Enchantment in D:OS 2 allows you to enhance your Weapons/Armors by combining it with certain items.
|Weapon deals X-X bonus poison damage based on item level||Weapon||Any Poison Source, Ooze Barrel||
|Weapon deals X-X bonus fire damage based on item level*||Weapon (except wand)||Oil Barrel||Campfire|
|Grants immunity to slipping on ice||Nails||Boots|
|2 finesse, 1 huntsman, adds physical armor||Helmet||Eternal Artefact|
|10% air resistance, adds physical armor||Chest||Eternal Artefact|
|2 strength, 1 warfare, adds physical armor||Belt||Eternal Artefact|
|2 constitution, 10% earth resistance, adds physical armor||Gloves||Eternal Artefact|
|1 polymorph, 10% air resistance, adds physical armor||Leggings||Eternal Artefact|
|1 thievery, 0.1 move points, adds physical armor||Boots||Eternal Artefact|
|1 scoundrel||Ring||Eternal Artefact|
|10% fire resistance, 2% critical chance, 5% dodging, adds physical armor||Necklace||Eternal Artefact|
Notes & Tips
- There are two types of Eternal Artefact, although they have same name, the enchantment effects are different.
- Some Eternal artefacts counts as Ingredients, others as miscellaneous. The Artefacts labeled "Miscellaneous" can't be used in crafting, despite looking the same.
- *Asterisk = based on game version/gift bag status
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