Strength is an Attribute in Divinity Original Sin 2. All characters begin with a basic 10 points in each attribute. Characters can be customized with 3 additional attribute points at the start of the game and acquire 2 more points per level. A total of 30 points can be added to an attribute for a maximum of 40 points. This maximum can be further augmented through equipment. The Lone Wolf talent allows players to double their investment in attributes and combat skills.
Information about Strength
Strength increases your damage with strength-based weapons and skills and allows you to lift and carry heavier items. Strength is recommended for melee fighters since it mostly affects Warfare skills which scale with strength.
Notes for Strength
- +10 Carry Weight per point (starts at 10)
- For every 1 point of strength increase there is a +5% damage increase
- Weapon types that use strength: Swords, Maces, and Axes
- Skill types that use Strength: Polymorph and Warfare
- Anonymous
Also useful for opening some coffins in act 2, although you can often switch gear or eat food to meet these checks.
- Anonymous
Sucks that it's basically mandatory for the carry weight. They should've made carry weight part of the constitution stat or given strength builds more options. Compared to intelligence and finesse it's so boring and one-dimensional.
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