Wizard |
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Attributes |
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Intelligence | +2 |
Constitution | +1 |
Abilities |
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Pyrokinetic | +1 |
Geomancer | +1 |
Loremaster | +1 |
Wizard is a preset class in Divinity: Original Sin II.
"A scholar in magic specialized in starting and ending battles with a flick of the wrist, exacting swift victory from a safe distance."
Talents
Far Out Man: Increase the range of your skills and scrolls by 2m
Starting Skills
Searing Daggers: Shoot three daggers, each dealing Fire damage and creating a fire surface
Fossil Strike: Deal Earth damage and create an oil puddle in targeted area
Ignition: Ignite enemies and surfaces around you, setting Burning and dealing Fire damage
Recruitment
If you recruit a Enchanter on the Lady Vengeance, you get Forrex, a male Lizard starting with:
Fireball: Hurl a fiery sphere that explodes, dealing Fire damage in targeted area
Spontaneous Combustion : Deal Fire damage to target, dealing additional damage if already Burning
Impalement: Impale enemies, dealing Earth damage, setting Crippled, and creating oil puddles
Laser Ray: Fire a line of flames, dealing Fire damage and creating fiery clouds
Builds
Tips
- Consider choosing Elf (Flesh Sacrifice) or Lizard (+10% Fire/Poison Resistance) as your race for this class
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