Tremor Grenade

125-153 Earth Damage (+5% per Geomancer level) 
Set Knocked Down for 1 Turn
Item Type Grenades
Craftable Yes
Range 13m
Explosion Radius 4m
Weight 1
Value 400

Tremor Grenade is a Grenade in Divinity: Original Sin 2. Grenades are a type of projectile that can be thrown at enemies. They can be crafted from Material gathered in the game and can be used by any character. Grenade damage / heal will scale with your current level.


"A grenade that magically induces seismicity, causing 125-153 earth damage to all within a 4m range."


 Information about Tremor Grenade

Tremor Grenade is an earth grenade. While powerful in the early-game, the damage it does has trouble competing with earth damage spells in the mid to late game. However, the knock down effect will remain very useful throughout the entire game for disabling enemies who have no physical armour. You can lower the AP cost of any grenade by one point while you have nothing in your off-hand by taking the talent Ambidextrous. You can also increase the range of any grenade by 5m by taking the Slingshot talent, and by 2m with the Far Out Man talent.



Crafting Recipes

Ingredient 1

Ingredient 2


empty canister Empty Canister earthEssenceMedium Earth Essence tremor_grenadeTremor Grenade

Where to find / Location

  • Sold by Merchants
  • Can be crafted
  • Found in the game world


Notes and Trivia about Tremor Grenade

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    • An absolute must-have for any physical build, you can give it to your 2H fighters, you can give it to your archers, all with Ambidextrous. Unlike knockdown arrows, this cannot miss.

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