Potions in Divinity: Original Sin 2 are useful for all manner of things and can be crafted by players using Materials gathered throughout the game. Below is a list of all Potions and their Recipes.
Divinity: Original Sin 2 Potions
Crafter's Kit Potions
Final Product |
Effect |
Ingredient 1 |
Ingredient 2 |
Giant Magic Armour Potion | Large Magic Armour Potion | Large Magic Armour Potion | |
Giant Physical Armour Potion | Large Physical Armour Potion | Large Physical Armour Potion |
Herb Garden Potions
Result |
Effect |
Ingredient 1 |
Ingredient 2 |
Ingredient 3 |
Potion of Vitality | +10% Maximum Vitality for 3 turns | Source Orb | Distinctive Wizard's Hat Agaric | Minor Constitution Potion |
Potion of Focus | +10% Critical Chance for 3 turns | Source Orb | Distinctive Farhangite | Large Strength Potion |
Potion of Authority | 2 Persuasion for 3 turns | Source Orb | Distinctive Farhangite | Large Intelligence Potion |
Potion of Nimble Fingers | 2 Thievery for 3 turns | Source Orb | Distinctive Puffball | Large Wits Potion |
Potion of Allure | 2 Bartering for 3 turns | Source Orb | Distinctive Drudanae | Large Finesse Potion |
Potion of Power | +10% Damage Increase for 3 turns | Source Orb | Distinctive Wizard's Hat Agaric | Large Strength Potion |
Small Potion of Shadow | 1 Sneaking for 3 turns | Source Orb | Distinctive Trumpet of Death | Medium Invisibility Potion |
Medium Potion of Shadow | 2 Sneaking for 3 turns | Source Orb | Distinctive Trumpet of Death | Medium Finesse Potion |
Large Potion of Shadow | 3 Sneaking for 3 turns | Source Orb | Distinctive Trumpet of Death | Large Finesse Potion |
Draught of Strength | 7 Strength for 3 turns | Empty Potion Bottle | Distinctive Wizard's Hat Agaric | Distinctive Farhangite |
Draught of Finesse | 7 Finesse for 3 turns | Empty Potion Bottle | Distinctive Trumpet of Death | Distinctive Boletus |
Draught of Constitution | 7 Constitution for 3 turns | Empty Potion Bottle | Distinctive Puffball | Distinctive Drudanae |
Draught of Wits | 7 Wits for 3 turns | Empty Potion Bottle | Distinctive Trumpet of Death | Distinctive Amadouvier |
Draught of Intelligence | 7 Intelligence for 3 turns | Empty Potion Bottle | Distinctive Wizard's Hat Agaric | Distinctive Whisperwood |
Draught of Speed | 50% Movement Speed for 3 turns |
Empty Potion Bottle | Distinctive Drudanae | Air Essence |
- Anonymous
If you can't upgrade the stat potions (wits, strength, etc...) why give us so much of the crafting materials to only make 100 smalls that we will never use beyond level 5?
- Anonymous
What can the distinctive Farhangite and Boletus be used for?
- Anonymous
Large resist all + Five star diner = 150% resistant -> healing from elemental attacks.
- Anonymous
- Anonymous
Potion of Power = Stats ??? (Distinctive Wizard Hat Agaric + Large strenght potion + Source orb) Potion of Focus = Stats ??? (Distinctive Farhangite + Large strenght potion + Source orb) Anyone been able to make / test these?
- Anonymous
Five-Star Diner doubles ALL food and potion effects, including buffs and negative effects, not just healing. Potion of Nimble Tumble will grants 100% dodge, stoneskin potion will grant you 405 armor but -100% movement speed, Large Resist Potion will grant you 150% resistance to all elements, Carrots will grant you 8 wits, and so on. It does NOT double the duration of these buffs, however. Sadly I haven't tested this with the herb mixes yet.
- Anonymous
I just tried a large poison bottle with regular augmentor and it made a poisoned augmentor?!?!?!
- Anonymous
Void-enhanced poison is made with "Any poison bottle" + "Void-touched livewood fragments" instead of empty potion bottle and void-touched livewood
- Anonymous
Why can we not craft huge armor potions? Neither Large Magical Armor + Large Magical Armor or Large Physical Armor + Ultimate Augmentor will craft huge armor potions. Only seem to be obtainable via purchase and loot.
Healing *Elixir* removes:
Burning
Necrofire
Poisoned
Bleeding
Acid
Suffocating
Decaying
Diseased
Cursed (!)
Chilled
Slowed
- Anonymous
nearly none of those recipes works.
this is frustrating. i have to test them all out to check which actually works.
potions, objects and grenades do not work.
all the resistances potions are duds, most grenades, and most objects.
- Anonymous
- Anonymous
Alertness Herbmix + Void-Tainted Yellow Ridgeback = Potent Alertness Herbmix
- Anonymous
Alertness Herbmix can be smoked at smoking pipe (combined into it). It gives 50 turns of stat bonuses, but isn't really worth the effort.
- Anonymous
- Anonymous
I tried the poison bottle with Intestine + Empty potion bottle. It did not work
I reverted the page to fix whatever happened on revision 205+ that broke formatting
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