Wizard is a preset class in Divinity: Original Sin II.
"A scholar in magic specialised in starting and ending battles with a flick of the wrist, exacting swift victory from a safe distance."
Far Out Man: Increase the range of your skills and scrolls by 2m
Searing Daggers: Shoot three daggers, each dealing Fire damage and creating a fire surface
Fossil Strike: Deal Earth damage and create an oil puddle in targeted area
Ignition: Ignite enemies and surfaces around you, setting Burning and dealing Fire damage
Fireball: Hurl a fiery sphere that explodes, dealing Fire damage in targeted area
Spontaneous Combustion : Deal Fire damage to target, dealing additional damage if already Burning
Impalement: Impale enemies, dealing Earth damage, setting Crippled, and creating oil puddles
Laser Ray: Fire a line of flames, dealing Fire damage and creating fiery clouds