ABILITY |
DESCRIPTION |
 Bow
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Bow increases the damage you do using Bows.
- Each point boosts damage by 10%.
- Bonuses can be found on Weapons (Single-handed, Two-handed, Bows, and Crossbows), Shields, Bracers and Belts.
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 Crossbow
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Crossbow increases the critical chance and the critical damage you do using Crossbows.
- Level 1: Boost starts at +10% critical chance boost and sets base critical damage multiplier to 220%.
- Each following point boosts the critical chance (by 4%, except level 5 boost is only 3%) and the critical damage multiplier (by 20%).
- Level 5 crossbow ability would have 25% critical chance and 300% critical damage multiplier.
- Level 6 in crossbow increases critical chance to 27% but doesn't change critical damage multiplier.
- There is no benefit to increasing the crossbow ability beyond level 6.
- Bonuses can be found on Weapons (Single-handed, Two-handed, Bows, and Crossbows), Shields, Bracers and Belts.
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 Dual Wielding
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Dual Wielding reduces damage penalty and total Action Point cost when wielding two Weapons.
- Level 1: Sets dual wielding damage penalty to -20% and reduces cost of attacking by 1AP.
- Level 2: Sets dual wielding damage penalty to -20% and reduces cost of attacking by 2AP.
- Level 3: Sets dual wielding damage penalty to -10% and reduces cost of attacking by 2AP.
- Level 4: Sets dual wielding damage penalty to -0% and reduces cost of attacking by 2AP.
- Level 5: Sets dual wielding damage penalty to -0% and reduces cost of attacking by 3AP.
- Level 6: Sets dual wielding damage penalty to +5% and reduces cost of attacking by 3AP.
- Bonuses can be found on Weapons (Single-handed, Two-handed, Bows, and Crossbows), Shields, Bracers and Belts.
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 Single-Handed
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Single-handed increases damage when using Single-Handed Weapons (Daggers, Swords, Axes or Maces).
- Each point boosts damage by 10%.
- Bonuses can be found on Weapons (Single-handed, Two-handed, Bows, and Crossbows), Shields, Bracers and Belts.
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 Two-Handed
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Two-handed increases critical chance and critical multiplier when using a Two-Handed Weapon.
- Same scaling as crossbow (see above).
- Bonuses can be found on Weapons (Single-handed, Two-handed, Bows, and Crossbows), Shields, Bracers and Belts.
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 Wand
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Wand increases damage from main hand Wand attacks.
- Each point boosts damage by 10%.
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