Witch is a preset class in Divinity: Original Sin II.
"An intimidating presence whose bone-chilling powers terrify friends and foe alike"
Leech: Absorb blood surfaces you step on, restoring Vitality
Raise Bloated Corpse: Target a corpse to raise that fights for you and explodes on command
Chloroform: Destroy Magic Armour in an attempt to set target as Sleeping
Mosquito Swarm: Unleash mosquitoes that deal Physical damage to target while healing yourself
Rupture Tendons: Damage a target and cause them to take additional damage when moving
Death Wish: Target gains damage bonus equal to lost Vitality, but receives Piercing damage each turn
Living on the Edge: Vitality of target prevented from dropping to 0
Infect: Deal Physical damage and infect a target with a disease that spreads to nearby enemies
- Resurrection Scroll
- Minor Healing Potion
- Poison Flask