The Reluctant Servants

Location Stonegarden
Suggested Level 12+
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The Reluctant Servants is a Quest in Divinity: Original Sin II



Important NPCs

  • Gravekeeper Farimah
  • Ryker 


The Reluctant Servants Objectives

  1. Kill Ryker



The Reluctant Servants Walkthrough


At Stonegarden you will find gravekeeper Farimah wandering around. She implores you to kill Ryker, but only if you haven't talked to him yet.

(Hatch to his chamber)

Ryker can give you two quests: The Midnight Oil and A Generous Offer, so you might want to do these quests first.

After you killed Ryker in his private chamber, report to Farimah. (you can kill him after you complete A Generous Offer, to maximize your gain.)


Tips & Tricks

  • (Bug?) Talk to Gravekeeper Farimah before you talking to Ryker, or you won't be able to get the quest.
  • If you decide to farm the masked servants for experience this may trigger Farimah persuasion checks on random party members for murder. Killing her before Ryker will close this quest.
  • ???


A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar

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    • Anonymous

      you can kill her but she seems so innocent and the way she peacefully wanders around the graveyard, humming, god damn you trade your soul for 3k+ xp

      • Anonymous

        Super weird that even when on this quest and you kill Ryker Sebille will act in shock and confusion that we "betrayed" him even if we never accepted his quest.

        • Anonymous

          Make sure to kill every servant before Ryker, since they all die with him and I don't think you get xp for the ones that die like that.
          I tried out killing Ryker but there is a risk that I missed the xp notification, so confirmation is welcome.

          • Anonymous

            Killing masked servants will cause her to accuse a random party member of murder requiring a persuasion check, killing her will close her quest to kill Ryker. Vacate the area after killing a servant to prevent her accusation.

            • Anonymous

              In Definitive Edition it is also a bug quest, after you talk to her then comeback later on she will be nowhere to be found...

              • Anonymous

                I've gone through every option of the dialogue tree but can't seem to get this quest to start. What options did you pick to get it?

                • Anonymous

                  "Both of them can be found in Driftwood Square next to the Town crier after they transform back into their human forms." just wondering - is that vetted? this isn't my experience.

                  • Anonymous

                    I had the same issue with the quest not closing after informing her that Ryker was dead. After you do this, just kill the Gravekeeper to close it.

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