Weapons in Divinity: Original Sin II are used to improve damage dealt to enemies. These could be Swords, Bowes, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. Weapons can have charms and enchantments added to them to complement your skills used in combat. You can get weapons through random loot, through Boss-drops, trading with NPCs and even Crafting!

See also Unique Items

Weapon Types

 

All Divinity Unique Weapons List

Click the header to sort. Default Sorting is Alphabetical

Name

Type

Dmg

Crit

Effect

Req

Location

Abstinence Dagger 9-10 Physical +155% Dmg Set Silenced for 1 turn (10% chance)
Can Backstab for Critical damage
Finesse 11 Kniles the Flenser
Accursed Wand  Wand          
Alexandar's Staff Staff     +2 Intelligence
+1 Two-Handed
+1 Fire Specialist
   
Alexandar's Sword  Sword     DamageBoost + 10
Constitution + 2
   
Anathema Two-Handed Sword     +5 Strength
+5 Constitution
+2 Warfare
+2 Two-Handed
Unrepairable
Brittle
Strength 14 See this guide.
Ancient Spear of Bloodletting Spear Fire
Physical
  +2 Finesse
Set Burning for 2 turns. 20% chance to succeed.
+30% Cleave Damage.
Finesse 14 It sticks in a dead voidwoken on the beach north of the Lizard Consulate Garden in The Arx
And Stay Down Staff Poison   +1 Necromancer
Grants Skill Annihilate
-- Kill Bishop Alexander, talk to Sallow Man.
Archaic Spear Spear          
Baran's Burning Dagger Dagger      Damage Boost + 10    
Baran's Electrifying Dagger Dagger      DamageBoost + 10    
Black Ring Blade Two-Handed Sword     Set Decaying for 1 turn   Can convince Owen Anchoret in the Blackpits to give you his sword. Alternatively, sword is dropped after killing him.
Black Ring Sacrificial Dagger Dagger     +1 Necromancer
+15% Accuracy
+25% Life Steal
Can backstab, backstabbing deals critical damage when you attack from behind your target.
  Side with the Black Ring at the Temple of Rhalic. Speak with the Black Ring Painweaver afterwards for the dagger.
Blazing Justice One-Handed Mace     +2 Strength
+2 Intelligence
+2 Memory
+2 Single Handed
Strength 12 Defeat Dallis for the second time, on Lady Vengeance.
Brahmos' Blade Two-Handed Sword Physical   +2 Strength
+1 Two-Handed
Set Taunted for 2 turns. 20% chance to succeed.
Strength 14 Defeat Brahmos in the dream realm to get it.
Brittle Spear Spear Physical   Unrepairable
Brittle
Grants All In
2.5m Range
Finesse 12 Located in Johanna Surrey's Tomb in one of the chests.
Burro's Club Club Physical +150% Dmg None

Strength 10

Dropped by Burro
Calamity Spear Air
Physical
  +1 Aerotheurge
Set Silenced for 1 turn. 10% chance to succeed.

Finesse 14

For DOS2:DE, the spear could be stolen from Malady only inside the Dream Portal. You could not get it if you defeated her.
Chamore Doran Wand   +155% Dmg +2 Intelligence
+1 Aerotheurge
+1 Summoning
+1 Dual Wielding
Set Sleeping for 1 turn (20% chance)
Immunity to Sleeping
  Sold by Trader Ovis in Driftwood square
Chastity Dagger Physical +150% Dmg Set Bleeding for 1 turn (10% chance)
Can Backstab for Critical damage
Finesse 11 Kniles the Flenser
Commander of the Tides Staff Water +150% Dmg +1 Intelligence
Grants Skill: Arcane Stitch
Intelligence 11 Dropped or sold by Zaleskar
Confiscated Ancient Empire Water Staff Staff AIr   +3 Intelligence
+1 Two-Handed
+2 Aerotheurge
Grants Skill: Tornado
Grants Skill: Staff of Magus
Intelligence 14 Magister's Barracks basement. (Near X54, Y-8)
Darling Bow Bow Physical +150% Dmg +1 Finesse Finesse 10 Secret dig pile, Fort Joy (X:235 Y:252)
Deer Bow Bow     DamageBoost + 10
Finesse + 1
Sneaking + 1
Earth Resistance + 15
   
Delorus Bow Bow Physical +155% Dmg

+3 Finesse
+2 Wits
+1 Ranged
1 Rune Slot

Finesse 14 Quest reward for A Familiar Face
Divine Reckoning Staff   +150% Dmg +3 Intelligence 
+1 Two-Handed 
+1 Aerotheurge
Intelligence 13 looted from Alexandar if you defeat him in Act 3.
Divine Spark Two-Handed Axe Fire   +2 Two-Handed 
+2 Pyrokinetic
Set Sparkstriker
Set Bleed Fire
Creates a 1m Fire Surface when targeting terrain.
Strength 14 Sold by Unarmed Elf Trader in Arx.
Djinn's Scimitar Sword Physical +165% Dmg +3 Intelligence
+1 Two-Handed
+1 Aerotheurge
1 Rune Slot
   
Dumora Lam Wand Earth +159% Dmg +3 Intelligence
+2 Geomancer 
+1 Dual Wielding
Create a 1m Poison surface when targeting terrain
Grants Skill: Siphon Poison
1 Rune Slot
Intelligence 14  

Elven Axe

Two-Handed Axe Physical   Set Bleeding for 2 turns. 20% chance to succeed.  13 Strength Defeat Mummie Dearest in the abandoned sawmill to loot it.
Elf Temple Axe  Axe     DamageBoost + 15
Strength + 1
Two Handed + 1
Warrior Lore + 1
   

Eternal Stormblade

One-Handed Sword Air
Physical
  +3 Memory
+6 Initiative
Set Stunned for 2 turns. 20% chance to succeed.
Set Shocked for 1 turn. 10% chance to succeed.
13 Strength Located in a cave in Nameless Isle, guarded by Sentinels.
Excruciating Echo Crossbow  42-44 Physical  +150% Dmg

 -1 Movement              +5% Accuracy           Grants Skill:             Arrow Spray                     1 Rune Slot

Level 11 Finesse 12
 
Executor Ninyan's Axe Two-Handed Axe Water
Physical
+160% Dmg
+20% Chance

+2 Strength
+1 Warfare
Set Frozen for 1 turn. 10% chance to succeed.
Set Crippled for 2 turns. 20% chance to succeed.
Set Chilled for 1 turn. 10% chance to succeed.

Strength 12 Kill Executor Ninyan.
Fang of the Winter Dragon Sword

Water
Physical

+150% Dmg
+10% Chance

+1 Strength
+1 Intelligence
+1 Warfare
+1 Hydrosophist
Set Chilled for 1 turn (5% chance)
+25% Cleave Damage

Strength 12 Dropped by Slane the Winter Dragon
Fancy Dagger Dagger

 2-4 Piercing 19-20 Physical

 +150% Dmg

 +1 Finesse                    Can Backstab for critical damage                     Grants skill:                        Rupture Tendons

 Level 9 Finesse 12
 Lohar
Fetch Crossbow Crossbow           
Firewater's Staff           On Firewater in the lone wolve's camp.
Grand Scepter Wand

13-14
Air

+150% Dmg

+ 1 Intelligence
Set Blinded for 1 turn(s). 10% chance to succeed
13m Range

11 Intelligence Void-Woken Deep-dweller
Griff's Potato Peeler Dagger Piercing
Physical
+150% Dmg Can Backstab for critical damage Finesse 10 Dropped by Griff in Fort Joy Ghetto
Hallorn's Blade Dagger Physical +150% Dmg None Finesse 11 Kerban in Sanctuary of Amadia
Hanal Lechet Two-Handed Axe Water
Physical
+180% Dmg
+10% Chance
+2 Strength
+1 Constitution
+1 Two-handed
+1 Hydrosophist
Set Chilled for 1 turn
+25% Cleave Damage
Strength 12 Chest in Reaper's Coast by wrecked caravan
Hollind's Bow Bow Physical +150% Dmg None Finesse 11 Dropped by Magister Hollind in Fort Joy Ghetto
Houndmaster's Crossbow Crossbow Physical +150% Dmg Set Slowed for 2 turn (20% chance)
+5% Accuracy
-1 Movement
Finesse 11 Fort Joy Prison
Hunting Knife           If Gareth's parents are dead you can graverob this off his father.
Kalias' Stunner Sword Air
Physical
+150% Dmg
+5% Chance
+1 Strength
Set Shocked for 1 turn (10% chance)
Strength 11 Sold by Kalias
Lohar's Two-Handed Source Hammer Two-Handed Mace 48-51 Physical +150% Dmg +20% Chance

+2 Strength                     +1 Warfare                           +1 Two-Handed              Set Knocked Down for 2 turns (15% chance)     Grants skill           Onslaught

Level 11 Strength 12 Given to you by Lohar for finding out what happened in the caves.
Lover's Quarrel Dagger          
Magister Orivand's Mace Two-Handed Mace Physical +150% Dmg
+5% Chance
None Strength 11 Dropped by High Judge Orivand
Magister Trippel's Twohander Two-Handed Sword Physical +150% Dmg
+5% Chance
+1 Strength
-0.25 Movement
Unlock Skill All In
Strength 11 Dropped by Magister Captain Trippel
Magister's Sword Sword Physical +150% Dmg
+5% Chance
None Strength 11 Dropped by a Magister Swordsman fighting Gareth
Needle's Wand Wand Air +150% Dmg +1 Intelligence Intelligence 10 Dropped by Needle in Fort Joy Ghetto
Ornate Dagger Dagger Physical   Set Sleeping for 1 turn. 10% chance to succeed. 
Can backstab. Backstabbing deals critical damage when you attack from behind your target.
  Located in the Black Bull inn and can be stolen from Zharah。
Radeka's Thorn Wand   +150% Dmg +1 Intelligence
+1 Hydrosophist
  Dropped by Radeka the Witch
Rancour Dagger Poison   +3 Finesse
+3 Wits
Set Charmed for 1 turn. 50% chance to succeed.
Can backstab, backstabbing deals critical damage when you attack from behind your target.
Finesse 14 Sold by Unarmed Elf Trader in Arx.
Reaver's Axe Two-Handed Axe 91-106 Physical +150% Dmg +20% Chance +1 Two-Handed          +50% Cleave Damage       1 Rune Slot Level 15 Strength 13 Located on a body on Bloodmoon Island
Resurrection Prevention Staff Staff     Necromancy + 1
Anti Resurrection
   
River's Daughter       DamageBoost + 10
Staff Of Magus
   
Sacore Evdek Two-Handed Mace     Grants skill: Death Wish   Used by Mhordkan. (the demon in cage, guarded by Jahan).
Scepter of the Grand Judge Wand     DamageBoost + 10
Necromancy + 1
   
Shadow's Eye Crossbow   +155% Dmg
+5% Chance
-1 Movement
+25% Accuracy
Grants Skill: Chameleon Cloak
  Given to Ifan ben-Mezd during personal quest by Zaleskar
Shattergrasp Wand     +3 Intelligence
+2 Memory
+2 Hydrosophist
Create a 4m Ice surface when targeting terrain.
Grants skill Ice Breaker
Intelligence 14 Sold by Unarmed Elf Trader in Arx.
Slug's Axe Axe Physical +5% Chance None   Dropped by Slug at gambler's table in Fort Joy
Smuggling Crossbow Crossbow          
Smuggling Sword            
Soulforged Blade Two-Handed Sword Physical   -- Strength 12 Located below the fish factory in Driftwood.
Spear of Braccus Rex Spear Earth
Physical
+150% Dmg
+5% Chance
Set Petrified for 1 turn (10% chance)
Set Slowed for 1 turn (10% chance)
Finesse 10 Impaled in Lord Withermoore (Strength check to remove)
Spear of Foes Spear Physical   +15% Lifesteal Finesse 13 Completing the quest at the elven camp
Spring Hero            
Stolen Magister Weapon            
Stormforger One-Handed Mace Physical +159% Dmg Grants Skill: Closed Circuit   Wrecker's Caves Depths.  In the lab it is to the right of the door with the dwarf behind you. You will have to move a barrel out of the way.
Summer Hero            
Sundering Cleaver Two-Handed Axe Physical +150% Dmg +1 Strength
+1 Warfare
Strength 11 Sold by Zaleskar outside Fort Joy
Survival Dagger            
Terrorbite Dagger     +1 Finesse
Set Terrified for 1 turn, 10% chance
1 rune slot
  Found on Dorotya after killing her
The Illuminator One-Handed Mace Fire
Physical
+150% Dmg
+5% Chance
+1 Pyrokinetic
Set Necrofire for 1 turn (50% chance)
Set Burning for 1 turn (10% chance)
Strength 11 Dropped by Scapor during The Burning Pigs quest
The Pride Of Pryce Dagger     +1 Sneaking
+1 Thievery
  Found inside the corpse of Conway Pryce (Gareth's Father). To retrive the dagger you need to dig Conway's corpse from his grave (x=669 y=263). Unobtainable if Gareth's parents are still alive when you find them.
The Promise Breaker            
The Reckoning Two-Handed Mace Physical +150% Dmg +2 Strength
+2 Intelligence
+2 Necromancer
Strength 11 Dropped by Dallis the Hammer
The Viper's Tongue Sword Physical +150% Dmg +1 Strength
+1 Warfare
Strength 11 Fort Joy (X:228, Y:320)
Thrall            
Three Sisters Staff Air   +3 Intelligence
+3 Constitution
+3 Memory
+2 Two-Handed
+2 Retribution
+2 Leadership
Set Thick of the Fight.
Grants Rallying Cry
Grants Favourable Wind
Grants Firebrand

Intelligence 14 Sold by Unarmed Elf Trader in Arx.
Trompdoy's Hatchet One-Handed Axe Air
Physical
+150% Dmg
+5% Chance
+1 Wits
Set Shocked for 1 turn (5% chance)
Strength 11 Dropped by Trompdoy
Truthseeker One-Handed Sword Physical   +3 Strength
+2 Warfare
Set Blinded
Set Blinded for 2 turns.
+100% Accuracy
Strength 14 Sold by Unarmed Elf Trader in Arx.
Turtle's Claw Wand Poison +150% Dmg None Intelligence 10 Dropped by Ancient Tainted Turtle
Venombite Dagger     +1 Summoning
Set Poisoned for 2 turns, 20% chance
1 rune slot
  Found on Dorotya after killing her
Voor d'Aravel One-Handed Sword Physical +159% Dmg
+10% Chance
+3 Strength
+2 Constitution
+2 Warfare
Set Taunted for 2 turns (25% chance)
+25% Cleave damage
Grants Skill: Guardian Angel
1 Rune Slots
Strength 14  
Waltz's Staff Staff Water +150% Dmg Unlocks Staff of Magus Intelligence 10 Dropped by Waltz
Wand of the Elder Wand Earth   +3 Intelligence
+2 Constitution
+1 Geomancer
Grants Skill: Reactive Armour
Intelligence 13 Defeat the three undead elves that is in the Paradise Down area. It is on the enemy "Elder of Passing".
Winter Hero            
Xhaxh's Staff of Parasitic Decay Staff  Poison   +2 Intelligence
+1 Necromancer
 Intelligence 12 Quest A Taste of Freedom



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    • Anonymous

      Okay is Good Part Of A Sword more uncommon than it’s supposed to be because I haven’t found any information about it.

      • Anonymous

        You're missing the only divine weapon I've found in the game so far. A 2 handed sword known as Blade X (Nameless Isle near the Masters locations. There's a cliff with a wilted tree and diggable plot of dirt. Ignore the plot of dirt and look out at the wreckage of the nearby ship in the waters below. You'll see a ornate chest containing Blade X along with some other weapons and gear and gold.) (Gotta use the teleporter gloves or something similar, the ships wreckage and coastline are surrounded by lava.)

        • Anonymous

          Turtles Claw has a unique effect of leaving behind a poison puddle. The poison puddle seems to scale in damage with the casters ability. The poison puddle will explode if hit with fire causing additional damage and applying burning. So with Turtle claw and a fire wand you can poison, explode and burn the enemy. other poison wands don't seem to leave behind a puddle. Casting subsequent poison at anything on fire causes an immediate explosion. Poison puddle great for a healing node for a skeleton type.

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