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The Eternal Aetera is a NPC in Divinity: Original Sin 2.
This fight is stupidly unjust
Finally got the time to play OS2 and holy crap this Boss is just retarded af. Being able to summong 2o of those *****ing dogs, that each have 6AP and get an instant turn after summoning is just dumb
I don't understand why we were supposed to kill her. She was trying to save the eternals, shield the world against the void (by keeping the barrier closed). The seven are not controlling us. Not very well thought out imo.
Teleported the ***** away from the hounds then Double P her using cload and dagger and a character waiting far away xD
Dang it, I don't have Medusa head and my spellcaster has way to low initiative. Guess I have try to gear up. And get some shock resistance
This fight hurts, by the time my first character did anything all 4 had no magic resist and 2 of them were stunned. With good positioning I can see this fight ending within like 3 turns though with a victory.
Best thing is when your auto save forces you to endlessly live through getting one shot by this annoying boss...
Hard boss. Defeated on level 13. Key = having someone with Medus Head skill to control the hounds
The easy way to beat this boss is to play in explorer difficulty and sending sebille (sneaky stabby girl) and the red prince (Tanky heavyhitty guy) right next to her: they pummel her in two or three strikes and then you only have to deal with the stalkers at a leisure pace.
Ye this is a fun boss, wiped out my party before i even got a single turn in.
She is fond of using air magic to shock and stun. You can craft the Eternal Armor, with the last piece found just before entering the temple, which gives immunity to shocked and stunned.
Tip: The dogs have almost no Magic Armor. At the start of the fight after she summons more dogs, use Medusa Head (Polymorph 2), then the Petrifying Visage. It knocks off the little Magic Armor from all the dogs and petrifies them for a turn. Keeping the char with the head near a few dogs keeps them petrified for the duration of the head. Even on tactician this made the fight rather easy.