Divinity Original Sin 2 Wiki

Divinity Original Sin 2 Wiki guides you with information on Races, Origins, Skills, Classes, Crafting, Quests, Locations, Secrets, Walkthroughs, and Maps.

 

 

 

 

 

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Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations. Winner of GameSpot’s “PC Game of The Year 2014”.

 

"Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom. It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative."

- Larian Studios

Initial Gameplay Concepts

 

The theme of Divinity: Original Sin 2 is how your origins affect who you are and what chances you get in life.

 

Features:

  • Huge story campaign with over 80 hours of gameplay. It can be played both in single-player and in co-op with up to 4 players.
  • For the first time in co-operative RPG, the players will have different goals which they have to complete.
  • You select your race and origin, and that will affect the entire course of the game
  • The story experience will be much deeper than in Divinity: Original Sin thanks to a darker narrative, extended lore and origin stories.
  • DOS:2 will make you feel the consequences of your choices.

 

Divinity Original Sin 2 Wiki Guide

Divinity: Original Sin 2 Wiki serves as a comprehensive guide for the action RPG developed and published by Larian Studios. Initially announced in August 2015, the game was officially released on September 14, 2017, for PC, with later versions made available for PlayStation 4, Xbox One, and Nintendo Switch. Built on the Divinity Engine, this title is a direct sequel to Divinity: Original Sin, set in the richly detailed world of Rivellon. The story focuses on Sourcerers, individuals who wield a forbidden power known as Source, as they navigate a world under siege by the Void. Players can either create custom characters or choose from preset Origins, each of which offers unique backstories, quests, and interactions throughout the game.

dragon commander

 

Divinity Original Sin 2 Gameplay Impressions

 

 

 

Divinity Original Sin 2 Game Story Overview

Divinity Original Sin 2 is a critically acclaimed role-playing game set in the intricate and magical world of Rivellon, where ancient forces, deities, and powerful magic shape the fate of the realm. The game’s narrative is centered around Source magic, a potent and enigmatic energy drawn from the Void. While once revered, Source has become highly controversial due to its dangerous nature and connections to dark forces.

Players assume the role of a Sourcerer, a practitioner of Source magic, who is hunted by the Divine Order—an authoritarian group determined to rid the world of Source users, whom they deem criminals and threats to Rivellon’s stability.

 

Divinity Original Sin 2 (DOS 2)

dos2 about homepage divinity original sin 2 wiki guide
Release Date September 14, 2017 (Classic Edition) - August 31, 2018 (Definitive Edition)
Platforms Microsoft Windows, MacOS, Playstation 4, Xbox-one, Nintendo Switch, iPad
Developer/s Larian Studios
Publisher/s Larian Studios

Divinity Original Sin 2 System Requirements

Recommended Requirements

  • CPU: Intel Core i7 or equivalent
  • RAM: 8 GB RAM
  • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
  • Graphics: NVIDIA GeForce GTX 770 or AMD R9 280
  • DirectX: Version 11

Minimum Requirements

  • CPU: Intel Core i5 or equivalent
  • RAM: 4 GB RAM
  • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
  • Graphics:  NVIDIA GeForce® GTX 550 or ATI Radeon HD 6XXX or higher NVIDIA GeForce  GTX 550 or ATI Radeon HD 6XXX or higher
  • DirectX: Version 11

 

What to Expect in Divinity Original Sin 2

Diverse Bosses in Divinity Original Sin 2

In Divinity: Original Sin 2, players will face a wide range of powerful and often frustrating enemies, from demonic creatures with overwhelming abilities to monsters capable of resurrecting themselves. Each boss encounter brings unique challenges, with enemies typically possessing distinct abilities tied to different schools of magic or combat techniques. For instance, certain bosses may lean heavily on Source magic, unleashing devastating spells that can decimate an unprepared party, while others might prioritize brute force, using high physical armor and raw strength to overpower players.

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This diversity in enemy design keeps players on their toes, requiring them to constantly adapt their tactics. Success often depends on recognizing the weaknesses of a particular boss—whether that means switching between physical and magical damage types, countering high armor with status effects, or exploiting elemental vulnerabilities. The variety in combat styles ensures that no two encounters feel the same, making strategy and flexibility essential for overcoming these challenging foes.

Character Creation in Divinity Original Sin 2

In Divinity: Original Sin 2, players have the option to choose from several pre-scripted characters or create their own custom character. The game offers five different races—Human, Elf, Dwarf, Lizard, and Undead—each with its own unique traits and abilities. Additionally, there are 14 different classes to choose from, allowing players to tailor their character's skills and combat style. If you prefer to personalize your character further, you can click the "Customize" button to alter their appearance, including details like hair, skin tone, and facial features.

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It's worth noting that even if you don't choose one of the pre-scripted characters as your main, they may still join your party later in the game. Each of these pre-scripted characters has their own backstory, personality, and unique questlines, adding depth to your party interactions. This flexibility ensures a dynamic and customizable experience while exploring Rivellon.

 

The Story & Setting of Divinity Original Sin 2

"Be whoever you want to be, wherever you are in the world"

The story of Divinity: Original Sin 2 takes place in the richly detailed fantasy world of Rivellon, where a powerful form of magic called "Source" has become a dangerous and feared force. Players assume the role of a Sourcerer, a user of Source magic, who is captured by the Divine Order, a ruling faction that seeks to suppress and control all Source users. Believing that Source attracts terrifying creatures known as Voidwoken, which emerge from the Void and pose a threat to the world, the Divine Order imprisons Sourcerers on the island of Fort Joy. The player’s journey begins on this prison island, where they must uncover the truth about Source, challenge the Divine Order, and confront the Voidwoken menace.

Explore a Land of Vast Wonders

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Step into a world of mystery and magic, where each new step uncovers hidden wonders. Divinity: Original Sin 2 invites you to explore the vibrant and intricate world of Rivellon, a realm steeped in ancient powers and forgotten secrets. As the chosen Godwoken, you’ll traverse stunning, diverse landscapes—from lush forests and desolate ruins to eerie swamps and towering mountains. Every location teems with untold stories, captivating discoveries, and challenges that shape your journey through this fantastical world.

Confront Mighty Foes, Old and New

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As you embark through Rivellon, prepare to face enemies that will test your strength, cunning, and resolve. One of the key features of Divinity: Original Sin 2 is its diverse cast of powerful enemies, each with distinct abilities, strategies, and personalities. From ancient undead warriors and fearsome Voidwoken to rival Sourcerers and corrupted divine beings, every encounter presents a unique challenge that pushes your tactical skills to the limit. Mastering the art of battle and exploiting enemy weaknesses is essential for survival in this dynamic, strategic world.

Temper Your Mastery of Combat and Spells

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Harness the boundless potential of magic and combat as you explore the depths of Divinity: Original Sin 2's intricate spell and ability system. Much like the legendary tales of arcane power, the game grants you mastery over a vast array of spells, abilities, and weapons, offering endless combinations to suit your playstyle. Whether you favor the destructive forces of elemental magic, the dark arts of necromancy, or wielding powerful weapons, you’ll have the freedom to craft your own strategy, seamlessly blending magical forces with physical prowess to overcome any challenge Rivellon presents.

Unveil the Stories Behind Every Encounter

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Behind every enemy, ally, and stranger you meet in Rivellon lies a rich story waiting to be uncovered. In Divinity: Original Sin 2, no character is merely what they seem—each has a unique history, purpose, and motivations that shape their actions. As the Godwoken, you will cross paths with a wide array of beings, from ruthless adversaries to enigmatic allies, all carrying their own complex tales of love, ambition, betrayal, and redemption. Each encounter holds the potential to alter the course of your journey, deepening the immersive storytelling that drives the world of Rivellon.

 

Combat & Gameplay Mechanics of Divinity Original Sin 2

Combat Overview

Combat in Divinity: Original Sin 2 is turn-based, reminiscent of classic RPGs, with a heavy emphasis on tactical decision-making. Each battle requires players to think strategically, using the environment, party composition, and abilities to their advantage. Players can utilize various surfaces like fire, water, and poison to create elemental reactions, adding another layer of complexity to the combat system. Party members and friendly NPCs also play a crucial role in assisting during combat, providing buffs, healing, or additional firepower.

Success in battles depends on planning and the careful management of action points, which are used to move, attack, and cast spells. A well-coordinated strategy, combined with a bit of luck, often leads to victory against the game's evil and challenging enemies. This system rewards careful positioning and foresight, encouraging players to think multiple steps ahead in each encounter.

What are Status Effects in Combat?

Status effects in Divinity: Original Sin 2 are conditions applied to characters during combat that can either hinder or harm them. Common status effects include Burning, Frozen, Bleeding, and Stunned. To apply these effects, you must first deplete the target's Physical Armor (for physical effects) or Magical Armor (for magical effects). Once the respective armor is broken, specific abilities, spells, or environmental surfaces can be used to inflict these effects, allowing you to control or weaken enemies

Healing During Combat

Healing in Divinity: Original Sin 2 can be achieved through various means, such as using healing spells, potions, or abilities like Restoration. Items like food or healing scrolls also provide ways to regain Vitality (health). However, players must be cautious of status effects like Decaying, which reverses the effect of healing spells and abilities, causing them to deal damage instead of restoring health.

Death during Combat

If a character dies in combat in Divinity: Original Sin 2, they can be revived using a Resurrection Scroll or skills like Rallying Cry or First Aid. However, when resurrected, characters return with only a small portion of their health. It's crucial to heal or protect them quickly after revival to prevent them from being defeated again.

Action Point System

Every character has a limited number of Action Points (AP) per turn, which they must manage wisely. These points are used for performing various actions, such as moving, attacking, or casting spells. Effective AP management is key to achieving success in combat.

Different actions require varying amounts of AP, with more powerful abilities or moving long distances consuming more points. This means that players must balance aggressive moves with defensive positioning, as overextending can leave characters exposed if most of their AP is spent in a single turn. However, any unused AP can be carried over to the next turn, providing the opportunity to execute more powerful moves

How to Regain Action Points?

At the start of each turn in Divinity: Original Sin 2, characters automatically regain a set number of Action Points (AP), which is typically determined by their attributes and skills. Certain buffs, talents—like Glass Cannon—or abilities can increase AP regeneration, giving characters more flexibility in combat. Additionally, any unused AP from the previous turn will carry over, allowing players to save up for more powerful actions or abilities in subsequent turns

Retreating from Combat

Yes, in Divinity: Original Sin 2, you can flee from combat if the situation becomes overwhelming. Each character has the option to flee individually, teleporting to the nearest waypoint. However, it's important to note that fleeing might leave the rest of your party behind, making them vulnerable to enemy attacks.

Summons in Combat

Summons are creatures you can conjure to assist in battle, with their strength depending on your Summoning skill level. Summons serve multiple purposes, such as tanking damage, applying status effects, and controlling the battlefield. By placing them strategically, you can draw enemy fire, block pathways, or provide support from different positions. For instance, Totems attack from a distance, offering ranged support, while more powerful summons like Incarnates can engage directly in melee combat.

 

Divinity Original Sin 2 FAQs

What platforms is Divinity Original Sin 2 available on?

Divinity: Original Sin 2 is available on multiple platforms, including PC, Xbox One, PlayStation 4, and Nintendo Switch. Additionally, the game has been released for next-gen consoles, specifically Xbox Series X/S and PlayStation 5, allowing players to experience its rich gameplay and stunning visuals on the latest hardware.

What are Source Points?

Source Points are a valuable resource used to cast powerful Source spells, which can dramatically influence combat and gameplay. Players can gain Source Points through various methods, such as absorbing Source from special pools, finding Source fountains, or defeating powerful enemies. These points unlock unique abilities that can turn the tide of battle, making strategic use of Source crucial in tougher encounters.

Player Choices

The decisions made during dialogues, quests, and various interactions can lead to a multitude of outcomes, influencing not only the overarching story but also the relationships between characters. These choices can affect alliances, alter quest paths, and even determine the fate of entire factions within the game. The consequence of player actions is significant, leading to multiple endings that reflect the unique journey of each player.

Saving Progress

Players can save their progress at any time using the manual save feature, ensuring they can return to specific points in the game whenever needed. Additionally, the game includes an autosave function that activates at key moments, such as after significant battles or events, providing an extra layer of security in case things go wrong during difficult encounters or critical decisions.

Is There Multiplayer?

Divinity: Original Sin 2 has multiplayer, featuring both online and local co-op modes. Players can team up with friends for cooperative gameplay, accommodating up to four players in a single party. Additionally, the game offers competitive modes where players can engage in PvP combat, allowing for a mix of teamwork and rivalry as they navigate the challenges of Rivellon together.

Physical and Magic Armor

Physical Armor protects against physical damage and blocks physical status effects like Knocked Down or Bleeding. Magical Armor, on the other hand, absorbs magical damage and prevents magical status effects such as Burning or Stunned. To successfully apply status effects on an enemy, players must first deplete the corresponding armor type, either Physical or Magical, depending on the effect they wish to inflict.

Difficulty Options

The game includes Story mode, designed to provide an easier experience for newcomers, allowing them to engage with the narrative and mechanics without the stress of challenging combat. On the other end of the spectrum, Tactician mode presents a more demanding challenge, ideal for experienced players seeking to test their strategic abilities in turn-based combat.

Max Level

In Divinity: Original Sin 2, the maximum level a character can achieve is level 20. As characters level up, their stats improve, unlocking new abilities and skills while providing access to powerful talents that enhance combat effectiveness and gameplay options. Reaching higher levels allows players to face more formidable enemies.

 

 

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    • Anonymous

      Worst game control implementation of any game ever. Both for controller and mouse/keyboard. Constantly drags your skills out of hotbar when attempting to use them. Click register change about 50%. Larian worst studio in game history.

      • Anonymous

        worst multi-platform implementation I've ever seen. Go rec't Larian. Eat your anal excrements (what u've been probably doin the last 6 years since developing Baldurs Plague 3 anyways)

        • Anonymous

          You have found it!
          You have found FEXTRALIFES SECRET HIDDEN STAR WARS WIKI!!!!!
          DDDDDDDDDDDDDDDD!!!!
          STAR WARS!!!!

          • Anonymous

            Hey, Hi um this is difficult for me to say so I'll get it off my chest, can you make a Dark Paladin build. I've been trying to make one myself but I've been struggling to incorporate the skills needed for the build. I know that Warfare is the prime school for the build but it's the 2ndary school that I have the issue with and I would really love it if there were a Dark Paladin build for this game.

            • Anonymous

              This is a new development.

              Online co-op is platform dependant, right? However, playstation Now supposedly allows a cloud version of a game to be run remotely. This would likely be a PlayStation version of the game, wouldn't it? If so, would this be considered viable for online multiplayer with a PS4 as host (and the PSNow as guest)?

              • Ok, so I posted a comment earlier on the Powerful Awakening but now I feel I may not have been specific enough. In order to pickpocket the lint from your gods pocket you'll have to first enter sneak and use the cloak and dagger ability to jump first behind the mob on the right of your toon, then again toward the mist which coincidently will let you make a quick escape afterwords, but anyway I digress, your god should be right round there somewhere and you may at this time help yourself to whatever you may find laying about or in her pockets. I went ahead and made sure to ask the creators first and they clearly said that she wouldnt so trust me on this and have fun everyone.

                • Anonymous

                  Still flabbergasted by the amount of content in Act 2. Act 1 already felt like an entire game. I played the original where Act 3 felt rushed and a little shallow in content, but I heard that the Definitive Edition overhauled the entirety of Act 3, so another playthrough is happening right now.

                  • Just bought Divinity, Original Sin 2 on the app store, and I play together with friends. We communicate with facetime while playing. The only problem is that I will not get sound from the game if I have facetime active. Any solution to this?? I would love to experience both sound AND teamtalk at the same time..

                    • Anonymous

                      Just curious, new to the game have played with your builds. I'm currently running jugg, crystalline cleric, and 2 magic archers the ones that summon(loving it btw sweet party mix) but want to know what opinion would be if i change one of the archers for assassin build? Would it be useful or would it be better to keep what is working for me?

                      • Anonymous

                        [Update from Moderation] This was a FALSE POSITIVE triggering by avast across multiple websites. Avast has corrected the error and this warning no longer displays. THE WIKI WAS ALWAYS SAFE!

                        Original message:

                        For some reason my antivirus says that a threat has been detected everytime I come here since today. I've been using this wiki since a couple of weeks already without any issue. It says "We have cancelled the connection to cdn-curse-com.videoplayerhub.com because this element was infected by JS:Downloaded-FHY [Trj]". I'm using Avast as antivirus by the way.

                        I don't know any other way to contact the staff of this website so I hope they see my message.

                        • Anonymous

                          LUV the system my bf and i LUV the drop out system SO HE can play anytime not to worry if we are insync means I can always jump in the game ad anymoment REALY LUV THIS! <3 <3

                          • Anonymous

                            because nobody can communicate with fane, nor can my avatar speak with fane siedo compañeros, it seems as if he were not there

                            • Anonymous

                              "Enough with the turn-based combat system. It's dead, can't you people understand that?"


                              Enough with the voicing your negative opinion about a system that people enjoy world wide! your negative comments are not constructive! can't you undertand that we don't care that you don't like turn-based combat?

                              • Anonymous

                                The game even sold better than the massive hit playerunknown's battlegrounds for a while on steam, and there is definitely no turn-based combat in that game, so you are clearly wrong.

                                • Anonymous

                                  Clearly this guy has no life, no friends, no social network, otherwise he would realize how retarded he sounds making such a backward comment....

                                  • Anonymous

                                    you don´t even know how great a game this is when you are saying turn based combat system is dead it will most likely never died out i love it since it give time to think about what you are doing. and on a whole other note why are you in here if you don´t like it.

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