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Encourage

Encourage

Encourage allies around you, increasing their primary attributes.

 Set Enouraged for 3 turn(s).

 Costs 0 Memory

AP

SP

COOLDOWN

RESIST

1

-

6

None

Special

Encourage is a Special Skill in Divinity Orginal Sin 2.

  

 

Encourage Spell Book Location

  • This skill is granted automatically to Human.

 

 

Encourage Requirements

 

 

Notes and Tips

  • Encourage increases Strength, Finese, Constitution, and Intelligence by +1. Primary attributes will be increased even greater as the Character's combat level increases. (+2 to all Primary attributes, +3 to all primary attributes, etc...)
  • ??

 

 

 
Special Skills
|  All In  | |  Blinding Squall  | |  Break the Shackles  | |  Demonic Stare  | |  Dome of Protection  | |  Dragon's Blaze  | |  Flesh Sacrifice  | |  Flurry  | |  Maddening Song  | |  Petrifying Touch  | |  Play Dead  | |  Shields Up  | |  Staff of Magus  | |  Sucker Punch  | |  Summon Ifan's Soul Wolf  | |  Time Warp  |
 



    • 05 Nov 2017 04:41  

      Here is a Trick for you that this skill makes easier to do. You can use it to enable you to equip items that you don’t meet the prerequisites for if the item itself allows you to meet the requirements after the skill ends.


      For example, both Migo’s Breastplate and The Viper’s Tongue require 11 Str but give you +1 when equipped. So if you only have 10 you can cast encourage and equip them, and when it ends the +1 bonus from the item lets you keep it equipped.

      I took this a step further with some +1 Thievery 11str req gloves I found. When I wanted to steal from someone I just cast encourage, equipped The Viper’s Tongue on Sebille, and now she can wear the gloves while she’s stealing.

      • Anonymous

        07 Oct 2017 15:07  

        Very useful skill throughout the whole game. Use it for persuasion attempts, aswell as during fights. Since you gain constitution, it also acts as a heal by increasing your hitpoints for all characters affected.

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