Wishful Thinking is a Quest in Divinity: Original Sin II, Act II. Coming across a lamp on the beach, you are afforded the opportunity to be granted a wish. But how lucky will you be?
Important NPCs
- Djinn
Wishful Thinking Objectives
- Talk to the Djinn.
- Kill the Djinn, or attain one of his wishes.
- Pass the speech check and get a good wish.
Wishful Thinking Walkthrough
On a beach southwest of Driftwood, you will find an Ancient Lamp lying on the ground. Using it will give you the option to rub the lamp or destroy it. Rubbing the lamp will release the Djinn within, where you can engage in lengthy conversation with it. Destroying it will unleash the Djinn from the lamp and immediately initiate combat.
Simple Solution: Based on multiple reports, the Djinn doesn't really offer any significant enough reward worth spending the time to consider, so just kill him and take the EXP. The only thing to keep in mind is that the Djinn's level scales based on yours, which means that you can gain more EXP if you choose to hold onto the lamp for now and fight the Djinn at a later time.
Long Solution: You must pass a hybrid speech and Persuasion check, whereby depending on whether you pick the right combination or not, you might end up fighting him or be granted a choice between a variety of rewards that can be either good or bad. Be sure to save before initiating this quest.
Choice | Result (Persuasion Success) | Result (Persuasion Failure) |
Strength OR Finesse | Bad Reward | |
Intelligence OR Finesse (with Mystic) | Good Reward | |
Wits | Reward Denied. Trying again leads to Combat | |
Combat | Experience Only |
Warning: Do not be misled by the "Persuasion Success!" message. High Persuasion will allow you to "pass" this initial check even if the choice is actually bad.
Choice | Bad Reward | Good Reward |
Power | Zapped by lightning which attempts to Knock Down |
|
Wealth | Stolen Djinn's Gift Magisters will constantly want to inspect you |
Djinn's Gift (Intended to be Sold) |
Knowledge | Children's Tales Book |
Random Level 3 Skillbook |
Destruction | Entire Party is Permanently Blinded | Hail Storm Scroll |
Character Specific | Nothing happens; you will be prompted to make a different choice instead |
Tips & Tricks
- If you kill the Djinn, you will obtain a Hollow Lamp worth 2,000 Gold and EXP that is dependent on your current level, as the Djinn's level scales with yours. For example, you will gain 5,575 EXP at level 10, 10,775 EXP at level 12 and 55,800 EXP at level 17.
- Choosing any wish (good or bad) will always leaves the character with the Hollow Lamp 9,750 EXP (or 6,950 in DE).
- You can hold the lamp in your inventory and summon the Djinn in a more public place such as the Driftwood Marketplace to make the battle significantly easier.
- Alternatively. the Djinn can be easily defeated by bringing his lamp at Jahan's cabin in Cloisterwood. Jahan will be able to defeat the Djinn by himself in his very first turn.
- If you choose to destroy the lamp, a fight automatically ensues. You will gain the EXP from killing the Djinn, but you will NOT get a Hollow Lamp.
- Anonymous
I passed the Intelligence check with Fane (who's a mystic) and it still gave me the stolen necklace. I tried selling it in Drifwood's market and the whole damn town turn on me and attacked.
Rubbed the lamp, killed the djinn but there was no lamp to be found afterward
- Anonymous
There is a lamp hidden up on a box in the magister's basement in Arx. Holding A to make a loot ring wont detect it. Is there some way to get it? Teleport isn't working but I haven't tried polymorph wings
- Anonymous
i did some excessive experimentation for the knowledge reward because all the info ive found online has been condradictory.
the skill book randomization is not true random. it has a preset condition that makes save scumming incredibly difficult. that said, my deep dive into this encounter combined with a discovery i had made yesterday yielded some fascinating results as to the nature of the loot system in this game. and ive discovered a way to scum ANY of the "random" rewards, including lucky charm.
heres how it works.
loot tables based on random chance are generated GLOBALLY and isnt actually random. it uses some kind of logic based number generator. meaning that everytime you open a chest, it "re-rolls" the global random loot table. which is why reloading over and over again and opening the same chest will never yield a different kind of item or table. it may result in items having different stats, but the item type will always be the same. (from my tests this also includes merchants, but their loot tables seem to be more complex)
but, if you reload and specifically *loot the chests in a different order* you cause the loot table system to reorganize and put forward different results. giving the illusion of random rewards.
for a practical example. you have 3 barrels. you save before opening them. you loot them in order 1-2-3. the third barrel triggers lucky charm and you get a legendary. but you dont like the stats. so you reload. this time you loot 2-1-3 but lucky charm doesnt trigger. instead the barrel gives a couple of gold. but if you reload again, and do 1-2-3 once more. it once again rewards you with a legendary of the same type as before. allowing you to reroll perks.
this also applies to chests with guranteed loot tables.
for example, in the dungeon where you rescue the Desiccated Undead. the chest that requires a key seems to always give a skillbook. the first time i looted it, i got a source huntsman skillbook. but due to the encounter going bad, i reloaded and relooted, not yet knowning about the randomizer i mentioned above. and i got a level 1 hunstman skillbook instead because i didnt open any other chests beforehand like i had done earlier. through excessive experimentation i found i could change the rewards in every single chest in the room by looting them in a different order each time. they still seemed to have a limited pool to pull from per encounter or area, but to an extent it was entirely controllable.
this same system applies to the djinn reward.
if you carry a few unopened containers (or i guess leave a party member somewhere with unopened containers) you can loot them in random order to change the skillbook that you recieve from the djinn.
if you have 3 chests for example, you have a 16 chances to roll for a new book. based on the order of crates you looted before hand. the first option being no looted containers, and then 15 different variations to modify the randomizer.
(the patterns in question)
null
1
1-2
1-3
1-2-3
1-3-2
2
2-1
2-3
2-1-3
2-3-1
3
3-1
3-2
3-1-2
3-2-1
in short, so long as you prepare, you can get whatever skillbook you want with this encounter. but it is NOT true random.
- Anonymous
a interesting, but inconsequential quest bug.
if you interact with him as an undead lizard (custom character, not a merc) you get an incorrect diety interaction. "deep inside you feel zorl-strissa stirring. you hear a faint chuckle, she remembers this one..." however, the undead diety is Amadia.
fane and my undead mercs (one elf, one dwarf) instead get a vague non-diety-specifc dialogue "deep inside, you can feel your god stirring, its recoiling, revolted. no wonder zorl-strissa turned this one away..."
using fanes mask makes zero changes to this interaction. even if you turn into a lizard.
*shrug emoji*
- Anonymous
Good Reward for Knowledge is not random, I tried 3 times in a row and it gave the source skill to summon a lava slug.
- Anonymous
The table of choices vs results on this page is not fully accurate (At least not to my experience)
I used strength persuasion (Strength 30, persuasion 5) and succeeded . He pulled a jewelled crown through a void and gave that to me a long with his lamp. The crown has no effects, is marked as stolen and is worth 3470 gold. I wouldn't consider that a bad reward by any measure.
- Anonymous
I killed it in Arx at lvl 18. He was lvl 20 and gave about 149k xp
- Anonymous
These dialogue choices (with enough persuasion) leads to a good reward:
1. "Ask why he would kill Godwoken"
2. "Gently ask the Djinn what he did then."
2. "Nod along. You can understand his reasons."
3. [Intelligence Persuasion] "Argue that not all Godwoken are bad..."
- Anonymous
the lizard WILL spawn with the same level as yours, mind you and he WILL shad shift in the most uncomfortable for you place.
- Anonymous
I noticed a bug/exploit with the lamp in DE. In my play through I killed the djinn and sold the lamp to a vendor, but if that vendor dies and does not drop the lamp then the empty lamp will respawn on the beach where you can go pick it up and sell it to the next vendor. I sold the lamp 3 times this way.
- Anonymous
Why don't any of these guides mention HOW MUCH PERSUASION IS NEEDED. FYI you need 3 persuasion to make any attempt at the choices otherwise it is an automatic failure
- Anonymous
- Anonymous
Just for laughs, drop the lamp near Jahan in Cloisterwood and use a ranged attack to break it open. Djinn appears, but can't even finish his first sentence before Jahan sends him to the Hall of Hollow Lamps with a single Impalement blast. "It's good to breath mortal air.....". LMAO! This is my fourth play through, and I just carry that lamp around in order to break it open in ridiculous places. Lots of fun.
- Anonymous
Important note on this one. If you don't use the lamp at least use before leaving driftwood, the quest will just close on itself
- Anonymous
- Anonymous
- Anonymous
Weird thing happened, I used the djin lamp in Arx, at the bridge to the cathedral and a fight started. Palas were helping me at first but then they aggroed (some stray aoe perhaps?), anywhoo, killed the djinn and the palas, but its body disappeared! I looked everywhere around but nothing...
- Anonymous
- Anonymous
- Anonymous
It could be some weird kind of mod-conflict, but last time I encountered him the Djinn was immune to physical damage. Which was strange because it said that he was 50% Resistant to physical damage, not immune. Bleeding and magic damage worked though.
- Anonymous
My party was lvl 14;
Playing DE on Xbox:
Make a wish 6750xp
or
kill him 20775xp + lamp
Tip: a good spot to start the fight is at the elven camp after saving Saheila.
- Anonymous
For those wondering how random to cheese getting a good skillbook.
Dont just reload and try again. Reload and spend some time doing stuff with other characters. like looking, talking to other people, puzzle solving, etc. I did it by looking the nearby digsite.
That will cause time to pass in game, and thus change some number in the randomness process, and you will get another book then the one you had before.
Note that doing the same things or number of things will always give you the same book as you got when doing those things or number of things before.
At least that worked for me, and is what I observed.
- Anonymous
Def.ed. Int + Knowledge always gives a fire slug skillbook? (5 tries)
- Anonymous
- Anonymous
I tried to update the "Djinn's Scimitar", but when I did the picture vanished. Looked ok in the editor, but doesn't get uploaded.
Here is the link to the picture: https://linkpicture.com/view.php?img=LPic5f6f6e7e3f9582038579946
- Anonymous
There is this moment when you want to cast a tp back to home after being a nice genius and some bastard stabs u in the back once and again... As good genius you ignore this person but eventually will shout you down...
-Wishful genius.
- Anonymous
Djinn's scimitar is fixed to lvl 9, quest reward doesn't scale with character level.
- Anonymous
You can sell the Stolen Djinn's Gift to Arran in the Undertavern for 1402 gold (with 0 Bartering).
- Anonymous
At Lvl 11. Did the good reward(wealth). Before I hit end on the convo I put Sebille behind the Djinn. As soon as I ended the convo I immediately switch to Sebille then spam back stab until he dies as it tries to teleport away. For a total of 14675 exp.
- Anonymous
- Anonymous
I did the gift one. before i hit end on the convo i summoned my creature with another character. as soon as i ended the convo i tped him to my summon and just wailed on him holding the ctrl key got xp for the kill too.
- Anonymous
I keep getting the save skillbook no matter what I do. I am not sure if it is random...
- Anonymous
in definitive edition, the sword is level 9, regardless of party level. the xp award is 6950 the sword has also be nerfed to hell. it lost 25% of its damage no movement or dodge buff and it lost 80% of the sell value. . . which pretty much makes killing the jinn, the best option
- Anonymous
At level 21, 5271 phys, 7246 mag, 8224 vitality. 208250xp. long chain of knockdown arrows.
- Anonymous
At level 9 item, sword has stas 20-21, +1 wits, +1 Single-Handed, +1 Aerotheurge, rune slot.
- Anonymous
I didn't get Hollow Lamp when I killed him (Definitive Edition).
The item you get if you pick wealth is now only worth 3470.
- Anonymous
You can do the dialog to get the reward you want and then 1 shot him with a heavy chest+telekinesis before he disappears to get the experience too. Did it in my last run.
- Anonymous
7725xp at level 11 for fighting him versus 6950xp plus an amulet worth almost 5k for passing persuasion check? That "simple solution" up there gives bad advice.
- Anonymous
I released him on the bridge leading to the Cathedral in Arx. Then I killed him and all the unnamed Paladins there (as collateral AoE damage) for a whooping 600k exp total. Sadly it's not that much at those levels because it takes around 3M exp for a level up. I think releasing him in Driftwood would be better because back then you needed the levels much more. Act 2 has a huge difficulty jump: level 9 to 16 with many enemies capable of 1HKO a player.
- Anonymous
- Anonymous
Scimitar stats are not as good as those shown above in definitive
- Anonymous
So what the %^*+ if you get the stolen Djinns gift even if you leave it somewhere on the ground when they search you, you still get caught with it. How do you get rid of this?
- Anonymous
I kept the lamp until Arx and got 208250 xp at level 21 when I killed the Djinn.
- Anonymous
Most items that you sell to people will not be claimable on their body after killing them. However I just found out that the empty lamp is one of those items that can be taken back. Probably because it's considered a quest item. So if there's someone you plan on killing anyways, you can sell them the lamp first for some easy gold.
- Anonymous
Beat him my first try at level 12.
As soon as you get a chance, teleport him into your group. My group was able to constantly knock him down, turn him into a chicken, knock down, etc over and over and over again. He never got a chance to do anything else once we got a chance to teleport him and take down some physical armor with a few backstabs and attacks.
He regenerates physical armor so make sure you take it out and he is resistant to physical attacks as well. Just keep his physical armor at 0 so you can continually cast chicken and knockdown effects (earthquake, ram, slam, etc)
- Anonymous
At level 35 (max obtainable in game, going over that resets you to level 1), the Djinn has:
217579 Health
49603 Physical Armor
148809 Magic Armor
- Anonymous
Summoned him on the Lady Vengence, with the help of Milady, Jahan, Gareth, and dare I include Tarquin - the fight lasted about 8 rounds. Waited until just leaving Driftwood for Nameless Isle @ level 17
- Anonymous
"208,250" Exp for killing him @ level 21.
Patch 3.0.180.158.
- Anonymous
> summon the Djinn in a more public place such as the Driftwood Marketplace to make the battle significantly easier.
or summon at ferrymen and transport in the deathfog
- Anonymous
- Anonymous
- Anonymous
Dschinn at lvl 22 - 3129 physical Armor - 9388 magic Armor - 11773 live and gives 289500 exp
And to my previous speaker - you can bring the lamp to Arx...
- Anonymous
You can't bring the lamp along wit you when you go to the Nameless Isle, so it is recommended to fight him at lvl17 or 18, or when you are about to leave to maximise experience
- Anonymous
Getting blinded after wishing to have “enemies wiped from your sight” has gotta be one of the funniest jokes in the game.
- Anonymous
The scimitar is a weapon level 9, it is not scaled to players level.
- Anonymous
Btw if u wish to be able to wipe your enemys from sight. You go blind, and that the big lol.
- Anonymous
Hi, adding to the earlier comment (Summon it at Jahan) should also mention persuassion failure leads to combat in the first table.
Could also do it at Driftwood Marketplace but tend to have some neutral party to die along.
- Anonymous
Take the Lamp with you. Summon it at Jahan, he will take care of it in 2 - 3 rounds
- Anonymous
Won with Strength check, picked wisdom... Got a child's coloring book filled with pictures of muscled Djinn calling the reader an idiot!
- Anonymous
I passed the finesse check and still got a stolen amulet? Should have just killed him I guess lol
- Anonymous
is the skillbook really random? I keep loading the good knowledge reward and keep getting chain lighting
- Anonymous
Sell him to an npc in driftwood and have fun. Make sure you wipe all traders clean beforehand. Easiest way to kill him
- Anonymous
Not only intellegence rewards are good, Mystic+Finesse is good too
- Anonymous
I got the good rewards for the Intelligence option, but got bad ones for Finesse and Strength.
- Anonymous
That djinn was a douchebag and that's why his godwoken powers were denied, but he didnt even learn from that. So begone. I was glad to kill him.
- Anonymous
Passed the Finesse talk option and then chose "wish for power" and got hit by lightning. Don't know how the 'good' rewards/wishes work...
- Anonymous
I wished for Knowledge and received a Children's story book....
- Anonymous
- Anonymous
After the recent patch I pass the intelligence and finesse checks and still get the bad reward. The djinn has nothing but contempt for you and apparently won't give you anything good.
- Anonymous
The rewards section is confusing. How do you get the unstolen gift vs the stolen one?
- Anonymous
i sold the god damn necklace and still they find it in my bag and arrest me..... OK larian!
- Anonymous
As Fane, I passed with 3 persuasion and EITHER 30 int for the int check or the finesse check. IF YOU'RE ROLLING FOR A SPECIFIC SKILLBOOK, or just one you'd potentially use, use a save BEFORE going down the vines... or maybe simply before your character says something about the lamp.
- Anonymous
got ~40K experience killing him at level 16 which was better than any of the other rewards at that stage
Tried using it with Lohse( as a companion) she had 40 int base and 59 modified. Still failed the int check (lvl 16)
- Anonymous
Well this quest gave me a 10 hour nightmare running around in Driftwood trying to avoid any contact with those bloody Magisters, because when you sell it it still counts as if it is in your godsdamned inventory. This is a bug, what caused me 10 hours of my life trying to solve it somehow. Don't be me, use my tipp:
Also a tipp: Get a Mystic character (Fane or Lohse), put at least 5 points of persuation on him at the Lady Vengeance, teleport to this ballsack Djinn, get a succesful persuation, take your reward (welth or knowledge, the others seems to have no effect since you will immediately upgrade the sword and use up the scroll), then go back to the Lady Vengeance, put the points back where they were, and live a happiy along.
- Anonymous
- Anonymous
- Anonymous
be careful with the wealth wish. if you get the negative amulet as a gift, even if you sell/drop it magisters will still constantly stop you and ask to check your bags. even though it's not in your bag/equipped they will say they found it in your bag and attack.
not sure how far of an impact it has. I haven't left the 2nd act yet but literally every magister tries to stop me so far even though I sold the amulet. hopefully it stops after a point because I'm already good 6+ hours beyond the point of return...
- Anonymous
I had 4 in persuation and 10 int as a rogue and still passed int check
- Anonymous
With Lohse, you can ask the djinn to kill the thing that is in your head, but he says he can't and demands you to choose again.
- Anonymous
I passed the wits check and the djinn simply returned to his flask.
- Anonymous
whoever designed that fight needs to be executed. this was the most annoying fight i have had in the game. ***** YOU GAME DEVS.
the cowardly little ***** runs away and teleports away over and over and he heals himself and summons water minions too.
***** THIS PIECE OF***** NPC
- Anonymous
Persuasion 5 and 31 INT were enough to pass.
Reward for knowledge was fixed for me, reloading the save and wishing again havent changed the reward. It was Thick of the Fight Skillbook for me.
- Anonymous
Its not true only intelligence check will lget the rewards.. Got it with finesh check and i got the lamp and the amulet for 4770 gold..
- Anonymous
only intelligence check will get the good rewards
djinn's scimitar for power
djinn's gift for wealth (not stolen) 4770 gold
a skill book for knowledge
a skill scroll for wipe your enemies
and wit check pass for him to disappear.... attack him for nothing, even corpse
- Anonymous
How much int do you need to pass? I tried and failed with 40 INT , but passed the str test with 31 STR..
- Anonymous
In order to get the good rewards, you must pass the Intelligence persuasion check. All the other persuasion checks still lead to the bad rewards.
sad day: the djinn EXP may scale with LVL but the weapon does not. I waited until L20 to summon him and the sword was still L9. If you want the unique sword, latest you should do this is act 3 so you can least upgrade via corbin.
0
+10
-1