Memory is an Attribute in Divinity Original Sin 2. All characters begin with a basic 10 points in each attribute. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. A total of 30 points can be added to an attribute for a maximum of 40 points. This maximum can be further be augmented through equipment. The Lone Wolf talent allows players to double their investment in attributes and combat skills.
Information about Memory
Memory is a new stat and is necessary to memorize Skills and only a limited amount of skills can be memorized at any one time. More powerful skills also require a higher level of memory.
Memory Slots determine the number and quality of skills you can use at the same time. You can learn every skill in the game, but only a limited amount can be active at any given time. Outside of combat, characters can organize their active skills to prepare for their next encounter. The more powerful the skill is, the more Memory Slots required.
Notes for Memory
- Characters gain an additional Memory Slot every 2 levels. (2,4,6,8,10,12 etc.)
- All Skills Types uses the Memory Attribute