Poisoned is a status effect in Divinity that causes the poisoned target to take poison damage every turn, or heal an Undead target for the same amount every turn. The status effect Poisoned is blocked by magical armour, unless the character that's attempting to be poisoned is Undead, or the caster has Torturer.

 




    • Anonymous

      01 Jun 2018 17:06  

      Why is this page a thing? Like seriously it's just annoying when you're trying to find info n the finer mechanics, and then there's this page, offering no relevant information and wasting time from people who are actually intrested in the system.

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