All my life I've been a performer, a musician; beloved and celebrated by all. But I have a secret: I'm also a playground for sprites and spirits and... worse. The voice that rings inside me now is darker than any that came before. Almost caused a bunch of my fans to rip each other to pieces... But you can trust me: I've got this under control. Step one: Find out who - or what - is trying to take control of my mind. Step two: Make it sorry it ever tried.
- You were never normal: mind a playground for demons, body prone to violent episodes. The Divine himself couldn't save you, can you save yourself?
- Official spotlight video by Larian Studios can be found here.
This quest is automatically acquired when playing as Lohse. Find and talk to the elf named Saheila at the Caverns. Lohse will attempt to kill Saheila (regardless of succeeding persuasion checks) so you will need to intervene and fight her. Note that most of the NPCs in the cave will attack you. However, the fight will end as soon as Saheila dies. Almost everyone will leave the Caverns if you do this though, so you will not be able to complete any quests related to the NPCs here after that point, so be careful in making the decision to kill Saheila. You will lose a lot of Attitude (-95) with Saheila if you attack her and she might leave, so be sure to increase her Attitude before or after speaking with her.
Alternatively, allowing Lohse to take damage and get low on Vitality will also stop the fight. Sahelia will survive and continue talking to Lohse using this approach. However, you will still lose Attitude with the NPCs for all party members that participated in the fight, so it is recommended for your party to leave the cave with the exception of Lohse.
If Lohse is your companion, during the conversation with Saheila your character has the choice between attacking Lohse or Saheila. Attacking Saheila leads to the fight with the rest of the NPCs in the cave. But siding with Saheila would lead to Lohse turning hostile. In order to calm her down, simply lower her vitality enough to trigger the next dialogue.
Additionally, you can leave the cave during the fight. All NPCs will remain in the cave alive and Saheila will continue to initiate dialog with Lohse.
At the Holding Cell of Fort Joy, you can find a dwarf named Zillik, he will suggest Lohse to meet his master at the north of Driftwood.
After you kill The Advocate, Cast Spirit Vision and talk to the Spirit of the tree to learn the name Jahan is after. (You need to learn the name of the tree first. It's in a book called Archivist's journal in the northeast vault.)
Entrance to the Vault
Report to Jahan that the Advocate is dead and you have the name of the demon to complete the quest. If Lohse is with you, Jahan will try to cure her but he will fail. He agrees to join you on Lady Vengeance and face the demon later.
The remainder of the description below can be found in "Doctor's Orders".
The demon is in the city of Arx (Act 4), when you arrive, talk to Jahan and he will reveal his plans to attempt to defeat the demon alone, after that you also need to talk to Malady so that the party can meet her at the doctor's house. If you want to enter the doctor's house you need to do something first, either you kill Isbel (a female dwarf) or free Arhu inside of Lord Kemm's Vault. When get the invitation go to the doctor's house (The Black house) and at the entrance you will meet Malady again. Speak to her and she will teleport you to the Demon's Dimension, while you will encounter candles, each containing the soul of a victim the demon has taken residence within. You are then given a choice: snuff the candles or not. Moral decisions aside, snuffing the candles out makes the fight much, much easier but grants less XP. After choosing what to do with the candles, go inside and try to kill the nurses first, as they will keep buffing the demon with haste and fortifying (each nurse has little or no physical armor, making physical attacks incredibly effective). After you defeat all the nurses speak to the Doctor and he will reveal his true form on his first turn. Try to use your source as fast as you can, since he can consume yours. After you defeat the demon there is a small surprise for you from Lohse. You can go to doctor's cellar (inside the room filled with corpses) and find Jahan locked up inside. There are also cabinets locked by magic, but luckily your lockpicks can still unlock them. One of the cabinets yield Kwyn's armor that gives you the ability to fly.
- When speaking to Gawin in Fort Joy.
- When speaking to Ifan ben-Mezd in Fort Joy Ghetto
- When speaking to Migo in Fort Joy. Results in him attacking you.
- When speaking to Mona in Fort Joy.
- Calming down Leya in Sanctuary of Amadia. As a result she removes your collars (Before/without saving Gareth).