Death Wish |
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Target character receives a damage bonus equal to the percentage of their lost Vitality. For example, a character with 30% Vitality will gain a 70% damage bonus.
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AP |
SP |
COOLDOWN |
RESIST |
2 |
- |
5 |
None |
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Death Wish is a Necromancer Skill in Divinity Original Sin 2.
Death Wish location
Vendors
- Available starting from level 4
- Mona at Fort Joy Ghetto (Fort Joy)
- Kerban at Amadia's Sanctuary (Fort Joy)
- Tarquin at Lady Vengeance (Reaper's Coast, Nameless Isle), Stonegarden Graveyards (Reaper's Coast), Hall of Echoes (Arx)
- Trader Bree at Driftwood (Reaper's Coast)
- Jahan at Driftwood Fields (Reaper's Coast), Lady Vengeance (Reaper's Coast, Nameless Isle), Arx Outskirts (Arx), Hall of Echoes (Arx)
- Eithne at Cloisterwood (Reaper's Coast)
- Jawbone the Merchant at Temple of Tir-Cendelius (Nameless Isle)
- Black Ring Alchemist at Wordless' Black Ring camp (Nameless Isle)
- Trader Aravae at Arx
- Trader Victor Voss at Arx
Equipment
- Sacore Evdek (two-handed mace, Reaper's Coast)
- Status set by An Maflin (shield, Arx)
Death Wish effect
- Scroll cannot be crafted
- Range 13m
- Is affected by range bonuses (Far Out Man, Farsight)
- Duration is extended to 3 turns if the caster has the Torturer talent, despite the fact that this skill no longer deals damage to the target
Death Wish trivia & strategies
- Death Wish is a "misc" bonus, which figures differently into the damage formulas for weapon-based attacks and spells. The misc bonus is additive with attribute and weapon skill bonuses for weapon-based attacks, but it is a standalone multiplier in the damage formula for spells. This means that a +99% Death Wish bonus will nearly double the damage for spells, regardless of other stats, but it becomes less effective over the course of the game for weapon-based attacks.
- For example, if a warrior has 20 STR and 0 two-handed, their attribute/weapon skill multiplier is 150% (or +50% bonus). A +99% Death Wish bonus increases that to 249%, which is equivalent to a +66% multiplicative bonus. In the late game, the warrior might have 55 STR and 5 two-handed, for an attribute/weapon skill damage multiplier of 350%. The +99% Death Wish bonus brings that to 449%, which is equivalent to a +28% multiplicative bonus.
- Death Wish no longer deals damage to the target as of Patch v3.0.168.526
Death Wish builds
Divinity Original Sin 2 Builds: Sanguine Bowman
Divinity Original Sin 2 Builds: Death Knight
In other languages
- Français: Désir de mort
- Anonymous
Deatwish at %1 health doesn't increase your total damage by %99. The tooltip is misleading and the skill is not woth to be taken because the bonus damage is pretty small. My unbuffed crit***** 588 at level11 and with so called %99 damage buff from deat wish they hit 680. This talent is waste of skill slot. DO NOT TAKE IT.
- Anonymous
In act 3 there is a unique shield with permanent death wish. Give it to your mage, take them down to 1 health, make sure they have no necromancy, stack wits/int, and enjoy pasting everything with +99% damage crits.
- Anonymous
Death Wish is broken more than before (at least on PS4), while it had a positive effect on ally and negative effect on enemies, it have only a negative effect now (whatever you cast it on a friendly target or a foe)...
- Anonymous
Death wish no longer deals damage, but no one told the AI that. Occasionally, an enemy might buff you with it. Happened to me on Bloodmoon Island by one the Black Ring members.
- Anonymous
Death Wish casted on an enemy increase the damages he take (increasing the damage taken by the enemy according the life he lost)... Not sure if it work or no.. PS : forgive my poor English, it not my main language...
- Anonymous
The damaging effect was removed in v3.0.168.526, but the game still appears to consider Death Wish a damaging move and will try to use it offensively instead of as a buff.
This means the AI will still try to damage you but instead end up boosting your damage with Death Wish. This applies both ways though - if *you* get Taunted (which now goes through armor), your own AI-controlled party members will buff half-dead enemies with Death Wish, who will then proceed to ruin your day. So don't let anyone Taunt your Necromancer.
- Anonymous
with a necromancy of 11 (via lone wolf or items) and cast on oneself, does this heal the caster?
- Anonymous
- Anonymous
Seems broken. I'm casting this on myself when I'm at 1 life.. The buff states 99 percent damage increase. No noticable change in melee damage. Does this only work with magic damage?
Any help?
- Anonymous
This is a friendly buff, which was not immediately apparent to me the first 10 times I used it.
I thought it was a debuff meant for enemies.
- Anonymous
At first when i read the description of the spell. i thought it added Additional damage TO the target. not buff the target for additional damage. a bit unclear as to what it's suppose to do.
Deathwish is a special modifier: That means it stacks additively with weapon- and attribute modifiers (e.g. two handed and streght boni), when using weapon skills (like whirlwind for example). thus the damage increase is FAR less than 99% on a 1hp character that uses weapons as his main source of damage.
For spells the special modifier (flesh sacrifice, death wish and Thick of the Fight) act multiplicatively, increasing the damage by the stated amount.
2
+10
-1