Grenades in Divinity: Original Sin 2 are a type of projectile that can be thrown at enemies. They can be crafted from Material gathered in the game and can be used by any character. Grenade damage / heal will scale with your current level.
Grenades
Grenade Name |
Ingredient 1 |
Ingredient 2 |
Effect |
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N/A | N/A | Deals 189-209 piercing damage in a 4m radius |
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Creates a Blessed Ice surface in a 2m radius |
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Creates a Blessed Oil surface in a 2m radius |
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Creates a Blessed Water surface in a 3m radius Set Wet for 2 turns |
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An ingredient in the crafting of Firestorm Grenade. |
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An ingredient in the crafting of Nailbomb Grenade. |
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125-153 Poison Damage (+5% per Geomancer level) |
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Fires 6 projectiles in a 3m radius |
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Fires 6 projectiles in a 3m radius 203-275 Fire Damage (+5% per Pyrokinetic level) per projectile in a 1m radius Set Burning for 2 turns Creates Cursed Fire surface |
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203-275 Fire Damage (+5% per Pyrokinetic level) in a 2m radius Set Burning for 3 turns Creates a Cursed Fire surface |
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169-229 Poison Damage (+5% per Geomancer level) in a 2m radius Set Poisoned for 2 turns Creates a Cursed Poison surface |
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125-153 Fire Damage (+5% per Pyrokinetic level) in a 2m radius Set Burning for 3 turns Creates a Fire surface |
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125-153 Water Damage (+5% per Hydrosophist level) in a 2m radius Set Chilled for 2 turns Creates an Ice surface |
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An ingredient in the crafting of Firestorm Grenade. |
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Restore 581 Vitality (+5% per Hydrosophist level) in a 4m radius |
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Set Charmed for 2 turns in a 4m radius |
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Set Charmed for 4 turns in a 8m radius | |
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132-146 Physical Damage (+5% per Warfare level) in a 4m radius Set Bleeding for 3 Turns |
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Creates an Oil surface in a 2m radius |
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Creates a Poison Cloud in a 2m radius Set Poisoned for 2 turns |
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Creates a Poison surface in a 2m radius Set Poisoned for 2 turns |
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Set Blinded for 2 turns in a 4m radius |
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N/A | N/A | Creates a Smoke cloud in a 3m radius |
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Set Terrified for 1 turn in a 4m radius |
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125-153 Air Damage (+5% per Aerotheurge level) in a 4m radius Set Shocked for 2 turns |
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125-153 Earth Damage (+5% per Geomancer level) in a 4m radius Set Knocked Down for 1 turn |
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Creates a Water surface Set Wet for 2 turns |
Crafter's Kit Grenades
Grenade Name |
Ingredient 1 |
Ingredient 2 |
Ingredient 3 |
Effect |
Empty Canister | Crafter's Kit | Metal Scraps | Metal Scraps | |
Flame Dazzler Grenade | Razzle Dazzle Grenade | Firestorm Grenade | Rope | |
Flaming Nailbomb | Nailbomb Grenade | Firestorm Grenade | Rope | |
Fuse | Rat's Tail | Any Oil Source | ||
Fuse | Rope | Any Cutting Tool | ||
Ice Dazzler Grenade | Razzle Dazzle Grenade | Frost Grenade | Rope | |
Icy Nailbomb | Nailbomb Grenade | Frost Grenade | Rope | |
Nailbomb Grenade | Scale Scraps | Empty Grenade | ||
Nailbomb Grenade | Metal Scraps | Empty Grenade | ||
Oil Dazzler Grenade | Razzle Dazzle Grenade | Oil Flask | Rope | |
Oily Nailbomb | Nailbomb Grenade | Oil Flask | Rope | |
Poison Dazzler Grenade | Razzle Dazzle Grenade | Poison Flask | Rope | |
Poison Nailbomb | Nailbomb Grenade | Poison Flask | Rope | |
Smoke Grenade | Any Wood | Empty Canister | Any Oil Source | |
Soggy Nailbomb | Nailbomb Grenade | Water Balloon | Rope | |
Stunning Flame Grenade | Thunderbolt Grenade | Firestorm Grenade | Rope | |
Stunning Ice Grenade | Thunderbolt Grenade | Frost Grenade | Rope | |
Stunning Oil Grenade | Thunderbolt Grenade | Oil Flask | Rope | |
Stunning Poison Grenade | Thunderbolt Grenade | Poison Flask | Rope | |
Stunning Water Grenade | Thunderbolt Grenade | Water Balloon | Rope | |
Water Dazzler Grenade | Razzle Dazzle Grenade | Water Balloon | Rope |
Herb Garden Grenades
Final Product |
Ingredient 1 |
Ingredient 2 |
Effect |
Eraser Grenade |
Thunderbolt Grenade |
Distinctive Puffball |
- Anonymous
- Anonymous
Water Dazzler Grenade = Razzle Dazzle Grenade + Water Balloon + Rope
- Anonymous
I have in my game's recipes:
Eraser Grenade = Thunderbolt Grenade + Distinctive Puffball
(Not sure if that's from one of the developer's official modules, though we don't have the crafting ones enabled so it's probably base game)
- Anonymous
Pretty sure the listed damage numbers for all grenades on this wiki are either for max level characters or completely wrong. None of my tooltips say damage is as high as those listed here. They aren't even half that with level 10 characters.
- Anonymous
With enrage and savage sortilege, my grenades crit every time
- Anonymous
does tremor grenade recipie work? i coludnt do any of them neither now nor a year ago
- Anonymous
thunder grenade is not on this page, but it causes knockdown and cripple.
- Anonymous
- Anonymous
At The Hold, The Prologue - Troubled Waters, there's the Jar of Mind Maggots residing on the deck behind the kraken's tentacle. Has anyone actually been able to get it and if so, how did you do it? Is it possible or is it not? Been wasting hours on this dang thing.
- Anonymous
I used one and now they're all dim on my hotbar. I'm guessing there's a universal grenade cd that isn't evident on the hotbar or they are one grenade per fight.
- Anonymous
- Anonymous
Using Artefacts doest not work on enchanting Two-handed staves. After trying to enchant my Lohse's staff, I tired one of Sebille's daggers and it worked just fine. Not sure why you can't use it on a staff. I have not tried to enchant it on an 2h Axe, Hammer, Spear or sword wither....not sure if it will work.
- Anonymous
- Anonymous
- Anonymous
>Armor-Piercing Grenade has the same recipe as Nailbomb Gren
The recipe actually creates a Nailbomb, not an AP grenade.
- Anonymous
There is a beehive near the Void Salamanders, where you meet the squirrel that keeps saying "Shines". Pickpocket Exter in Amadia Sanctuary for "Empty Perfume Bottle" and combine them with the beehive to create endless Love Grenades.
- Anonymous
- Anonymous
Are these consumable or do they re-generate? I'm confused...
- Anonymous
Jar of Mind Maggots + Empty Grenade = Mind Maggot grenade (Charm enemies in an 8m radius)
- Anonymous
Do not make Fuses by going Rope + Rope. Make fuses by going Rope + Any Cutting Tool (knife or dagger or sheep shears, etc.) and you'll get twice as many.
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