Dodging is one of the Attributes in Divinity Original Sin 2. These statistics are determined by your character’s base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.

 

 

Dodging Information

 Dodging determines the ability to evade attacks.

 

 

Notes about Dodging

  • Leadership bonus buffs dodging.
  • Dodge and Accuracy are multiplicative. The chance to hit is (1-dodge)*accuracy.
    • Example 1: You need 125% accuracy to guarantee a hit against a target with 20% dodge.
    • Example 2: If you have 200% accuracy, the chance to hit a target with 90% dodge is only 20%. The better way to allow weapon attackers to hit enemies with uncanny evasion is get them enwebbed, marked, crippled, or any other status to reduce dodge.

 

 

Extended Statistics
Accuracy  ♦  Air Resistance  ♦  Damage  ♦  Earth Resistance  ♦  Experience  ♦  Fire Resistance  ♦  Initiative  ♦  Magical Armour  ♦  Movement  ♦  Physical Armour  ♦  Poison Resistance  ♦  Water Resistance

 




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    • 13 Jan 2021 17:53  

      I'm currently interested in a ranged build with high Dodge as a key part of it. That said, I am only commenting so that a more knowledgeable person might come around to expand this part of the wiki. As I'm new to even paying attention to the stat, I will come back with my own insight once I have fooled around with it for a bit.

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