Wishful Thinking

Location Reaper's Coast
Suggested Level 12+

Wishful Thinking is a Quest in Divinity: Original Sin IIAct II. Coming across a lamp on the beach, you are afforded the opportunity to be granted a wish. But how lucky will you be?


Important NPCs

  • Djinn


Wishful Thinking Objectives

  1. Talk to the Djinn.
  2. Kill the Djinn, or attain one of his wishes.
  3. Pass the speech check and get a good wish.


Wishful Thinking Walkthrough

On a beach southwest of Driftwood, you will find an Ancient Lamp lying on the ground. Using it will give you the option to rub the lamp or destroy it. Rubbing the lamp will release the Djinn within, where you can engage in lengthy conversation with it. Destroying it will unleash the Djinn from the lamp and immediately initiate combat.

Simple Solution: Based on multiple reports, the Djinn doesn't really offer any significant enough reward worth spending the time to consider, so just kill him and take the EXP. The only thing to keep in mind is that the Djinn's level scales based on yours, which means that you can gain more EXP if you choose to hold onto the lamp for now and fight the Djinn at a later time.

Long Solution: You must pass a hybrid speech and Persuasion check, whereby depending on whether you pick the right combination or not, you might end up fighting him or be granted a choice between a variety of rewards that can be either good or bad. Be sure to save before initiating this quest.

Choice Result (Persuasion Success) Result (Persuasion Failure)
Strength OR Finesse Bad Reward  
Intelligence OR Finesse (with Mystic) Good Reward  
Wits Reward Denied. Trying again leads to Combat  
Combat Experience Only


Warning: Do not be misled by the "Persuasion Success!" message. High Persuasion will allow you to "pass" this initial check even if the choice is actually bad.

Choice Bad Reward Good Reward
Power Zapped by lightning which attempts to Knock Down


Djinn's Scimitar


Stolen Djinn's Gift

Magisters will constantly want to inspect you

Djinn's Gift (Intended to be Sold)


Children's Tales Book

Random Level 3 Skillbook
Destruction Entire Party is Permanently Blinded Hail Storm Scroll
Character Specific                                                     Nothing happens; you will be prompted to make a different choice instead

  Tips & Tricks

  • If you kill the Djinn, you will obtain a Hollow Lamp worth 2,000 Gold and EXP that is dependent on your current level, as the Djinn's level scales with yours. For example, you will gain 5,575 EXP at level 10, 10,775 EXP at level 12 and 55,800 EXP at level 17.
  • Choosing any wish (good or bad) will always leaves the character with the Hollow Lamp 9,750 EXP (or 6,950 in DE).
  • You can hold the lamp in your inventory and summon the Djinn in a more public place such as the Driftwood Marketplace to make the battle significantly easier.
    • Alternatively. the Djinn can be easily defeated by bringing his lamp at Jahan's cabin in Cloisterwood. Jahan will be able to defeat the Djinn by himself in his very first turn.
  • If you choose to destroy the lamp, a fight automatically ensues. You will gain the EXP from killing the Djinn, but you will NOT get a Hollow Lamp.


A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Withermoore's Soul Jar

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    • Anonymous

      30 Sep 2021 15:18  

      Important note on this one. If you don't use the lamp at least use before leaving driftwood, the quest will just close on itself

      • Anonymous

        17 Jun 2021 22:35  

        Weird thing happened, I used the djin lamp in Arx, at the bridge to the cathedral and a fight started. Palas were helping me at first but then they aggroed (some stray aoe perhaps?), anywhoo, killed the djinn and the palas, but its body disappeared! I looked everywhere around but nothing...

        • Anonymous

          24 Mar 2021 16:32  

          It could be some weird kind of mod-conflict, but last time I encountered him the Djinn was immune to physical damage. Which was strange because it said that he was 50% Resistant to physical damage, not immune. Bleeding and magic damage worked though.

          • Anonymous

            16 Jan 2021 09:45  

            My party was lvl 14;
            Playing DE on Xbox:
            Make a wish 6750xp
            kill him 20775xp + lamp

            Tip: a good spot to start the fight is at the elven camp after saving Saheila.

            • Anonymous

              19 Nov 2020 01:49  

              For those wondering how random to cheese getting a good skillbook.
              Dont just reload and try again. Reload and spend some time doing stuff with other characters. like looking, talking to other people, puzzle solving, etc. I did it by looking the nearby digsite.
              That will cause time to pass in game, and thus change some number in the randomness process, and you will get another book then the one you had before.
              Note that doing the same things or number of things will always give you the same book as you got when doing those things or number of things before.

              At least that worked for me, and is what I observed.

              • Anonymous

                29 Sep 2020 22:22  

                I tried to update the "Djinn's Scimitar", but when I did the picture vanished. Looked ok in the editor, but doesn't get uploaded.
                Here is the link to the picture: https://linkpicture.com/view.php?img=LPic5f6f6e7e3f9582038579946

                • Anonymous

                  30 Aug 2020 21:39  

                  There is this moment when you want to cast a tp back to home after being a nice genius and some bastard stabs u in the back once and again... As good genius you ignore this person but eventually will shout you down...
                  -Wishful genius.

                  • Anonymous

                    04 Jul 2020 20:51  

                    At Lvl 11. Did the good reward(wealth). Before I hit end on the convo I put Sebille behind the Djinn. As soon as I ended the convo I immediately switch to Sebille then spam back stab until he dies as it tries to teleport away. For a total of 14675 exp.

                    • Anonymous

                      02 Feb 2020 21:20  

                      I did the gift one. before i hit end on the convo i summoned my creature with another character. as soon as i ended the convo i tped him to my summon and just wailed on him holding the ctrl key got xp for the kill too.

                      • Anonymous

                        02 Jan 2020 23:35  

                        in definitive edition, the sword is level 9, regardless of party level. the xp award is 6950 the sword has also be nerfed to hell. it lost 25% of its damage no movement or dodge buff and it lost 80% of the sell value. . . which pretty much makes killing the jinn, the best option

                        • Anonymous

                          17 May 2019 01:25  

                          You can do the dialog to get the reward you want and then 1 shot him with a heavy chest+telekinesis before he disappears to get the experience too. Did it in my last run.

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