Kniles the Flenser

npc kniles
kniles stats

Kniles the Flenser is an NPC in Divinity: Original Sin 2.

 

 

Kniles the Flenser information

  • Kniles the Flenser is an insane, delusional, psychotic and sadistic magister located under the bowels of Fort Joy Castle within the prison complex. This is where he tortures, disembowels and mutilates Sourcerers. Using their dead corpses and body parts to create Meat Golems. To him he sees his practice as an art form. When first seen by the player, he is seen having a one sides conversation with an Agitated Silent Monk.

    In the same room just behind, a young scared child named Trice can be found in the bloody sewer shoot by the sewer entrance which might indicate Kniles is a child killer as well. It could also be surmised that he may even be a sexual sadist to some extent with how he reacts excitedly to seeing blood, torture and death. But most of this is never explained in the game. What can be said though is that Kniles desire to determine needless pain, torture, suffering and death to those who are innocent just for his own sadistic pleasure makes him a very disturbed, psychopathic and repugnant individual. 

  • His mother Prudence is a Black Bull tavern keeper in Driftwood. She is totally unaware of his sadistic inclinations and thinks he is a finest physician and a decent person.

Kniles the Flenser location and skills

Kniles the Flenser drops

Kniles the Flenser Pickpocket

 Notes and Tips

  • Will immediately speak to you if approached, he will ask you to give him Atusa's severed leg if any of your party members possess it.
  • To make the fight easier kill the Meat Golem in the cage closest to the entrance of Kniles room with a ranged character then try to snipe the one on the left side of the room while remaining on the ledge.
  • The Meat Golems have no armor and the Silent Monks who will join the fight do not have physical armor, making them easily dealt with if they are frozen.
  • If you have teleport, you can use it on Kniles to move him to the other side of the room and keep him out of the fight for a while.
  • If you have teleport you can use it to pull a Meat Golem out of a locked cage and teleport Kniles into the cage, this will cause Kniles to drop out of combat entirely.
  • If you don't want to fight, give him Atusa's severed leg (if in your possession). He will trade you the face ripper item if you have Fane in your party.
  • Kniles the Flencer is inspired by the serial killer Buffalo Bill from the movie Silence of The Lambs, who murdered and skinned women then tailored their skins into clothing.
  • You can find his journal in the locked chamber upstairs in the Inn of Driftwood. (Act 2)

 

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    • Anonymous

      To add on to what the anon said last March, another way to trivialize the fight is by simply placing (or teleporting) candles right in front of the cages keeping the Meat Golems. Once the grates are broken, the Meat Golems will be utterly incapacitated, so Kniles & the Agitated Silent Monks can be safely disposed of.

      • Anonymous

        Somewhat cheese strategy: tis room and the surrounding areas (his office, the dog room, the room where you pick up the empty purge wand, the corridor with the silent monks etc) are absolutely FULL of candles. The clustered ones are best, the singles don't take up enough space. Collect as many as you can.

        Enter Kniles Playground area from the stairs at x:342 y:628 (right opposite Kniles / a round grate on the floor / in the centre between the two pits). Go into stealth. Do not engage. Sneak forward and place a tight (no gaps!) row of candles either side of the table just before you reach Kniles to block access.

        Go north (should be your left) and place more candles between the top of the stairs down into the pit and the North railing. This should block access from where you are into that pit and force the enemies to waste AP moving to the one on the opposite side.

        Go South (should be your right) to the pit with the steam and the single silent monk. Place your last line of candles at the bottom of the stairs in the pit up to where Kniles is standing.

        All enemies bar the single silent monk will now be forced to get access to the south pit and everything west of that (including the stairs where you entered) via the ladder into the south pit. Voila, choke point.

        Strategy will obviously change at this point depending on your party composition, but I had my geo/pyro put down a crapload of poison at the base of that ladder. Then some more around the pit. Then some more up the stairs leading out of the pit (just for good measure. I placed everyone else up the stairs where I entered (high ground + more wasted enemy AP and extra ground for more explosions). I had my mage fire off searing daggers from the top of the stairs into the pit at the single silent monk, then run away back towards the rest of my party on the stairs. I threw down some more poison and fossil strikes / oil at the ground behind the path of my mages retreat as well just for good measure, knowing enemies would have to follow. All enemies aggro'd as soon as I hit the monk but had to take the long way round and suffered severe burning damage before they even got near me. Then I finished them off with all that AP I hadn't spent whilst I waited patiently for them on the stairs.

        • Anonymous

          Who wrote this entry? The level of conflation between evil and mental health issues is astounding. People can absolutely be bastards without being psychotic.

          • Anonymous

            theres an arm and a torso near the exit to the swamps, on the lower part with blood, you can teleport the torso out of there but doesnt seems like you can do the same with the arm.

            • Anonymous

              I murdered this fool and I flayed his face off with Face-Ripper. Then I robbed everything in his room that wasn’t nailed down. I then sold his flayed face to his mother, along with every valuables in his room.

              Still not as sick as Kniles.

              • Anonymous

                This was way too difficult on tactician. Luckily enough i tryed to teleport kniles on to spikes and saw that it is possiple to teleport it in to gage. So i teleported him in to gage with golem. And afther few turns i was still losing so i tryed my luck and teleported monk in same gage with golem and kniles it worked! And funny thing is they started to fight each other in the gage😂 so the rest was easy

                • Anonymous

                  I put him in a cage with the teleport trick, and at the end of the fight he returned at his normal place near the statue. At that point I could attack him without any retaliation, for some reason. Easy kill.
                  On a side note, couldn't pull out any sniping strats against the monks/golems. I kept aggroing the whole enemy party every time.

                  • Anonymous

                    His two sisters and father are in the cemetery in reaper's coast. One of them died to stab wounds and the other died of an unexplained illness. Pretty sure Kniles killed both his sisters and his father.

                    • Anonymous

                      When I first entered fort Joy I could have sworn he was level 9 (classic mode, don’t know if that’d make a difference), and I’ve seen him at level 7 on an explorer playthrough

                      • Anonymous

                        I lucked out on this one with a party of level 3s. A silent monk wound up attacking Kniles for some reason which caused all the monks to fight him and the golems. I managed to survive with just one character left.

                        • Anonymous

                          just smash him whit a Metal Crate (full of Crates, boxes, chests, heavy stuff) and telekinesis crate on him and BOOM! :v feel the magic of no aggro the monks and golems :P

                          • Anonymous

                            just saying ...the part about Kniles being "bisexual, because of the flirtatious way he runs his fingers across both make and female flesh"... is probably inaccurate. i suspect it is more he has a paraphilia fetish for the flesh itself. he is probably the type that would dismember a body, then slit open the belly and have sex with the bowels. the gender of his victim is irrelevant. you can see this sort of behavior in real life serial killers

                            • Anonymous

                              Not sure the exact sequence of events, but during my fight I had pulled Kniles to the far left to force the monks and golems to group up at the base of the ladder to try and AoE everything . At some point Kniles faceplanted on ice and was knocked out, Seems at that point he lost control of the monks and they turned on the golems.

                              • Anonymous

                                Just cheesed this on Definitive Edition (Tactician). Block all cages using coffins. Teleport Kniles into cage blocked with 2 coffins on lower level. Kill Monks then easily pick off trapped Golems. Then simply use ranged attacks to grind him down since all can do is attack the high HP coffins. Simple piece of stinky cheese.

                                • Anonymous

                                  This can be a tough fight but it's much easier if you take the time before the fight preparing the area. 1) block the golems in using the high hit point coffins lying around. Just put them as close as you can to cage doors. The golems will rage at them once you agro kniles but they wont get out. You can pick them off at your leisure after. Just be careful not to be seen by kniles as you prepare. 2) while you are at it, block stairwells and ladders to seriously impede the movements of the agitated monks. Again by the time they can be of any help to kniles he will be long dead. 3) kniles is by far the hardest hitter concentrate on him with all you got and kill him quick. The rest are easy after the preparation above. I use this preparation a lot in many fights now it's very useful throughout the game. Stop things getting close and your life will be a lot smoother

                                  • Anonymous

                                    Playing on the Definitive Edition... Killed the monk and Meat Golem to the right of the room using teleport (the right where you first walk into the room). I then sneaked my team into the corner next to the cage where the Meat Golem was where Kniles cannot see you. After, I agro'd Kniles and was able to teleport Kniles into the cage which took him out of the fight. All I had to deal with were the monks (2) and Meat Golems (2) while Kniles watches and yelps for help. You won't be able to pickpocket him, but you can leave him in the cage for eternity, or slap the life out of him and loot his corpse.

                                    • Anonymous

                                      I had two rather odd thing happen during the fight: - After a few rounds the Silent Monks became Agitated Silent Monks and starting attacking Kniles and the Meat Golems. - One of the Meat Golems decided that he rather try to open the cage door than attacking it; resulting in what I thought would be an endless loop of it trying to open the locked door, but it seems the NPCs might have a maximum timer for their turn. So everytime it was its turn it would spam the door til the timer ran out.

                                      • Anonymous

                                        So I end up fighting them. I rid the of everyone but him and the spear wielding guy he casts through. I put the spear guy in a locked cage. Kniles does his teleport thing and now he is in the cage and the spear guy is outside and dies. Suddenly, the battle is over, kniles is standing at his table by the statue. Did I just hit a bug? It kind of seems "off" to me.

                                        • Anonymous

                                          Loop from previous comment happened to me as well after I hit it with poison wand, it auto-ended it's turn after around a minute.

                                          • Anonymous

                                            if u return to this fight later with bleed fire and use it on the closest caged meat golem it auto saves and locks you in an endless loop with the meat golem trying to open the cage instead of attacking it "locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked locked" appears over head.

                                            • Anonymous

                                              I gave him Atusa's leg. Then I steal from him, he got a Charm nade in is pocket.
                                              If you fight him without stealing, I think he would use it in battle and may not be possible to loot it after he died.
                                              Maybe you can purchase it when doing the talking (it's about 1200 gold).

                                              • Anonymous

                                                1. Position one Lone wolf archer on the ledge by the caged skeleton
                                                2. Enter conversation right next to the table with a Lone Wolf Warrior
                                                3. Snipe Kniles' armor
                                                4. Knock him down with warrior so he can't run
                                                5. Kill him
                                                6. Kill everyone else

                                                I was also doing polymorph for pure stats on both my Lone Wolves so they pretty much already had a maxed stat in whatever their damage stat was at lv 4 (Warrior did not because he had warfare and a point in constitution for shield)

                                                • Anonymous

                                                  You can take the silent monks out of the equation doing this (kind of breaking the game though):

                                                  Walk up to him with a character that has "Play Dead" (Fane e.g.). The moment you enter the fight you get the first round and use "Play Dead". That will end the fight and he will walk away. After 3 turns you are back up on your feet and you will be back in a fight, but the silent monks wont be aggro. It's only you vs kniles and the golems.

                                                  At some point kniles even exchanged his position with a non aggro silent monk. Was funny. :)

                                                  Prepare and position everyone though. And obviously you can have only 1 char in sight range of kniles so you can actually end the fight after the conversation. I positioned everyone on the stairs, kniles will follow your character and you have 3 turns to easily kill him before the golems even start moving.

                                                  • Anonymous

                                                    // user Leric: //

                                                    With 2 Lone Wolf melee fighter at level 4 on Tactics mode.
                                                    1. Bring Atusa's leg with you.
                                                    2. Speak with Kniles, and get the face ripper (if you are an undead)
                                                    3. Move a coffin to the front of the gates of the Meat Golem Cages which will prevent them to get out in time - they need ~25 turns to get out... 600 life / coffin
                                                    4. step behind Kniles, sleep, Fortify, Encourage quickly, then attack him. If you are lucky, you will have 1 turn before he could do anything.

                                                    I killed him without getting hit by him. I only had to take care of the coming Monks, then Teleport the Meat Golems out of the cages one by one.

                                                    Actually this barrel/coffin trick works on every situation....
                                                    1. Think as a Strategist and prepare the battlefield, imagine what do you need,
                                                    2. Do what a scout would do: sneak the area with 1 person and check the possibilities (I do it without sneaking skill, just be aware of the full red area in SHIFT or sneaking mode...)
                                                    3. "Build a Fort" by bringing as many barrels with you as possible, you dont even need to pick them up, you can easily throw them with your bare hands...
                                                    4. Close all unwanted paths with the barrels, close the melee fighters, they will not attack the barrels ;)
                                                    5. Sneak in to the closest possible location of enemy Rangers or Wizards, sneak behind them and close all paths where the melee fighters could reach you.
                                                    6. Start fight with the most problematic enemies in close combat many vs 1 if possible, and rule the battlefield (Teleport, moving barrels...) to ensure only those enemies can reach you who you want to fight with at the moment.
                                                    7. Enjoy the match ;)

                                                    • Anonymous

                                                      FWIW, there is yet another face ripper in his room on the second floor of the inn in Driftwood. on a shelf next to his bed.

                                                      • Anonymous

                                                        I just sneaked the whole party closest as i can. clustered as possible. then Kniles will teleport to you before the fight... just beat the crap out of kniles, cc (stun, polymorph, etc) him before his turn, and kill him within 2 turns. then, its just picking up the silent monks one by one, and by the time you kill them all, meat golems will break the cage. beat the crap out of them in order. easy fight.

                                                        • Anonymous

                                                          I stole the key of the cage from him before fitting him, then u have time to kill him before the golems break the doors

                                                          • Anonymous

                                                            Not sure if this is intended but I kited Kniles far towards the entrance (near the silent monks) and for some reason the meat golems and the Agitated monks started fighting each other, making this fight absolute faceroll.

                                                            • Anonymous

                                                              I found another way to kill Kniles; this was on the hardest difficulty. First, using the teleportation gloves, you can individually pick off two meat golems on the right side of the room and one of the monks. To do this make sure you are far enough away from everyone else, and then teleport the closest enemy to your group, far away from any support they might have. If you do it right it will be a 1 vs 4 fight which is quite easy. Note you can literally teleport the meat golems out of their cages.

                                                              Now I haven't figured out any angle to do the same on the left hand side of the room (where the sewer grate is). However, it looks like Kniles can only activate his backstabbing teleportation ability if there is an enemy in range. This means if you teleport him into one of the cages previously reserved for his golems, and you're far enough away, he can't escape. Then it becomes a fight against two monks and two meat golems, which is much easier.

                                                              Once they are dead, Kniles somehow appears where he was before you teleported him, and it becomes a 1 vs 4. He's still pretty dangerous but once you whether his first combo, its not too bad. I have no idea how people would otherwise manage to take him on with all his supporters. If it weren't for these gloves I don't know what I would do.

                                                              • Anonymous

                                                                If you manage to kill Kniles before he gets a turn, the meat golems will be stuck in their cages until they can break the doors. Means you can deal with the parts of this fight separately. Probably not doable on higher difficulties.

                                                                • Anonymous

                                                                  how did you guys make this work? It pulls me out of combat and its all over when i zone in to the other dungeon

                                                                  • Anonymous

                                                                    I found there is a nice glitch to kill him easily initiate combat on the closest monk to the main stairway have all your guys run to the stairwell leading back into the dungeons have one guy wait for knile to come near teleport him near the stairwell then enter the dungeons he will follow you and sit there he will not attack and he will be easy to kill

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