Thick of the fight is an Warfare Skill in Divinity Orginal Sin 2.
Thick of the fight Spell Book Location
- Sold by Gareth and any Warfare trader upon reaching Level 9.
- Trader Haran (central market) - Driftwood
Thick of the fight Requirements
- Warfare 3
- 2 Memory slot
- Alternatively you can acquire Thick Of The Fight by equipping Sundering Cleaver, sold by Zaleskar.
Notes and Tips
- The damage boost is 10% per all nearby characters, this includes yourself, enemies, summons, and totems.
- There is no craftable scroll recipe for this skill
- Thick of the Fight is a "misc" bonus, which figures differently into the damage formulas for weapon-based attacks and spells. The misc bonus is additive with attribute and weapon skill bonuses for weapon-based attacks, but it is a standalone multiplier in the damage formula for spells.
- This means that Thick of the Fight is quite strong for spells throughout the game, but it becomes increasingly mediocre for weapon-based attacks. At level 20, a +50% bonus from Thick of the Fight would likely only increase weapon damage by about 15% multiplicatively.
Builds
Divinity Original Sin 2 Builds: Battlemage
Divinity Original Sin 2 Builds: Elemental Champion
Divinity Original Sin 2 Builds: Warden
Divinity Original Sin 2 Builds: Juggernaut
- Anonymous
CRAZY powerful when conbined with earthquake or really any mass area attack, this skill is meant to be (literally) used when you are surrounded by enemies, Ive gotten a +60 % increase from testing it . of course this was done on lone wolf the ap cost may not be as worth it when you play in a group.
- Anonymous
Never used this skill. 2 AP is simply too much. Range is way too small, u have to practically be completely surrounded by enemies/friends in order for this to be maybe worth it.
- Anonymous
- Anonymous
Is it an aura or a one time impulse? Will the bonus change over the course of battle if someone runs away or dies?
- Anonymous
Typo in above, not "Arcane stitch".
Alternatively you can acquire Arcane stitch by equipping Sundering Cleaver
- Anonymous
- Anonymous
Never find myself using this, the area is too slow and the skill itself is way too slow to execute.
Overpower is the only SP based warrior skill that i find useful enough
- Anonymous
- Anonymous
- Anonymous
Provides +10% to all damage per nearby character when cast.
So say you're just around your party of 4, it'd provide +40% damage for 2 turns.
- Anonymous
Is it a pure damage boost? so it would be worth it on a mage?
I don’t understand why people hate this skill so much. Use it all the time in my melee run, almost never have less than 5 chars around me, 50% dmg boost for basically 3 attacks, I’m seriously perplexed why this is so hated on
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