Deals 50% Earth Damage to each character in the area. At your command, poisonous worms slither up from the earth, attaching to every character in the area who is not protected by Magical Armour . Affected characters cannot move or teleport, and they receive 30% Poison Damage each turn.
Set Entangled for 2 turn(s).
Damage is based on your level and receives bonus from your Intelligence .
Worm Tremor is a Geomancer Skill in Divinity Orginal Sin 2.
Worm Tremor Spell Book Location
- Sold by Maol at Fort Joy after reaching level 4
- Sold by Gareth in Sanctuary of Amadia after completing the quest Most Dangerous When Cornered.
- Looted from a desk in Braccus Rex's Tower
Worm Tremor Requirements
Notes and Tips
- Resisted by Magical Armour