not to get to much aggro). In case of Fane as main, make sure you started dialogue with Murga, as she will address you before voidwoken attacks, you get 1st round (initiative 25+) cast play dead, and voidwoken will target Murga. Otherwise i assume (with high enough initiative) if you teleport/fly/retreat out of voidwokens way same will happen, Murga is biggest threat apart from your main attacker, and the voidwoken will target based upon threat level. After Murga is gone (and VW has depleted his spells on her) it's like squashing a fly with a newspaper.... it's sad, but it had to be done.

                                                • Anonymous

                                                  Did the quest blind-folded at level 12 without Idols of Rebirth. fight 1: move the whole party to the right, use the wall as shield. Force the enemy to come to you. fight 2: Murga is such an asshole that backstabs me after I went head on the Voidwoken. But the funniest thing is, she was the only one without physical armor at the point, so the Voidwoken casted Shackles of Pain on her. Then just enjoy the fight, haha. She died before the Voidwoken, I even picked some loot from her corpse.

                                                  • Anonymous

                                                    i just did the blindfold challenge with archer. lvl 12 if you just sneak up behind them - attack and then either go into stealth or sneak. they will just pass their turn if you used adrenalin rush - pass one turn afterwards, and then "wait" half a turn so you get 2 turns in a row (provided you have high enough initiative) rinse and repeat

                                                    • Anonymous

                                                      If you're having difficulty beating the blindfold thing, just beat her ass in the corner. No one comes to help her and she's ass in a straight up fight.

                                                      • You’ll save yourself a lot of heartache if you do this at level 12, maybe even 11. First though, do the Dorotya quest to get two Idols of Rebirth (you can use one of those for the character who will get shackled by the voidwoken later). Also learn all of the potent herb mix recipes from the Doctor in the fishery — all my casters went in with +6 INT for more turns than I could possibly use up, and both my Tank/Healer and Ranger/Summoner had 6 starting AP every turn. It helps. A lot. If you do this at level 12, the blindfolded fight should go by relatively smoothly — summons help a lot , so it would be wise to have a summoner (at least for this fight since your casters’ range will make them near useless unless within melee range, or with distance skills like Laser Ray). For the Murga fight, cc Murga as much as possible until the Voidwoken shows up. Even though she makes it sound like she’ll help fight him, all she did was focus her AP on my characters — she even used tactical retreat to get right next to the voidwoken and targeted my tank. She’s cheap, and definitely deserves to die. But the goal should first be to make sure the Voidwoken does not get more than his first turn, upon entering the arena. He knocked out all of my level 12 Ranger’s physical armor with a single hit, and then cast Shackles of Pain — so unless it attacks your tank, and it probably won’t do that, just assume the targeted character will die. If you can put the Idol of Rebirth in their inventory, then do so but try to have them use up their turn before dying. After the Voidwoken dies, Murga is a breeze — with the Torture Talent and aPotent Enlightenment Herbmix, my Geo/Pyro basically one-shotted Murga with Spontaneous Combustion. Well, Deploy Trap and Impalement got rid of most of her magic Armor, and Spontaneous Combustion took that and 100% of her vitality out. Oh, and Sparkmaster for your tank might be ideal here — especially if Murga gets close to attack him/her while focusing on the Voidwoken. Whirlwind should take her out of her invisibility, if not Sparkmaster may hit her as well, while all of your attacks will help reduce her magic armor before your Casters’ next turn. Doing this at level 10 just sounds crazy though, the last fight’s two enemies aren’t that strong — but they seemed strong enough to wipe a level 10 party pretty quickly.

                                                        • Anonymous

                                                          Rain + Global Cooling + Smoke cover bought my level 10 group 2 turns without being raped by Murga's backstabs and Sawtooth knife.

                                                          • Anonymous

                                                            If you didn't accept/complete the blindfold challenge, and decide to pick a fight with her later. Move your party a bit away from her (out of range of her abilities). Then, teleport her to the other side of the table she's at (between the table and the cliff). As long as you stay out of range of her abilities, she'll be stuck there and you can beat her with ranged attacks. Very cheap of course, but helpful for lower levels.

                                                            • Anonymous

                                                              Fights the Voidwoken my arse. Despite saying we needed to deal with the beast, after she turned invisible, she proceeded to backstab Lohse (killing her) and then charmed the Voidwoken to make it side with her. Take my advice, kill Murga, she's a back stabbing piece of***** who has no concept of a real battle.

                                                              • Anonymous

                                                                >>This Voidwoken isn't as tanky as the one in the Alexander fight, nor is it as hard-hitting as the one from the Hollow Marshes. Unanswerable 272 & 268 ranged damage NOT on tactician determines this is a lie

                                                                • Anonymous

                                                                  I accidently killed Arran before I could start a fight in the arena.. I was of course just going to open the last saved game when I realized I had been playing for way to long without saving.. Murga tells me to talk to Arran but he´s dead so I´m stuck. Is there any way to do the arena without speaking to him? or bring him back?

                                                                  • Anonymous

                                                                    My persuasion skill was too low for any party member. It pissed me off so I killed Arran and took the key and some loot.

                                                                    • Anonymous

                                                                      If Murga refuses to fight you, kill her, and then go talk to Arran. You can persuade him to let you fight the Voidwoken with a persuasive skill of 4 OR you can steal the key from him with a thievery skill of 3.

                                                                      • Anonymous

                                                                        Went invisible, let murga and the voidwoken kill each other. Murga killed the voidwoken, then I shot her and killed her.

                                                                        • Anonymous

                                                                          For some reason, after defeating her minions my team was just teleported out of the arena, and she refused to fight me.

                                                                          • Anonymous

                                                                            steal the key of the one from arran and then procede down to hatch into the place. from there, just use something like cloak and dagger or hasty retreat to teleport up top to the ledge with the steam controls and turn it off. boom easy loot and you dont have to do the challenges.

                                                                            • Anonymous

                                                                              For the vault room I summoned an incarnate on the oil to prevent him from being petrified then used him to beat down the second door and then use his telekenisis to move the chests to saftey. Unable to get the gold pile this way though.

                                                                              • Anonymous

                                                                                You can get the Key to the one by pick pocketing a key from Arran and using that to get to the tunnels. Then use teleport to get to chests and tele them out, you don't even need to turn of the pipes!

                                                                                • Anonymous

                                                                                  at the end of turn 1, i teleport Murga on to manhole thing in the middle where the Voidwoken appear. the voidwoken then shackled Murga, so now i do dmg to murga too whenever i dmg Voidwoken, proceed to aoe/CC their arse, ez game

                                                                                  • Anonymous

                                                                                    If someone stuck in persuade Arran: simply travel to the ship who brings you to driftwood, go to the mirror and change your persuation level. Go back and talk to Arran again.

                                                                                    • Anonymous

                                                                                      How I accidentally got beast repeatedly killed due to the crappy party chain link mechanics, was enourmously pissed off then realized i discovered a bug and had unintentionally duped my glowing idols.

                                                                                      So I had just done the spider kissed quest, did the trick where you use hired mercs to get the glowing idols so none of your characters have to take the -2 con penalty. I discovered the fancy backpacks the hirling give you after their dismissed. and i gave each of my maine party members one of those back packs and put their glowing idol inside. feeling confident now, with an auto revive, i went to the arena, did the blind folded fight. then fought murga. Id nearly decimated her by the time the voidwoken joined. She didnt fight with me, she went invisible and just waited there till the thing was nearly dead. then out of no where stole my kill, and then immediately proceded to slaughter the Red Prince (my main character) but fear not, he was auto rezed, then freaking charmed him. I dont know where she got all that AP, but I killed her immediately after.
                                                                                      Went got my rewards, now im in the vault. In the second room, I thought Id detached my Ifan, and sent him in. Unfortunately he didnt detach and my whole party went in. luckily they all made it through right in the center and where unharmed, except for beast who was getting hit with the petrifying steam.
                                                                                      Frantically im trying to detach beast now to get him out of the way of the steam. he dies and is instantly rezed from his idol, right back in the steam, instantly petrified, still cant move him aand. his taking damage. I get him detached, but in the chaos I accidentally moved the rest of the partyin the line of fire. so I just have them all exit the room while they still have some magic armor, mean while beast has died and rezed again. I assumed he did this through magic pockets since his idol had become ashen. Then I get back to the detached beast, Hes died again and resed again, and i finally get him out of the room.
                                                                                      Im pissed off now cuz i basically just wasted 4 ressurection scrolls. So before trying again I go to recharge the idols. open my inventory and I see 4 ashen idols in beasts inventory. So i open his back pack (where i keep the res scrolls and the idols for each character.) and look at that, hes still got a glowing idol, So im thinking thats weird. I look in all my party members backpacks, they too still have their glowing idols.
                                                                                      I dont know how I got them, but im assuming it bugged out and didnt actually expend the idol when he was ressurected but still gave me the ashen idol you would get after its consumed.

                                                                                      Any ways it was a frustrating accident that turned into a happy accident and now all of my party members have 2 idols.

                                                                                      • Anonymous

                                                                                        If you loot Murga's corpse there won't be nothing worth it a hundred coins a lockpick and a trap disarming kit

                                                                                        • Anonymous

                                                                                          If you asked Aaran too many times to fight the void but had a low persuade stat and now he just says "Nope Nope Nope" when you ask just use the mask of the shapeshifter to change your form and ask him again. He wont tell you nope anymore.

                                                                                          • Anonymous

                                                                                            It was said earlier in the comments, but I will bring it up again. If you Drank Blood Rose Attar (unique potion that gives you +1 all stats untill you die) The Blindfolded fight will remove this buff. My quess is that some kind of copy character, paste character and delete character action is going when you are moved in and out of the Arena, and it does not copy any buffs that you have on at that moment.

                                                                                            • Anonymous

                                                                                              Can someone help? I'm playing co-op with 2 other people, we won the fight blind founded fight and after the fight she says we didn't fight the way she wanted or whatever now we can't get her to fight us. did we bug it somehow?

                                                                                              • Anonymous

                                                                                                Did you get any XP for killing Murga and Void? I got nothing and I wonder if this quest just doesnt give xp or im extremely unlucky. After I managed to destroy her armour Void used shackles of pain on Murga and she attacked Void so they basicly killed each other in 1 turn(mfw 2 turns total fight).
                                                                                                Summary: destroyed 100% Murga armour and about 10% HP. 0% Void armour 10% HP. I last hitted both of them. Dunno if you have to deal some HP% to get the experience.

                                                                                                IMPORTANT: You can NOT loot bodies in the arena after you kill everyone. Both after blindfold and Murga/Void fight. So idk if they drop anything :(
                                                                                                maybe try looting when there is only 1 enemy left.

                                                                                                • Anonymous

                                                                                                  The most annoying part of this quest is that the game doesn't autosave if you win, so be sure to quicksave often, since the game's autosave is all but useless.

                                                                                                  • Anonymous

                                                                                                    Smoke a potent herbmix (herbmix from Effie + void-tainted fish) before going into the arena and it should last the entire time. The potent ones last 100 turns.

                                                                                                    • Anonymous

                                                                                                      After the Blindfold fight, if your character drank the Blood Rose Elixir for +1 to all stats, that status will be (unfortunately) removed regardless of if everyone survived and you won the fight.

                                                                                                      • Anonymous

                                                                                                        You can pickpocket the champion key from Arran, the Raucous One. Giving you access to the treasure whenever.

                                                                                                        • Anonymous

                                                                                                          Is it impossible to pass the speech check in the beginning to convince Murga to fight you? I had persuasion

                                                                                                          • I got stuck fighting the Voidwoken because my main character was getting charmed in the first turn thanks to the Glass Cannon talent and it seems getting charmed prevents me from continuing dialogue with the Voidwoken.

                                                                                                            • Anonymous

                                                                                                              any idea why im not getting the key for the hatch ?

                                                                                                              i won the arena i got the title but nothing..im playing solo the only option left is to fight my comrades which i cant by doing it alone so asked a friend to help me and win over him and still no key HELP!!

                                                                                                              • Anonymous

                                                                                                                A good tip if you have the outlaw tag. Talk to Effie and use the tag to persuade her to drug the fighters. Evens the playing field, while you're blinded they are slowed! No penalties for doing this and Murga agrees to fight you afterwards.

                                                                                                                • Anonymous

                                                                                                                  If you didn't take the first fight blindfolded, and you're stuck wondering what the other thing you need to do to impress Murga is: Just kill her! No one else aggroes to you, and when you go to talk to Arran, he'll just say "Murga's dead" and you can pass a persuasion check to fight the voidwoken and become champion.

                                                                                                                  • Anonymous

                                                                                                                    You can also kill Murga outside of the arena, just simply kill her and talk to Arran, he'll be pleased that she passed away and lets you claim the title (needs Persuasion, I had 5 Persuation and 19 INT for it to work) if you defeat a lvl10 voidwoken, after that you claim the Arena Champion title and get the key for the vault.
                                                                                                                    -Petruslol

                                                                                                                    • Anonymous

                                                                                                                      So uhh...
                                                                                                                      I did the first combat, but I had Fane with me.
                                                                                                                      After the battle they saw him and engaged in battle.
                                                                                                                      I flee'd when I could with whole team then came back with Fane polymorphed.
                                                                                                                      Now Murga won't talk to me, even after I get her attitude to positive with entire party.

                                                                                                                      • Anonymous

                                                                                                                        I didn't get a key after defeating Murga. I defeated the challengers while blindfolded, defeated the voidwoken Murga, got labeled the champion, but never got a key.

                                                                                                                        • Anonymous

                                                                                                                          After the first door, on the left side there is a ladder that goes up to a plattform where u can find the "machine" that pumps out the gas, just turn it off and u can walk straight in to the 2 room (after destroying the door with range weapon)

                                                                                                                          • Anonymous

                                                                                                                            There is a ladder northside of the room wich leads to a ledge with a valve, you can TP someone there where the smoke is blowing and have time to shut the valve before getting pertrified

                                                                                                                            • Anonymous

                                                                                                                              With the key I went to the hatch. I attacked the doors with a ranged attack. Buffed my teleport guy with magic armor so it could go stand inside the second doorway. That way I could teleport the two chests out. I used rain to remove the petrify on the chests.

                                                                                                                              • Anonymous

                                                                                                                                The key you get for killing Murga + the Voidwoken is used to unlock a hatch on the left side of the arena, where Murga initially was sat when you first talk to her. You can access the room by destroying the doors if you can't remove the petrify (rain works to remove it), and then teleport the chests out and put rain on them to open them.

                                                                                                                                • Anonymous

                                                                                                                                  I killed Murga and got my persuasion all the way up and convinced Arran (The arena master) to allow me to fight the voidwoken. I won that and became the champion. If you don't have persuasion all the way up, simply teleport back to The Lady Vengence and go to the mirror on the bottom floor and change it.

                                                                                                                                  • Anonymous

                                                                                                                                    After u do the quest and use hatch near Murga starting location, u go down to next location, there are 2 chests, and "key of the one" in one of them, any ideas where i can use it or what it oppens?

                                                                                                                                    • Anonymous

                                                                                                                                      It said that I failed the blindfold challenge and now I need to impress the arena. Has any one found out how? HELP A GURL OUT PLZ

                                                                                                                                      • Anonymous

                                                                                                                                        And if you refuse to fight blindfolded, the game will actually say you took it off. Which is obviously stupid.

                                                                                                                                        Then it defaults to: "Find another way". How? Hell if I know!

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