Healing Elixir

healing_elixir

Heals 70

Set Healing Elixir

Item Type Potion
Craftable Yes
Duration 1 turn
AP Cost AP
Weight 0.25
Value 80



Healing Elixir is a Potion in Divinity: Original Sin 2


"A healing elixir brewed with the yarrow flower. Supposedly superior to the common healing potion."

 

 The Healing Elixir applies a small amount of healing along with the Healing Elixir effect, which removes a variety of harmful status effects. Reportedly, the effects that it cures are as follows: 

  • Burning
  • Necrofire
  • Poisoned
  • Bleeding
  • Acid
  • Suffocating
  • Decaying
  • Diseased
  • Cursed
  • Chilled
  • Slowed

 

 

Crafting Recipes

Ingredient 1

Ingredient 2

emptyBottleEmpty Potion Bottle Yarrow_FlowerYarrow Flower


Where to find / Location

  • Can be crafted
  • Sold by merchants



Tired of anon posting? Register!
    • Anonymous

      you collect all the yarrow flowers from Fort Joy to make a bunch of these potions just to prepare for the Sallow man fight in act 3

      • Anonymous

        I just tested it with as many status effects as I could easily get on one of my guys.
        It can cure:
        Cursed
        Poisoned
        Burning
        Necrofire
        Bleeding
        Acid
        Suffocating
        Decaying (but not before decaying turns the healing into physical damage)
        Diseased
        Infected (The status effect initially inflicted by Infect)
        Chilled
        Drunk
        Slowed
        Crippled

        It does not cure:
        Blinded
        Mute
        Atrophy
        Shocked
        Entangled
        Enwebbed
        Ruptured Tendons
        Shackles of Pain

        Anything I didn't list I didn't test, but I would not expect it to cure most remaining status effects. It may or may not cure mental effects, but I don't have a reliable way to test those.

        • Anonymous

          Just wanted to confirm most of the "report" in the description: in Definitive edition with no gift bags/mods, I just tested it curing Necrofire, Poisoned, Bleeding, Acid, Suffocating, Decaying, and Chilled.

          And test did not cure Blind, Shocked.

          (didn't test Diseased, Cursed, Slowed yet)

          • Anonymous

            Not a ghoul or a silent monk, but Migo. Don't give him the flower, give him a fireball and loot his ashy corpse. His ring and armor are very good early-game items.

            • Anonymous

              Beware: If you are already decaying, you will be 'healed' (in this case 'damaged' before the debuff is removed.

              • Anonymous

                but you should save some for a Quest that a ghoul gives you.Forget were, but if you come back later the ghoul is with a girl and the girl will give you a reward.

                • Anonymous

                  There are a good few yarrow flowers around Fort Joy, so this can be seriously taken advantage of in the tough early stages of tactician/honor mode.

                Load more
                ⇈ ⇈