Weapons in Divinity: Original Sin II are used to improve damage dealt to enemies. These could be Swords, Bowes, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. Weapons can have charms and enchantments added to them to complement your skills used in combat. You can get weapons through random loot, through Boss-drops, trading with NPCs and even Crafting!
See also Unique Items
Weapon Types
All Divinity Unique Weapons List
Click the header to sort. Default Sorting is Alphabetical
Name |
Type |
Dmg |
Crit |
Effect |
Req |
Location |
Abstinence | Dagger | 9-10 Physical | +155% Dmg | Set Silenced for 1 turn (10% chance) Can Backstab for Critical damage |
Finesse 11 | Kniles the Flenser |
Accursed Wand | Wand | |||||
Alexandar's Staff | Staff | +2 Intelligence +1 Two-Handed +1 Fire Specialist |
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Alexandar's Sword | Sword | DamageBoost + 10 Constitution + 2 |
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Anathema | Two-Handed Sword | +5 Strength +5 Constitution +2 Warfare +2 Two-Handed Unrepairable Brittle |
Strength 14 | See this guide. | ||
Ancient Spear of Bloodletting | Spear | Fire Physical |
+2 Finesse Set Burning for 2 turns. 20% chance to succeed. +30% Cleave Damage. |
Finesse 14 | It sticks in a dead voidwoken on the beach north of the Lizard Consulate Garden in The Arx | |
And Stay Down | Staff | Poison | +1 Necromancer Grants Skill Annihilate |
-- | Kill Bishop Alexander, talk to Sallow Man. | |
Archaic Spear | Spear | |||||
Baran's Burning Dagger | Dagger | Damage Boost + 10 | ||||
Baran's Electrifying Dagger | Dagger | DamageBoost + 10 | ||||
Black Ring Blade | Two-Handed Sword | Set Decaying for 1 turn | Can convince Owen Anchoret in the Blackpits to give you his sword. Alternatively, sword is dropped after killing him. | |||
Black Ring Sacrificial Dagger | Dagger | +1 Necromancer +15% Accuracy +25% Life Steal Can backstab, backstabbing deals critical damage when you attack from behind your target. |
Side with the Black Ring at the Temple of Rhalic. Speak with the Black Ring Painweaver afterwards for the dagger. | |||
Blazing Justice | One-Handed Mace | +2 Strength +2 Intelligence +2 Memory +2 Single Handed |
Strength 12 | Defeat Dallis for the second time, on Lady Vengeance. | ||
Brahmos' Blade | Two-Handed Sword | Physical | +2 Strength +1 Two-Handed Set Taunted for 2 turns. 20% chance to succeed. |
Strength 14 | Defeat Brahmos in the dream realm to get it. | |
Brittle Spear | Spear | Physical | Unrepairable Brittle Grants All In 2.5m Range |
Finesse 12 | Located in Johanna Surrey's Tomb in one of the chests. | |
Burro's Club | Club | Physical | +150% Dmg | None | Strength 10 |
Dropped by Burro |
Calamity | Spear | Air Physical |
+1 Aerotheurge Set Silenced for 1 turn. 10% chance to succeed. |
Finesse 14 |
For DOS2:DE, the spear could be stolen from Malady only inside the Dream Portal. You could not get it if you defeated her. | |
Chamore Doran | Wand | +155% Dmg | +2 Intelligence +1 Aerotheurge +1 Summoning +1 Dual Wielding Set Sleeping for 1 turn (20% chance) Immunity to Sleeping |
Sold by Trader Ovis in Driftwood square | ||
Chastity | Dagger | Physical | +150% Dmg | Set Bleeding for 1 turn (10% chance) Can Backstab for Critical damage |
Finesse 11 | Kniles the Flenser |
Commander of the Tides | Staff | Water | +150% Dmg | +1 Intelligence Grants Skill: Arcane Stitch |
Intelligence 11 | Dropped or sold by Zaleskar |
Confiscated Ancient Empire Water Staff | Staff | AIr | +3 Intelligence +1 Two-Handed +2 Aerotheurge Grants Skill: Tornado Grants Skill: Staff of Magus |
Intelligence 14 | Magister's Barracks basement. (Near X54, Y-8) | |
Darling Bow | Bow | Physical | +150% Dmg | +1 Finesse | Finesse 10 | Secret dig pile, Fort Joy (X:235 Y:252) |
Deer Bow | Bow | DamageBoost + 10 Finesse + 1 Sneaking + 1 Earth Resistance + 15 |
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Delorus Bow | Bow | Physical | +155% Dmg | +3 Finesse |
Finesse 14 | Quest reward for A Familiar Face |
Divine Reckoning | Staff | +150% Dmg | +3 Intelligence +1 Two-Handed +1 Aerotheurge |
Intelligence 13 | looted from Alexandar if you defeat him in Act 3. | |
Divine Spark | Two-Handed Axe | Fire | +2 Two-Handed +2 Pyrokinetic Set Sparkstriker Set Bleed Fire Creates a 1m Fire Surface when targeting terrain. |
Strength 14 | Sold by Unarmed Elf Trader in Arx. | |
Djinn's Scimitar | Sword | Physical | +165% Dmg | +3 Intelligence +1 Two-Handed +1 Aerotheurge 1 Rune Slot |
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Dumora Lam | Wand | Earth | +159% Dmg | +3 Intelligence +2 Geomancer +1 Dual Wielding Create a 1m Poison surface when targeting terrain Grants Skill: Siphon Poison 1 Rune Slot |
Intelligence 14 | |
Two-Handed Axe | Physical | Set Bleeding for 2 turns. 20% chance to succeed. | 13 Strength | Defeat Mummie Dearest in the abandoned sawmill to loot it. | ||
Elf Temple Axe | Axe | DamageBoost + 15 Strength + 1 Two Handed + 1 Warrior Lore + 1 |
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One-Handed Sword | Air Physical |
+3 Memory +6 Initiative Set Stunned for 2 turns. 20% chance to succeed. Set Shocked for 1 turn. 10% chance to succeed. |
13 Strength | Located in a cave in Nameless Isle, guarded by Sentinels. | ||
Excruciating Echo | Crossbow | 42-44 Physical | +150% Dmg |
-1 Movement +5% Accuracy Grants Skill: Arrow Spray 1 Rune Slot |
Level 11 Finesse 12 |
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Executor Ninyan's Axe | Two-Handed Axe | Water Physical |
+160% Dmg +20% Chance |
+2 Strength |
Strength 12 | Kill Executor Ninyan. |
Fang of the Winter Dragon | Sword | Water |
+150% Dmg +10% Chance |
+1 Strength |
Strength 12 | Dropped by Slane the Winter Dragon |
Fancy Dagger | Dagger | 2-4 Piercing 19-20 Physical |
+150% Dmg |
+1 Finesse Can Backstab for critical damage Grants skill: Rupture Tendons |
Level 9 Finesse 12 |
Lohar |
Fetch Crossbow | Crossbow | |||||
Firewater's Staff | On Firewater in the lone wolve's camp. | |||||
Grand Scepter | Wand | 13-14 |
+150% Dmg | + 1 Intelligence |
11 Intelligence | Void-Woken Deep-dweller |
Griff's Potato Peeler | Dagger | Piercing Physical |
+150% Dmg | Can Backstab for critical damage | Finesse 10 | Dropped by Griff in Fort Joy Ghetto |
Hallorn's Blade | Dagger | Physical | +150% Dmg | None | Finesse 11 | Kerban in Sanctuary of Amadia |
Hanal Lechet | Two-Handed Axe | Water Physical |
+180% Dmg +10% Chance |
+2 Strength +1 Constitution +1 Two-handed +1 Hydrosophist Set Chilled for 1 turn +25% Cleave Damage |
Strength 12 | Chest in Reaper's Coast by wrecked caravan |
Hollind's Bow | Bow | Physical | +150% Dmg | None | Finesse 11 | Dropped by Magister Hollind in Fort Joy Ghetto |
Houndmaster's Crossbow | Crossbow | Physical | +150% Dmg | Set Slowed for 2 turn (20% chance) +5% Accuracy -1 Movement |
Finesse 11 | Fort Joy Prison |
Hunting Knife | If Gareth's parents are dead you can graverob this off his father. | |||||
Kalias' Stunner | Sword | Air Physical |
+150% Dmg +5% Chance |
+1 Strength Set Shocked for 1 turn (10% chance) |
Strength 11 | Sold by Kalias |
Lohar's Two-Handed Source Hammer | Two-Handed Mace | 48-51 Physical | +150% Dmg +20% Chance | +2 Strength +1 Warfare +1 Two-Handed Set Knocked Down for 2 turns (15% chance) Grants skill Onslaught |
Level 11 Strength 12 | Given to you by Lohar for finding out what happened in the caves. |
Lover's Quarrel | Dagger | |||||
Magister Orivand's Mace | Two-Handed Mace | Physical | +150% Dmg +5% Chance |
None | Strength 11 | Dropped by High Judge Orivand |
Magister Trippel's Twohander | Two-Handed Sword | Physical | +150% Dmg +5% Chance |
+1 Strength -0.25 Movement Unlock Skill All In |
Strength 11 | Dropped by Magister Captain Trippel |
Magister's Sword | Sword | Physical | +150% Dmg +5% Chance |
None | Strength 11 | Dropped by a Magister Swordsman fighting Gareth |
Needle's Wand | Wand | Air | +150% Dmg | +1 Intelligence | Intelligence 10 | Dropped by Needle in Fort Joy Ghetto |
Ornate Dagger | Dagger | Physical | Set Sleeping for 1 turn. 10% chance to succeed. Can backstab. Backstabbing deals critical damage when you attack from behind your target. |
Located in the Black Bull inn and can be stolen from Zharah。 | ||
Radeka's Thorn | Wand | +150% Dmg | +1 Intelligence +1 Hydrosophist |
Dropped by Radeka the Witch | ||
Rancour | Dagger | Poison | +3 Finesse +3 Wits Set Charmed for 1 turn. 50% chance to succeed. Can backstab, backstabbing deals critical damage when you attack from behind your target. |
Finesse 14 | Sold by Unarmed Elf Trader in Arx. | |
Reaver's Axe | Two-Handed Axe | 91-106 Physical | +150% Dmg +20% Chance | +1 Two-Handed +50% Cleave Damage 1 Rune Slot | Level 15 Strength 13 | Located on a body on Bloodmoon Island |
Resurrection Prevention Staff | Staff | Necromancy + 1 Anti Resurrection |
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River's Daughter | DamageBoost + 10 Staff Of Magus |
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Sacore Evdek | Two-Handed Mace | Grants skill: Death Wish | Used by Mhordkan. (the demon in cage, guarded by Jahan). | |||
Scepter of the Grand Judge | Wand | DamageBoost + 10 Necromancy + 1 |
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Shadow's Eye | Crossbow | +155% Dmg +5% Chance |
-1 Movement +25% Accuracy Grants Skill: Chameleon Cloak |
Given to Ifan ben-Mezd during personal quest by Zaleskar | ||
Shattergrasp | Wand | +3 Intelligence +2 Memory +2 Hydrosophist Create a 4m Ice surface when targeting terrain. Grants skill Ice Breaker |
Intelligence 14 | Sold by Unarmed Elf Trader in Arx. | ||
Slug's Axe | Axe | Physical | +5% Chance | None | Dropped by Slug at gambler's table in Fort Joy | |
Smuggling Crossbow | Crossbow | |||||
Smuggling Sword | ||||||
Soulforged Blade | Two-Handed Sword | Physical | -- | Strength 12 | Located below the fish factory in Driftwood. | |
Spear of Braccus Rex | Spear | Earth Physical |
+150% Dmg +5% Chance |
Set Petrified for 1 turn (10% chance) Set Slowed for 1 turn (10% chance) |
Finesse 10 | Impaled in Lord Withermoore (Strength check to remove) |
Spear of Foes | Spear | Physical | +15% Lifesteal | Finesse 13 | Completing the quest at the elven camp | |
Spring Hero | ||||||
Stolen Magister Weapon | ||||||
Stormforger | One-Handed Mace | Physical | +159% Dmg | Grants Skill: Closed Circuit | Wrecker's Caves Depths. In the lab it is to the right of the door with the dwarf behind you. You will have to move a barrel out of the way. | |
Summer Hero | ||||||
Sundering Cleaver | Two-Handed Axe | Physical | +150% Dmg | +1 Strength +1 Warfare |
Strength 11 | Sold by Zaleskar outside Fort Joy |
Survival Dagger | ||||||
Terrorbite | Dagger | +1 Finesse Set Terrified for 1 turn, 10% chance 1 rune slot |
Found on Dorotya after killing her | |||
The Illuminator | One-Handed Mace | Fire Physical |
+150% Dmg +5% Chance |
+1 Pyrokinetic Set Necrofire for 1 turn (50% chance) Set Burning for 1 turn (10% chance) |
Strength 11 | Dropped by Scapor during The Burning Pigs quest |
The Pride Of Pryce | Dagger | +1 Sneaking +1 Thievery |
Found inside the corpse of Conway Pryce (Gareth's Father). To retrive the dagger you need to dig Conway's corpse from his grave (x=669 y=263). Unobtainable if Gareth's parents are still alive when you find them. | |||
The Promise Breaker | ||||||
The Reckoning | Two-Handed Mace | Physical | +150% Dmg | +2 Strength +2 Intelligence +2 Necromancer |
Strength 11 | Dropped by Dallis the Hammer |
The Viper's Tongue | Sword | Physical | +150% Dmg | +1 Strength +1 Warfare |
Strength 11 | Fort Joy (X:228, Y:320) |
Thrall | ||||||
Three Sisters | Staff | Air | +3 Intelligence +3 Constitution +3 Memory +2 Two-Handed +2 Retribution +2 Leadership Set Thick of the Fight. Grants Rallying Cry Grants Favourable Wind Grants Firebrand |
Intelligence 14 | Sold by Unarmed Elf Trader in Arx. | |
Trompdoy's Hatchet | One-Handed Axe | Air Physical |
+150% Dmg +5% Chance |
+1 Wits Set Shocked for 1 turn (5% chance) |
Strength 11 | Dropped by Trompdoy |
Truthseeker | One-Handed Sword | Physical | +3 Strength +2 Warfare Set Blinded Set Blinded for 2 turns. +100% Accuracy |
Strength 14 | Sold by Unarmed Elf Trader in Arx. | |
Turtle's Claw | Wand | Poison | +150% Dmg | None | Intelligence 10 | Dropped by Ancient Tainted Turtle |
Venombite | Dagger | +1 Summoning Set Poisoned for 2 turns, 20% chance 1 rune slot |
Found on Dorotya after killing her | |||
Voor d'Aravel | One-Handed Sword | Physical | +159% Dmg +10% Chance |
+3 Strength +2 Constitution +2 Warfare Set Taunted for 2 turns (25% chance) +25% Cleave damage Grants Skill: Guardian Angel 1 Rune Slots |
Strength 14 | |
Waltz's Staff | Staff | Water | +150% Dmg | Unlocks Staff of Magus | Intelligence 10 | Dropped by Waltz |
Wand of the Elder | Wand | Earth | +3 Intelligence +2 Constitution +1 Geomancer Grants Skill: Reactive Armour |
Intelligence 13 | Defeat the three undead elves that is in the Paradise Down area. It is on the enemy "Elder of Passing". | |
Winter Hero | ||||||
Xhaxh's Staff of Parasitic Decay | Staff | Poison | +2 Intelligence +1 Necromancer |
Intelligence 12 | Quest A Taste of Freedom |
- Anonymous
I'm not so sure about this but apparently unique weapons are better than divine weapons
- Anonymous
- Anonymous
Okay is Good Part Of A Sword more uncommon than it’s supposed to be because I haven’t found any information about it.
- Anonymous
You're missing the only divine weapon I've found in the game so far. A 2 handed sword known as Blade X (Nameless Isle near the Masters locations. There's a cliff with a wilted tree and diggable plot of dirt. Ignore the plot of dirt and look out at the wreckage of the nearby ship in the waters below. You'll see a ornate chest containing Blade X along with some other weapons and gear and gold.) (Gotta use the teleporter gloves or something similar, the ships wreckage and coastline are surrounded by lava.)
- Anonymous
Turtles Claw has a unique effect of leaving behind a poison puddle. The poison puddle seems to scale in damage with the casters ability. The poison puddle will explode if hit with fire causing additional damage and applying burning. So with Turtle claw and a fire wand you can poison, explode and burn the enemy. other poison wands don't seem to leave behind a puddle. Casting subsequent poison at anything on fire causes an immediate explosion. Poison puddle great for a healing node for a skeleton type.
- Anonymous
WUUUUSCH ZUUUUUSCH DING
HAHAHAHA LIGHTSABRE
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