The Illuminator |
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Effects |
10% critical 2-3 Fire dmg +1 Pyrokinetic Lvl 5 |
The Illuminator is a Weapon in Divinity Orginal Sin 2.
A twisted torch torn from the walls of Braccus Rex' dungeon of horrors. The terrors seen by its light have given it a malevolent aura.
The Illuminator Information
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10% critical
155% critical dmg2-3 Fire dmg
11-12 Physical+1 Pyrokinetic
50% chance to set Necrofire for 1 turn
10% chance to set Burning for 1 turnLvl 5
Requires 11 STR
1.2m
The Illuminator Location/Where to find
- Found in the Hollow Marshes.
- Found on Scapor's body after killing her.
- Can only be found if Scapor was not persuaded (Persuasion Lvl 3)
The Illuminator Requirements
- ??
The Illuminator Notes/Tips
- ??
- Anonymous
I'm like level 15 in Driftwood and my pyro is still using this weapon. Well, by using I mean holding it while she casts fireball, but still.
- Anonymous
Best 1 handed item in the game for pyromancer. I´m currently in Arx and still using this.
- Anonymous
One Handed Mace
10% critical
155% critical dmg
2-3 Fire dmg
11-12 Physical
+1 Pyrokinetic
50% chance to set Necrofire for 1 turn
10% chance to set Burning for 1 turn
Lvl 5
Requires 11 STR
1.2m
Now that Sorcerous Sundries allows you to upgrade weapons to keep them up to date, this is absolutely amazing for a pyro-aligned melee class (or just about any melee class w/ Torturer). Remember: Torturer means you will be setting Burning and Necrofire 100% of the time, through armour, making them weak to fire in addition to the DoT. Dip in an Ooze barrel and combine with the new Sadist talent for extra fun.
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