Silencing Stare

Silencing Stare

Destroy [100% of total damage value] Magic Armour and Silence all enemies in a cone in front of you.

 Set Silenced for 1 turn(s).

 Requires Necromancer 3
 Costs 1 Memory









necromancer-skills Necromancer

Silencing Stare is a Necromancer Skill in Divinity Orginal Sin 2.


Silencing Stare location



Silencing Stare effect


Silencing Stare trivia & strategies

  • Silencing Stare now destroys Magic Armour in the cone, cooldown increased to 3 turns as of Patch v3.0.168.526
  • Base damage is same as Mosquito Swarm, but since it scales only with intelligence actual damage will be around 65%


Silencing Stare builds


Divinity Original Sin 2 Builds: Occult Flamewielder


Divinity Original Sin 2 Builds: Radiant Battlemage


Divinity Original Sin 2 Builds: Terramancer




Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Bone Cage  ♦  Death Wish  ♦  Decaying Touch  ♦  Grasp Of The Starved  ♦  Infect  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Shackles of Pain  ♦  Totems of the Necromancer

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    • Anonymous

      Searched all over Google and couldn't find an answer of where to find the Goo to make these Silencing Stare scrolls. Finally discovered, as I suspected, that you won't come across Goo until you get to Arx. Before Arx it's just slime or ooze or clay, you won't find Goo until Arx.

      • Anonymous

        Alien essence can only be bought/found, not crafted. You'll start seeing it once you hit lvl16. I've searched the entire freaking Internet at this point and still can't find an actual answer as to where to obtain Goo. I'm fairly confident I have never seen it before. Seen slime, seen Ooze barrels, but no Goo.

        • Anonymous

          Goo is the green disgusting slim you get from a barrel or directly from slim ennemies (just like in the black pit fight with Jhonattan (former friend of Garret)

          • Anonymous

            since it scales with INT and character level (not skill level to boost this skill multiplicativ because its not elemental or physical damage), this spell can be inferior in damage compared with basic skills like fossil strike or fireball so i wonder if this spell is worth to buy? the AOE silence can be handy (conical range of 13m, quite good) but if it does 75 to 50% of the same damage of those basic skills it sucks a little. lonewolf parties will have this problem but maybe with a party of 4 character this spell become worth it?

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