The Teleporter

Location Fort Joy Ghetto
Coordinates X:182 ,Y:166
Suggested Level 3 - 4

The Teleporter is a Quest in Divinity: Original Sin II

A fellow Fort Joy inmate, Gawin, has a plan to escape the fort. However, he needs an assistant and teleportation equipment to do so.

Important NPCs





  1. Talk to Gawin and tell him you are interested in his plan.
  2. Go to the crocodilians nest at the north-west beach (marked on your map by Gawin).
  3. Kill the crocodiles and loot the Gloves of Teleportation from their bodies.
  4. Speak to Gawin while wearing the gloves.
    • Telling Gawin you can teleport him gives you 600 XP and progresses the quest.
  5. Follow Gawin to the hidden alcove.
  6. Teleport Gawin to the ledge below (NOT THE BEACH). He will then teleport you next to him.
  7. Then, teleport him to the mossy rock across the gulch. ( X: 282 | Y: 236 )
  8. Gawin thanks you for your help, then tells you to figure out your own way out of the Fort.
    • Helping Gawin escape gives you 1200 XP and completes the quest.
    • To get down from the ledge, break the tree trunk on the ledge and enter the hole that is revealed.


Tips & Tricks

  • After getting down from the ledge, if you have not already found the Fort Joy Dungeons waypoint: you can escape the Holding Cells by entering Vasnya's cell and through the Underground Tunnel.
    • Vasnya's cell can be lockpicked even with 0 points in Thievery. Alternatively, you can attack the door until it is destroyed.
    • You could also just use any waypoint you have found previously to escape the ledge or holding cells.



  • After Gawin abandons you, he enters combat at Fort Joy Harbour and is killed by the enemies in the area.
    • If Gawin somehow survives or if the enemies have been killed, he suddenly dies in the Hollow Marshes.
      • His body can then be found around ( X: 465 | Y: 170 )


  • If you manage to kill Gawin after helping him escape, you get 200 XP.
    • This is the most XP possible from Gawin and this quest. (2000 XP total)


  • Gawin would turn hostile and enter combat if you had points in retribution (It does him some damage after he teleport you).
    • Fixed as of patch v3.0.158.595



A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar

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    • Anonymous

      Told him I had the gloves but didn't follow him. I assumed he would be there later. Did some things, then went back to the alcove looking for him but he was nowhere to be found. I guess I needed to follow him? FYI

      • Anonymous

        You can actually kill Gawin and still earn the 1200 xp for the quest (plus 200 for killing him). If you have someone with thievery, have them teleport Gawin the first time. After he teleports them, steal from him, then quickly teleport him to the other cliff. He realizes he's been robbed and, despite being several meters away, asks to search you. Of course, you let him, and he becomes hostile. Keep in mind, he can no longer be teleported after he turns hostile, not sure why, so it's advised you have a ranged character. I happen to be using the Metasourcery mod, so I was able to teleport him anyways.

        • Anonymous

          Easiest way to escape the joy I know. Just play this quest until you should go in the cave on the beach. Then use the inventory to give the gloves to another character in your group and let them teleport each other to the ledge you teleported Garwin to and you are basically escaped fort joy.

          • Anonymous

            can i take the teleportation enchantment off the gloves and put it on a better pair of gloves? i'm guessing not. :\

            • Anonymous

              Why does Gawin take off? We have the gloves which is huge, but now I want to smack him around for daring to betray me. For those who don't know, you can't get stuck with waypoints around.

              • Anonymous

                So I teleported my party down to the beach. Then transfered the glove to a member down there and teleported everyone down with me. After that I entered the cave and landed with Gawin (who I also teleported to the beach, not the ledge). My party is only level 2, so I can't pick any door in the basement/cell area. I can definitely not win the fight against a dog and 3-4 soldiers. And I don't see any exit to go back to the beach or any way to Sneak past the guards as there is nowhere to go after them. What am I missing guys?

                • Anonymous

                  1. Start the Quest 2. Kill the Crocodiles and loot the Teleportation Gloves 3. Inform him that you have the gloves 4. Get to level four and learn a leap skill 5. Go to him and trade so you see his inventory 6. Exit inventory and teleport him to the ledge 7. After he teleports you to the ledge, leap to the other side 8. Teleport him over to you for 1200 XP 9. Follow him as he runs into a fight with the magisters at the pier 10. Kill him with a ranged weapon from behind for 200 XP 11. Go back and loot his body Side Note: If you kill an NPC, they drop random items or nothing at all unless a unique item comes from them. When you check their inventory via trading, they will usually have the more expensive stuff on their person as loot. Essentially, Gawain would just drop his robe if you didn't trade him, but because you checked his inventory, he will also drop his more expensive skill books which is why you waited for level four to finish this quest. Hope this helps for those of you trying to conserve funds.

                  • Anonymous

                    If you teleport him down to the beach instead of to the cliff across from you, he'll be dead in Kniles' room instead of at the docks.

                    • Please give right link to the discussion on the forum, after 3 post i'm bored to not have a name, so i i've registered myself ,but before i blocked any kind of ads/hijack on this site (what a pity for common users).. page discussion is unavailable ,
                      I've also tried to find the related thread but not succeed, so i just lost time to post something (cuz i need a way to put a screen or video here) to explain my experience...
                      Really noob on this place, but my first impression (despite the amount of amazing materials) is not the best one...
                      Using the last patched version i did that ( i'm playing the game just since the last week).
                      After the usual walkthrough entering in Fort Joy, one of the first guy on my road was Gawin , he asked me 'something ' like to be 'lonly'. I rejected his offer saying that i have some people with me. He seems angry about my answer.
                      After that i did the normal duty, but when i've tried to reach the beach but with me was also my *****ing 'Red Prince' companion...
                      Gawin just start to 'run after' the Prince... really funny that my party (with the right distance) has been followed inside the 'sea' and the 'dumb Gawin' just died here without his cheating flame/earth...
                      So the 'Teleporter' quest never began for me ( I killed Gavin before he has explained me his plan ) but i found the 'Gloves' on the Crocs (exactly like they should be and where they right now are died) and all the rest (until now) seems fine.

                      I have some 'Quest related' screens about that there is a simple way to put them (showable) in my wiki replies?
                      I wanna avoid to rewrite again something that is right here
                      Or maybe someone could link me to the right thread...
                      Thnks in advance

                      • Anonymous

                        Damn, Did the cocodriles and everything, go the teleporter thing but never seen this dude in the place he was supposed to be.
                        Now I have advanced the storyline and sold the glove (got better ones). Now I guess I will have to replay the game lol.

                        • Anonymous

                          I did this quest on first play through, I was thoroughly exploring the island after and found him running around randomly on the west beach (where the source hound and dead magister is). I couldn't talk to him so I followed him to see where he was going then he just suddenly died. Kinda funny, but I wonder why the devs didnt just spawn his corpse instead of having him run to where the corpse is supposed to be.

                          • Anonymous

                            I forgot to follow him and now can't find him or the beach. Where is it? I need to find it to find fane right?

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