Civil Abilities in Divinity Original Sin 2 are listed here. These abilities will save money while buying or selling goods, increase the likelihood of dialogue persuasions/intimidations, confer bonuses to party members, or simply increase the chances of finding loot. You gain a civil ability at level 1, 2, 6, 10, 14, 18, 22, 26, 30, 34. You cannot invest more than 5 points into any Civil Ability, but you can take them past this with gear. Lone Wolf has no effect on Civil Abilities.
|Bartering improves your haggling skills with traders.||Bartering improves your haggling skills. With each point invested, traders' items become cheaper and your items become more expensive.|
|Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed.||Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed.|
|Persuasion||Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you.||Next Level 1: Increases base Attitude with strangers by 5.|
|Loremaster identifiles enemies and allows you to identify items. Increasing Loremaster allows you to identify more, faster.||To identify, use an identifying glass and click on the item you want to identify. To examine a monster or NPC, right click them and choose Examine.|
|Telekinesis determines the range and weight of items you can move telepathically.||Next Level 1: up to 4m range.|
||Sneaking determines how well you can sneak without getting caught.||A higher sneaking ability improves your movement speed while sneaking and shrinks NPC sight cones.|
|Thievery||Thievery improves your lockpicking and pickpocketing skills.||To lockpick, use a lockpick and click on the item you want to lockpick.|