Civil Abilities in Divinity Original Sin 2 are listed here. These abilities will save money while buying or selling goods, increase the likelihood of dialogue persuasions/intimidations, confer bonuses to party members, or simply increase the chances of finding loot. You gain a civil ability at level 1, 2, 6, 10, 14, 18, 22, 26, 30, 34. You cannot invest more than 5 points into any Civil Ability, but you can take them past this with gear. Lone Wolf has no effect on Civil Abilities.
|Bartering||Bartering improves your haggling skills with traders.||Bartering improves your haggling skills. With each point invested, traders' items become 2% cheaper and your items become 4% more expensive.|
|Lucky Charm||Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed.||Every time the character opens a loot stash, Lucky Charm gives a chance that it will have more loot than usual . A unique sound and animation will play if Lucky Charm successfully triggers.|
|Persuasion||Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you.||Increases base Attitude with strangers by 5 per point.|
|Loremaster||Loremaster identifiles enemies and allows you to identify items. Increasing Loremaster allows you to identify more, faster.||To identify, use an identifying glass and click on the item you want to identify. To examine a monster or NPC, right click them and choose Examine. Higher level equipment will need higher Loremaster.|
|Telekinesis||Telekinesis allows you to move items telepathically regardless of weight.||Range of telekinesis is 4m per point.|
||Sneaking determines how well you can sneak without getting caught.||A higher sneaking ability improves your movement speed while sneaking and shrinks NPC sight cones.|
|Thievery||Thievery improves your lockpicking and pickpocketing skills.||To lockpick, use a lockpick and click on the item you want to lockpick. Or right-click the item and choose from the menu.(+2kg and xx gold value)|