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Special skills in Divinity: Original Sin 2 are a collection of different but strong skills.

NOTE: The information below is based on Divinity Original Sin II Early Access. It will be updated as more info becomes available.

 

Divinity Original Sin 2 Special Skills

 

Dragon's Blaze

Breathe flames in a cone, dealing X-Y fire damage to all characters and leaving fire clouds behind.

 

special-icon.jpgSPECIAL

  • 0 Memory Slot

action_point-icon.jpgAP COST

  • 2 Use

PROPERTIES

  • 3 turn(s) Cooldown

Encourage

Encourage allies around you, increasing their primary attributes.

 

special-icon.jpgSPECIAL

  • 100% chance to set Encouraged for 3 turns.
  • 0 Memory Slot

action_point-icon.jpgAP COST

  • 1 Use

PROPERTIES

  • 6 turn(s) Cooldown

Range 15.0m

Encouraged boosts target's Strength, Dexterity, Intelligence and Constitution stats by 1.

Flesh Sacrifice

Receive 1 AP and 25% damage boost at the cost of -2 Constitution.

 

special-icon.jpgSPECIAL

  • 100% chance to set Flesh Sacrifice for 3 turns.
  • 0 Memory Slot

action_point-icon.jpgAP COST

  • 0 Use

PROPERTIES

  • 4 turn(s) Cooldown

Metamorph

Turn a nearby target to stone, incapacitating it. Removes Bleeding, Burning, Poisoned, Crippled. Increase Physical Armour.

 

special-icon.jpgSPECIAL

  • 100% chance to set Petrified for 2 turns.
  • 0 Memory Slot

action_point-icon.jpgAP COST

  • 1 Use

saving_throws-icon.jpgARMOUR CHECK

  • Physical Armour

PROPERTIES

  • 5 turn(s) Cooldown

Summon Ifan's Soul Wolf

Summon your trusty soul wolf, which can howl and bite enemies.

 

special-icon.jpgSPECIAL

  • Summon's stats depends on caster's level and summoning ability.

action_point-icon.jpgAP COST

  • 3 Use

Source Point Cost

  • 1 Use

PROPERTIES

  • 6 turn(s) Cooldown
  • Duration 10 turns

Maddening Song

Sing, causing characters in your target area become mad. Maddened characters will attack those nearest them, regardless of alignment.

 

special-icon.jpgSPECIAL

  • 100% chance to set Mad for 1 turns

action_point-icon.jpgAP COST

  • 2 Use

Source Point Cost

  • 1 Use

saving_throws-icon.jpgARMOUR CHECK

  • Magic Armour

PROPERTIES

  • 5 turn(s) Cooldown

Range 15.0m

Encouraged boosts target's Strength, Dexterity, Intelligence and Constitution stats by 1.

Demonic Stare

Drain a target's magic armor and gain the amount for yourself.

 

special-icon.jpgSPECIAL

  • 100% chance to restore 7 magic armor.

action_point-icon.jpgAP COST

  • 1 Use

Source Point Cost

  • 1 Use

PROPERTIES

  • 3 turn(s) Cooldown

Break the Shackles

Remove negative status from yourself, including slowed, crippled, muted, atrophy, diseased, and shackles of pain.

 

action_point-icon.jpgAP COST

  • 1 Use

Source Point Cost

  • 1 Use

PROPERTIES

  • 2 turn(s) Cooldown

 




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